Dungeon Crawl Stone Soup version 0.32-a0-2023-g156bdd1 (webtiles) character file. Game seed: 11558215362472158199 115 Dega the Shooter (level 5, -9/38 HPs) Began as a Coglin Hunter on Aug 7, 2024. Killed from afar by Ijyb (18 damage) ... with a bolt of light ... on level 3 of the Dungeon. The game lasted 00:02:03 (1822 turns). Dega the Shooter(Coglin Hunter) Turns: 1822, Time: 00:02:03 Health: -9/38 AC: 5 Str: 12 XL: 5 Next: 0% Magic: 5/5 EV: 11 Int: 8 God: Gold: 105 SH: 0 Dex: 22 Spells: 4/4 levels left rFire . . . a - +3 sling {Tertia} rCold . . . d - +0 sling {Clarinda} rNeg . . . b - +1 leather armour rPois . (no helmet) rElec + g - +0 cloak of Good Intentions {rElec Dex+3} rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: blinded, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Tertia} d - a +0 sling (offhand) {Clarinda} Armour b - a +1 leather armour (worn) g - the +0 cloak of Good Intentions (worn) {rElec Dex+3} (You found it on level 1 of the Dungeon) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Scrolls c - a scroll of butterflies Potions e - a potion of enlightenment f - a potion of ambrosia h - a potion of might i - 2 potions of curing {unknown} k - a potion of invisibility {unknown} Skills: - Level 2.0 Fighting + Level 5.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 50% 1 Confusing Touch Hex 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Shops: D:2 [ Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits Ijyb but does no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 club. You shoot a sling bullet. The sling bullet misses Ijyb. You shoot a sling bullet. The sling bullet closely misses Ijyb. Ijyb barely misses you. Unknown command. You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb zaps a wand. The bolt of light misses you. Ijyb hits you but does no damage. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is moderately wounded. You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb zaps a wand. The bolt of light hits you. You are blinded! You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is moderately wounded. You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb zaps a wand. The bolt of light hits you! You are blinded for an even longer time. * * * LOW HITPOINT WARNING * * * Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. You shoot a sling bullet. The sling bullet misses Ijyb. You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb closely misses you. Unknown command. You shoot a sling bullet. The sling bullet barely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. The bolt of light hits you!! You are blinded for an even longer time. You die... Ijyb screams, "Time for next experiment!" #.#.## #.### ... .# #....####..## ..< .. #.##....##†## )).† #. #.#####.##<## ...).#. ##.# #...)# ...†#. #..# ####.# #.).####.## #.# #..g.#...# #†## #...@....# #####..# ##..##...# #....... ##. ##### #....... .. #....... ... #...)... .... #....... ..... #....... #..... #....... ######## You could see Ijyb. Vanquished Creatures 3 gnolls (D:3) 2 adders (D:2) A dart slug (D:3) 3 ribbon worms 5 orcs (D:2) 5 endoplasms A giant cockroach (D:3) 5 hobgoblins 2 jackals (D:1) 7 kobolds 2 quokkas 5 ball pythons 5 bats 2 frilled lizards 2 goblins 2 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 170 | D:1 | Reached skill level 4 in Ranged Weapons 170 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 249 | D:1 | Identified the +0 cloak of Good Intentions {rElec Dex+3} 576 | D:1 | Found a faded altar of an unknown god. 917 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1167 | D:2 | Reached skill level 5 in Ranged Weapons 1196 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1216 | D:2 | Found Happ's Armour Shop. 1573 | D:3 | Found a shimmering altar of Xom. 1575 | D:3 | Found a shimmering altar of Xom. 1576 | D:3 | Identified the +4 whip "Qaaserph" {freeze, *Corrode rF+ | Int+5} 1805 | D:3 | Noticed Ijyb 1812 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1822 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_ring, serial_forest, infiniplex_forest_end_1, infiniplex_forest_lined_2, infiniplex_forest_end_2, infiniplex_forest_3_way, infiniplex_forest_clump_tiny, infiniplex_forest_lined_2, infiniplex_forest_clump_cross, infiniplex_forest_clump_tiny, shapermc_ecumenical_altar_mp_ritualfount, nrook_loot_triangle D:2: layout_basic, serial_shops, shop D:3: layout_rooms, xom_redecorated, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.6 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 126 | 106 || 232 Use: Scroll | 3 | 3 || 6 Armour: Leather armour | 1 | 11 || 12 Dodge: Dodged | 12 | 16 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1844 | 1751 | 93 | 0 | 1524 | 3 | 614.7 | Dungeon | 1844 | 1751 | 93 | 0 | 1524 | 3 | 614.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 878 daAuts D:2: 710 daAuts D:3: 256 daAuts