Dungeon Crawl Stone Soup version 0.33-a0-2-g8817171 (webtiles) character file. Game seed: 11741511698802541256 154 Dega the Shooter (level 5, 0/38 HPs) Began as a Coglin Hunter on Aug 21, 2024. Slain by a sickly merfolk siren (15 damage) ... in a sewer. The game lasted 00:02:09 (2056 turns). Dega the Shooter(Coglin Hunter) Turns: 2056, Time: 00:02:09 Health: 0/38 AC: 3 Str: 11 XL: 5 Next: 35% Magic: 5/5 EV: 11 Int: 8 God: Gold: 100 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . a - +2 sling {Minjun} rCold . . . d - +0 sling {Agam} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 100 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Minjun} d - a +0 sling (offhand) {Agam} Armour b - a +0 leather armour (worn) Wands i - a wand of digging (6) Scrolls c - a scroll of butterflies e - a scroll of revelation m - 3 scrolls of identify Potions f - a potion of cancellation {unknown} g - a potion of degeneration h - a potion of attraction j - a potion of might {unknown} k - a potion of mutation {unknown} Skills: - Level 2.0 Fighting + Level 5.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the sickly merfolk siren. The sickly merfolk siren is severely wounded. The sickly merfolk siren completely misses you. Unknown command. You shoot a sling bullet. The sling bullet barely misses the sickly merfolk siren. You shoot a sling bullet. The sling bullet barely misses the sickly merfolk siren. The sickly merfolk siren misses you. You shoot a sling bullet. The sling bullet closely misses the sickly merfolk siren. You shoot a sling bullet. The sling bullet closely misses the sickly merfolk siren. The sickly merfolk siren hits you! The sickly merfolk siren closely misses you. Unknown command. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet hits the sickly merfolk siren. The sickly merfolk siren is severely wounded. You shoot a sling bullet. The sling bullet hits the sickly merfolk siren. The sickly merfolk siren is almost dead. The sickly merfolk siren barely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits the sickly merfolk siren. The sickly merfolk siren is almost dead. You shoot a sling bullet. The sling bullet closely misses the sickly merfolk siren. The rat splashes around in the water. The sickly merfolk siren hits you! You die... #### ##~.## ###~~~.####### #∩∩~~~~...†... ############## ##########≈~≈≈≈≈≈≈≈~≈ #≈≈m@~~~~~~~~~~..~..~ #≈~r#############..## #≈≈≈#. #### ~~~† #. .†. .. .# ## You could see a sickly merfolk siren and a rat. Vanquished Creatures A crocodile (Sewer) An adder (D:2) A dart slug (D:1) 5 orcs (D:3) 4 endoplasms 7 giant cockroaches 8 goblins A hobgoblin (D:1) 2 kobolds A quokka (Sewer) 9 ball pythons 2 bats 3 frilled lizards 10 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 115 | D:1 | Reached skill level 4 in Ranged Weapons 115 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1055 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1898 | D:3 | Reached skill level 5 in Ranged Weapons 1900 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1919 | D:3 | Found a glowing drain. 1923 | Sewer | Entered a sewer 1953 | Sewer | Noticed a crocodile 1965 | Sewer | Killed a crocodile 1966 | Sewer | Reached XP level 5. HP: 23/38 MP: 5/5 2056 | Sewer | Slain by a sickly merfolk siren Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, chequers_serial_rivers_micro_d, minivault_5 D:2: layout_loops_corners, minmay_tromino_v4_b D:3: layout_basic, kennysheep_ying_yang, mainiacjoe_sewer_entry_somewhere_in_here_2 Sewer: sewer_sea Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.9 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 136 | 70 || 206 Use: Scroll | 7 | || 7 Armour: Leather armour | 5 | 5 || 10 Dodge: Dodged | 2 | 12 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2092 | 2040 | 52 | 14 | 1767 | 4 | 523.0 | Dungeon | 1946 | 1894 | 52 | 14 | 1666 | 3 | 648.7 | Sewer | 146 | 146 | 0 | 0 | 101 | 1 | 146.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 769 daAuts D:2: 728 daAuts D:3: 448 daAuts Sewer: 146 daAuts