Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 15054517841019259803 190 Dega the Shooter (level 5, -1/38 HPs) Began as a Coglin Hunter on Nov 4, 2024. Slain by a water moccasin (2 damage) ... on level 4 of the Dungeon. The game lasted 00:02:22 (2054 turns). Dega the Shooter (Coglin Hunter) Turns: 2054, Time: 00:02:23 Health: -1/38 AC: 4 Str: 11 XL: 5 Next: 69% Magic: 5/5 EV: 11 Int: 8 God: Gold: 230 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . a - +3 sling {Eiko} rCold . . . d - +0 sling {Li} rNeg . . . b - +0 leather armour rPois . k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: lethally poisoned (-1 -> -4), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 230 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Eiko} d - a +0 sling (offhand) {Li} Armour b - a +0 leather armour (worn) k - a +0 helmet (worn) Scrolls c - a scroll of butterflies j - 4 scrolls of amnesia Potions e - a potion of brilliance g - a potion of curing h - 4 potions of heal wounds Skills: - Level 2.0 Fighting + Level 6.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 50% 1 Magic Dart Conj 0% 1d3 50% 1 Searing Ray Conj 0% 2d4 65% 2 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Nemelex Xobeh Ru Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Unknown command. You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin misses you. Unknown command. Unknown command. You shoot a sling bullet. The sling bullet completely misses the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. The water moccasin barely misses you. Unknown command. Unknown command. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... #....#..≈≈≈≈≈..# ####.#.≈.....≈.# ######.#.≈.≈≈≈.≈.#..... #....'.#.≈≈...≈≈.#....# #.####.#.≈≈._.≈≈.#....# #.# #.#.≈≈...≈≈.#....# #.# #.#.≈.≈≈≈.≈.#....# #.# ..#.≈.....≈.#....# #.# #.#..≈≈≈≈≈.@#....# #<# #..#########S....# #.# .... #.......# ###.... #.......# ... #.......# ..$ ........# .[.......# ..........# #..........# You could see a water moccasin. Vanquished Creatures An iguana (D:4) Natasha (thrice) (D:3) Robin (D:3) An adder (D:3) An ufetubus (D:4) A ribbon worm (D:3) 2 ball pythons 4 bats 8 endoplasms A giant cockroach (D:2) 8 goblins 5 hobgoblins 9 jackals A kobold (D:3) 5 quokkas A frilled lizard (D:1) 3 rats (D:1) 55 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:3) 1 creature vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 129 | D:1 | Reached skill level 4 in Ranged Weapons 129 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 473 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1435 | D:3 | Reached skill level 5 in Ranged Weapons 1435 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1534 | D:3 | Noticed Robin 1545 | D:3 | Killed Robin 1685 | D:3 | Found a sacrificial altar of Ru. 1687 | D:3 | Noticed Natasha 1690 | D:3 | Killed Natasha 1721 | D:3 | Noticed Natasha 1729 | D:3 | Killed Natasha 1730 | D:3 | Reached XP level 5. HP: 30/38 MP: 5/5 1760 | D:3 | Found a shadowy altar of Dithmenos. 1970 | D:3 | Noticed Natasha 1974 | D:3 | Killed Natasha 2023 | D:4 | Reached skill level 6 in Ranged Weapons 2026 | D:4 | Found a sparkling altar of Nemelex Xobeh. 2046 | D:4 | Noticed a water moccasin 2054 | D:4 | HP: 1/38 [poisoned by a water moccasin] 2054 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic D:2: layout_loops_corners D:3: layout_basic, mainiacjoe_overflow_surrounded_room, nicolae_dithmenos_shadow_blocks, uniq_natasha, uniq_robin D:4: layout_basic, nicolae_wu_jian_immortal_techniques, amethyst_overflow_temple_binary, mainiacjoe_overflow_paths, serial_shops, shop_fountains, minmay_lizard_king Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.1 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 148 | 112 || 260 Use: Scroll | 9 | 2 || 11 Armour: Leather armour | 10 | 29 || 39 Dodge: Dodged | 14 | 22 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2094 | 2027 | 67 | 4 | 1737 | 4 | 523.5 | Dungeon | 2094 | 2027 | 67 | 4 | 1737 | 4 | 523.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 744 daAuts D:3: 691 daAuts D:1: 609 daAuts D:4: 49 daAuts