Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 1620677061172328034 71 Dega the Shooter (level 4, 0/33 HPs) Began as a Coglin Hunter on Nov 6, 2024. Killed from afar by Sigmund (5 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:13 (1024 turns). Dega the Shooter (Coglin Hunter) Turns: 1024, Time: 00:01:14 Health: 0/33 AC: 4 Str: 11 XL: 4 Next: 24% Magic: 4/4 EV: 11 Int: 8 God: Gold: 130 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . a - +2 sling {Jia} rCold . . . d - +0 sling {Seoyun} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Jia} d - a +0 sling (offhand) {Seoyun} Armour b - a +0 leather armour (worn) f - a +0 pair of gloves (worn) Scrolls c - a scroll of butterflies h - a scroll of poison {unknown} i - a scroll of identify Potions e - 2 potions of enlightenment g - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 5.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 65% 2 Lesser Beckoning Tloc 0% N/A 65% 2 Momentum Strike Conj/Tloc 0% 3d8 65% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is almost dead. Sigmund hits you from afar with a +0 scythe! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Unknown command. Fire: a) +2 sling {Jia} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (almost dead, 63% to hit) You shoot a sling bullet. The sling bullet completely misses Sigmund. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund hits you but does no damage. Fire: a) +2 sling {Jia} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (almost dead, 63% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is almost dead. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Jia} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (almost dead, 63% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund gestures at you while chanting. The magic dart hits you. You die... Sigmund begins carving another notch in his scythe. **,,*,,,,,,,,,*,,,,,,,* ****,,*#......#***,,,,,,,** *,,<,**#......***#*,,,,,,,, *,**** #.....#**..,,,*,,,,* **,* #.....#....,,**,⌠,,* **,,* #.?...#..#*****,,,,* *,,** #..@.....# **,,,* ###,** #.......##########** **#...##########@.............## ,,.......[.......##..........<.#* ,,.....#..######.#..............* ,,...,,##.......................* ,,.,,,,*########.#............... ,,,,,,,* #.#............... ,,,,,,,* #................# ******** ####..#............#. ##########.....##..........##. You could see Sigmund. Vanquished Creatures Terence (D:2) An adder (D:2) 2 ball pythons (D:2) 5 endoplasms 2 giant cockroaches (D:1) 4 goblins 7 hobgoblins 2 kobolds (D:2) 2 quokkas A bat (D:1) A frilled lizard (D:2) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 30 | D:1 | Noticed a great orb of eyes 34 | D:1 | Found a faded altar of an unknown god. 36 | D:1 | Noticed a golden eye 36 | D:1 | Noticed a great orb of eyes 36 | D:1 | Noticed a glass eye 187 | D:1 | Reached skill level 4 in Ranged Weapons 187 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 819 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 855 | D:2 | Noticed Terence 868 | D:2 | Killed Terence 869 | D:2 | Reached skill level 5 in Ranged Weapons 869 | D:2 | Reached XP level 4. HP: 17/33 MP: 4/4 1006 | D:2 | Identified the +1 robe "Jevies" {rF+ Dex+2} 1013 | D:2 | Noticed Sigmund 1024 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_loops_ring, hellmonk_ecumenical_altar_watching_god, nicolae_concentric_dashed_squares_mild, minivault_23, chequers_big_river, minmay_misc_feat_rows, st_stairs_3 D:2: layout_rooms, hangedman_feature_mirror, minmay_misc_feat_tower, minmay_fractal_squares_5, uniq_sigmund, uniq_terence, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.1 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 124 | 30 || 154 Use: Scroll | 2 | 3 || 5 Armour: Leather armour | 9 | 9 || 18 Dodge: Dodged | 20 | 5 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1053 | 1016 | 37 | 0 | 852 | 2 | 526.5 | Dungeon | 1053 | 1016 | 37 | 0 | 852 | 2 | 526.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 795 daAuts D:2: 257 daAuts