Dungeon Crawl Stone Soup version 0.32-a0-2084-g2a9263f (webtiles) character file. Game seed: 1156381053247035508 676 Dega the Skirmisher (level 7, -1/50 HPs) Began as a Coglin Hunter on Aug 13, 2024. Slain by a gnoll sergeant ... wielding a +0 trident (10 damage) ... on level 4 of the Dungeon. The game lasted 00:02:48 (1978 turns). Dega the Skirmisher(Coglin Hunter) Turns: 1978, Time: 00:02:49 Health: -1/50 AC: 4 Str: 12 XL: 7 Next: 60% Magic: 7/7 EV: 11 Int: 8 God: Gold: 179 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . a - +3 sling {Francisco} rCold . . . d - +0 sling {Quintus} rNeg . . . b - +1 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 179 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Francisco} d - a +0 sling (offhand) {Quintus} Armour b - a +1 leather armour (worn) Scrolls e - 3 scrolls of teleportation Potions c - a potion of berserk rage {unknown} f - a potion of degeneration {unknown} g - a potion of curing Skills: - Level 2.0 Fighting + Level 8.3 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 0% (3-9)d2 86% 3 Magnavolt Erth/Air 0% 3d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You kill the gnoll! You shoot a sling bullet. The sling bullet hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The gnoll sergeant completely misses you. Fire: a) +3 sling {Francisco} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (moderately wounded, 74% to hit) You shoot a sling bullet. The sling bullet hits the gnoll sergeant. The gnoll sergeant is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll sergeant! The gnoll sergeant is almost dead. The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Fire: a) +3 sling {Francisco} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (almost dead, 74% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll sergeant. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll sergeant. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll sergeant hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Fire: a) +3 sling {Francisco} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (almost dead, 74% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll sergeant. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll sergeant but does no damage. The gnoll sergeant is almost dead. The gnoll sergeant hits you from afar with a +0 trident! You die... #.# #.# #######.# #.# #.# #.....#.# #.# ..# #)###.#.# #.# .## #.# #.#.# #.# # #.# #.#.# ..# #.# #.#.# #.# #.#.# ########.# #.#.### #@.......# #.#...# #.######## #.#.### #g# #)#.# #g. #.#.## ### #.#..# #.##)# ####### #.##)# #.....# #.##.# #####.###.# #.##)# You could see a gnoll sergeant and a gnoll. Vanquished Creatures Sigmund (D:4) Menkaure (D:4) A phantom (D:4) 2 bombardier beetles 2 orc priests An iguana (D:3) 3 orc wizards 2 gnolls (D:4) An adder (D:3) A dart slug (D:3) 2 ribbon worms (D:2) 13 orcs 4 bats 2 endoplasms A giant cockroach (D:2) A goblin (D:2) 6 hobgoblins 3 jackals (D:1) 4 kobolds 4 quokkas 3 ball pythons 4 frilled lizards 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 31 | D:1 | Reached skill level 4 in Ranged Weapons 31 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 59 | D:1 | You fall into a shaft and drop 1 floor! 83 | D:2 | Found a faded altar of an unknown god. 453 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 807 | D:3 | Reached skill level 5 in Ranged Weapons 822 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1005 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1265 | D:3 | Reached skill level 6 in Ranged Weapons 1669 | D:4 | Noticed Menkaure 1673 | D:4 | Killed Menkaure 1674 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 1763 | D:4 | Reached skill level 7 in Ranged Weapons 1883 | D:4 | Noticed Sigmund 1892 | D:4 | Killed Sigmund 1893 | D:4 | Reached skill level 8 in Ranged Weapons 1893 | D:4 | Reached XP level 7. HP: 37/50 MP: 7/7 1978 | D:4 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_tromino_v4_c D:3: layout_basic D:4: layout_basic, nicolae_yredelemnul_ghost_church, serial_shops, nicolae_shop_stone, uniq_menkaure, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 8 | 8.3 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 96 | 168 | 40 || 304 Use: Scroll | 5 | 1 | || 6 Armour: Leather armour | 1 | 11 | 8 || 20 Dodge: Dodged | 9 | 6 | 9 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2000 | 1967 | 33 | 0 | 1682 | 4 | 500.0 | Dungeon | 2000 | 1967 | 33 | 0 | 1682 | 4 | 500.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 838 daAuts D:2: 708 daAuts D:4: 390 daAuts D:1: 62 daAuts