Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 7588846933637895298 308 Dega the Shooter (level 6, -1/44 HPs) Began as a Coglin Hunter on Oct 31, 2024. Slain by a crocodile (15 damage) ... in a sewer. The game lasted 00:03:04 (2421 turns). Dega the Shooter (Coglin Hunter) Turns: 2421, Time: 00:03:05 Health: -1/44 AC: 3 Str: 11 XL: 6 Next: 40% Magic: 6/6 EV: 11 Int: 8 God: Gold: 210 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . a - +2 sling {Qiu} rCold . . . d - +0 sling {Ekveer} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 210 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Qiu} d - a +0 sling (offhand) {Ekveer} Armour b - a +0 leather armour (worn) Wands f - a wand of digging (6) Scrolls c - a scroll of butterflies e - 3 scrolls of revelation l - a scroll of amnesia Potions g - a potion of invisibility h - a potion of enlightenment i - a potion of cancellation {unknown} j - 2 potions of curing {unknown} k - a potion of heal wounds {unknown} n - a potion of mutation {unknown} Skills: - Level 2.0 Fighting + Level 6.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 0% N/A 86% 3 Ozocubu's Armour Ice 0% N/A 86% 3 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Makhleb Sif Muna Shops: D:2 * D:4 ( Annotations: D:4 Robin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet closely misses the crocodile. You shoot a sling bullet. The sling bullet barely misses the crocodile. You shoot a sling bullet. The sling bullet barely misses the crocodile. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is moderately wounded. A crocodile is nearby! You shoot a sling bullet. The sling bullet barely misses the crocodile. You shoot a sling bullet. The sling bullet hits the crocodile! The crocodile is heavily wounded. A crocodile is nearby! You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is heavily wounded. You shoot a sling bullet. The sling bullet misses the crocodile. The crocodile bites you! The crocodile drags you backwards! You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is severely wounded. You shoot a sling bullet. The sling bullet closely misses the crocodile. The crocodile bites you! The crocodile drags you backwards! Found a trident and 19 gold pieces. Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Unknown command. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is severely wounded. You shoot a sling bullet. The sling bullet barely misses the crocodile. The crocodile bites you! You die... #..$)$..# #.......# #.......# ....... ..... ... #l# ####### #@# ##.†...## #.# ##...≈...# ####.#######...≈≈≈... #..††......†..≈≈≈≈≈.∩ ####.#######...≈≈≈... #.# ##.†.≈...# #†# ##.....## #.# ####### #.# You could see a crocodile. Vanquished Creatures A brain worm (Sewer) A scorpion (D:4) An orc priest (D:3) 2 gnolls (D:4) 4 adders A ribbon worm (D:2) 3 dart slugs (D:1) 4 orcs (D:3) 4 ball pythons 16 bats 9 endoplasms 8 giant cockroaches 8 goblins 4 hobgoblins 6 jackals (D:1) 5 kobolds 3 quokkas 4 frilled lizards 3 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 51 | D:1 | Reached skill level 4 in Ranged Weapons 51 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 93 | D:1 | Found a faded altar of an unknown god. 161 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 814 | D:2 | Reached skill level 5 in Ranged Weapons 821 | D:2 | Found Kozateaf's Assorted Antiques. 918 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1411 | D:3 | Found a burning altar of Makhleb. 1576 | D:3 | Reached XP level 5. HP: 25/38 MP: 5/5 2033 | D:4 | Noticed Robin 2182 | D:4 | Reached skill level 6 in Ranged Weapons 2184 | D:4 | Found a shimmering blue altar of Sif Muna. 2216 | D:4 | Reached XP level 6. HP: 10/44 MP: 6/6 2340 | D:4 | Found Telyas's Antique Weapon Shop. 2369 | D:4 | Found a glowing drain. 2385 | Sewer | Entered a sewer 2421 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_rooms, chequers_ecumenical_altar_island, minivault_25, nrook_mini_backslash D:2: layout_loops_cross, serial_shops, nicolae_shop_trees, chequers_garden D:3: layout_loops_corners, mainiacjoe_overflow_surrounded_room, hangedman_decor_riveting D:4: layout_rooms, mainiacjoe_overflow_alcove_4, gup_sewer_entry_pipe, serial_shops, shop, item_on_display_a, uniq_natasha, uniq_robin, uniq_crazy_yiuf_cottage Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.8 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 156 | 226 || 382 Use: Scroll | 7 | 5 || 12 Armour: Leather armour | 9 | 23 || 32 Dodge: Dodged | 7 | 16 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2472 | 2387 | 85 | 0 | 2006 | 5 | 494.4 | Dungeon | 2434 | 2349 | 85 | 0 | 1993 | 4 | 608.5 | Sewer | 37 | 37 | 0 | 0 | 13 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1013 daAuts D:2: 667 daAuts D:1: 515 daAuts D:4: 238 daAuts Sewer: 37 daAuts