Dungeon Crawl Stone Soup version 0.32-a0-2060-gacb7b81 (webtiles) character file. Game seed: 5129199877560045668 611 Dega the Skirmisher (level 7, 0/50 HPs) Began as a Coglin Hunter on Aug 9, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:04:34 (3412 turns). Dega the Skirmisher(Coglin Hunter) Turns: 3412, Time: 00:04:35 Health: 0/50 AC: 5 Str: 14 XL: 7 Next: 44% Magic: 7/7 EV: 11 Int: 8 God: Gold: 261 SH: 0 Dex: 20 Spells: 6/6 levels left rFire . . . a - +2 sling {Kai} rCold . . . d - +0 sling {Xiuying} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . l - +0 cloak rCorr . o - +0 pair of gloves {Str+3} SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -2), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 261 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Kai} d - a +0 sling (offhand) {Xiuying} Armour b - a +0 leather armour (worn) l - a +0 cloak (worn) o - a +0 pair of gloves of strength (worn) Wands f - a wand of charming (9) Scrolls e - 3 scrolls of identify Potions c - a potion of berserk rage g - 2 potions of curing h - a potion of attraction i - a potion of heal wounds Skills: - Level 2.0 Fighting + Level 8.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 50% 1 Passwall Erth 0% N/A 86% 3 Stone Arrow Conj/Erth 0% 3d7 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Xom Yredelemnul The Shining One Shops: D:1 ( D:2 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll bouda is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll bouda! The gnoll bouda is almost dead. You feel very sick. The water moccasin barely misses you. The gnoll barely misses you. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You feel sick. The gnoll bouda mumbles some strange prayers to its god. The gnoll bouda is healed somewhat. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You feel sick. An orc comes into view. It is wielding a +0 hand axe. You see here an adder corpse. You feel sick. The orc shouts! The water moccasin misses you. Unknown command. You feel sick. The gnoll is no longer moving quickly. The gnoll bouda attacks as it pursues you! The gnoll bouda closely misses you. The water moccasin attacks as it pursues you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll is no longer moving quickly. The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! The water moccasin barely misses you. You die... ...........†...# ......o.##..## ≈. .. ..^......## #≈. .. #####...# ..≈. #####. #...#..†## #.P≈. ...... #.#.##ggg##..#≈. #...#.###.#.###gS.....≈. ..#...#...#.# ##......≈. #.......###.# #.@...P#≈. ..###..## #.###..###.P≈. ##..###....### #... #......##### ... #.##..## #.. ##.# #... #... #.## ##...# ..... #..#####...... ...... #...........#. You could see a water moccasin, a gnoll bouda, 3 gnolls and an orc. Vanquished Creatures Grinder (D:3) A scorpion (D:5) A howler monkey (D:5) A hound (D:5) A jelly (D:4) A bombardier beetle (D:3) A gnoll bouda (D:5) Jessica (D:3) Ijyb (D:3) 5 adders 4 gnolls (D:5) A white imp (D:5) 2 dart slugs 2 ribbon worms (D:3) 2 orcs 6 endoplasms 3 giant cockroaches A goblin (D:1) 11 hobgoblins 5 jackals (D:1) 3 quokkas 7 ball pythons 3 bats 5 frilled lizards 5 kobolds 4 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 57 | D:1 | Reached skill level 4 in Ranged Weapons 57 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 220 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 379 | D:1 | Found Koriecec's Antique Weapon Shop. 727 | D:2 | Reached skill level 5 in Ranged Weapons 727 | D:2 | Reached XP level 4. HP: 28/33 MP: 4/4 813 | D:2 | Found a basalt altar of Yredelemnul. 953 | D:2 | Found Reg Kezienk's General Store. 1443 | D:3 | Noticed Jessica 1448 | D:3 | Killed Jessica 1458 | D:3 | Noticed Grinder 1470 | D:3 | Killed Grinder 1471 | D:3 | Reached skill level 6 in Ranged Weapons 1471 | D:3 | Reached XP level 5. HP: 6/38 MP: 5/5 1471 | D:3 | Reached XP level 6. HP: 7/44 MP: 6/6 1893 | D:3 | Found a glowing golden altar of the Shining One. 1903 | D:3 | Found a basalt altar of Yredelemnul. 2142 | D:3 | Noticed Ijyb 2149 | D:3 | Killed Ijyb 2150 | D:3 | Reached skill level 7 in Ranged Weapons 2317 | D:3 | Noticed an angel 2745 | D:4 | Found a shimmering altar of Xom. 3178 | D:5 | Entered Level 5 of the Dungeon 3203 | D:5 | Reached XP level 7. HP: 31/50 MP: 7/7 3387 | D:5 | Reached skill level 8 in Ranged Weapons 3410 | D:5 | HP: 1/50 [water moccasin (8)] 3412 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, serial_shops, shop, minmay_surrounded D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, basic_altar, minmay_tree_intersection, minmay_pentomino_pile D:3: layout_basic, grunt_temple_overflow_holy_war, uniq_jessica, uniq_ijyb, uniq_grinder D:4: layout_gridville, mainiacjoe_overflow_small_starburst, grunt_decor_fettered D:5: layout_layer_cave, chequers_temple_overflow_minitemple, nicolae_elyvilon_temple_path, minmay_temple_entry_slanted, serial_co_window_serial, co_window_paths_b, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_broadway_c, co_window_corner_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_c, uniq_eustachio, uniq_duvessa, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 4 5 6 7 8 | 8.1 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 138 | 200 | 76 || 414 Use: Scroll | 3 | 6 | || 9 Potion | | 4 | || 4 Armour: Leather armour | 7 | 16 | 17 || 40 Dodge: Dodged | 8 | 4 | 9 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3422 | 3295 | 127 | 0 | 2865 | 5 | 684.4 | Dungeon | 3422 | 3295 | 127 | 0 | 2865 | 5 | 684.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1127 daAuts D:4: 807 daAuts D:2: 669 daAuts D:1: 581 daAuts D:5: 236 daAuts