Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 14131647285094866330 1059 Dega the Skirmisher (level 8, 0/56 HPs) Began as a Coglin Hunter on Sept 4, 2024. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:05:24 (3700 turns). Dega the Skirmisher (Coglin Hunter) Turns: 3700, Time: 00:05:25 Health: 0/56 AC: 5 Str: 12 XL: 8 Next: 27% Magic: 8/8 EV: 11 Int: 9 God: Gold: 240 SH: 0 Dex: 19 Spells: 7/7 levels left rFire . . . a - +6 sling {Miranda} rCold . . . d - +0 sling {Publius} rNeg . . . b - +0 leather armour rPois . h - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 240 gold pieces. Inventory: Hand Weapons a - a +6 sling (weapon) {Miranda} d - a +0 sling (offhand) {Publius} Armour b - a +0 leather armour (worn) h - a +2 hat (worn) Wands l - a wand of digging (12) Scrolls c - a scroll of butterflies f - 3 scrolls of identify Potions e - 2 potions of haste g - a potion of might {unknown} i - a potion of resistance j - a potion of berserk rage k - 2 potions of curing Skills: - Level 2.0 Fighting + Level 9.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Soul Splinter Necr 0% N/A 45% 1 Sting Conj/Alch 0% 1d3 45% 1 Summon Small Mammal Summ 0% N/A 45% 1 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:5 [ Annotations: D:4 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The water moccasin is heavily wounded. You feel sick. The water moccasin closely misses you. Unknown command. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet completely misses the water moccasin. You feel sick. You are no longer poisoned. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is severely wounded. You shoot a sling bullet. The sling bullet misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. The water moccasin closely misses you. Unknown command. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is almost dead. The water moccasin bites you. You die... ##.## ##.....## #..# ##.## #....#### #..# ##.####......# #..# #####<.##......### #..# #.###.......###..# #..! ##..........####.#### #... ####..##...##......######## ##.. ##...#........)......##.###... #.........<..@.......##..#.... ########.....#.S....###........#. ...# ##..#.......## ##.....##.. ##.# ##.##......## #..#..##.. #.# #..###.####.# #..#..##.. #.#####.## #.# #.## #.....#..# ##...##.# #.# ##.####........# #......####.# #..##..)....... #........##.## ##...........## You could see a water moccasin. Vanquished Creatures Prince Ribbit (D:5) Sigmund (D:3) An ogre (D:5) A phantom (D:4) A scorpion (D:5) 3 jellies (D:5) A bombardier beetle (D:4) 3 hounds 3 iguanas 2 orc wizards (D:3) A gnoll (D:1) 5 adders A white imp (D:5) A dart slug (D:1) 3 ribbon worms 4 orcs 5 endoplasms 2 giant cockroaches (D:2) 3 goblins 7 hobgoblins 4 jackals (D:2) 13 kobolds 2 quokkas (D:1) 10 ball pythons 8 bats 4 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 68 | D:1 | Reached skill level 4 in Ranged Weapons 68 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 187 | D:1 | Reached XP level 3. HP: 26/27 MP: 3/3 463 | D:2 | Reached skill level 5 in Ranged Weapons 465 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1102 | D:3 | Reached XP level 5. HP: 31/38 MP: 5/5 1148 | D:3 | Reached skill level 6 in Ranged Weapons 1430 | D:3 | Noticed Sigmund 1435 | D:3 | Killed Sigmund 1436 | D:3 | Reached skill level 7 in Ranged Weapons 1436 | D:3 | Reached XP level 6. HP: 33/44 MP: 6/6 1813 | D:4 | Reached XP level 7. HP: 50/50 MP: 7/7 2255 | D:4 | Found a runed translucent door. 2256 | D:4 | Noticed Crazy Yiuf 2517 | D:5 | Entered Level 5 of the Dungeon 2611 | D:5 | Reached skill level 8 in Ranged Weapons 2792 | D:5 | Found Ricleyrauf's Armour Emporium. 3095 | D:5 | Noticed Prince Ribbit 3108 | D:5 | Killed Prince Ribbit 3109 | D:5 | Reached skill level 9 in Ranged Weapons 3109 | D:5 | Reached XP level 8. HP: 17/56 MP: 8/8 3700 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms D:2: layout_basic, minmay_misc_feat_doors D:3: layout_loops_cross, uniq_sigmund D:4: layout_loops_ring, uniq_crazy_yiuf_cottage D:5: layout_layer_cave, serial_shops, shop, nicolae_sextant, uniq_prince_ribbit1 D:6: layout_basic Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 4 5 7 9 | 9.4 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 150 | 174 | 180 || 504 Use: Scroll | 6 | 5 | 6 || 17 Armour: Leather armour | 9 | 14 | 28 || 51 Dodge: Dodged | 13 | 14 | 14 || 41