Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 15945422930681232013 87 Dega the Shooter (level 4, -3/33 HPs) Began as a Coglin Hunter on Nov 8, 2024. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:45 (1212 turns). Dega the Shooter (Coglin Hunter) Turns: 1212, Time: 00:01:46 Health: -3/33 AC: 3 Str: 11 XL: 4 Next: 51% Magic: 4/4 EV: 11 Int: 9 God: Gold: 145 SH: 0 Dex: 19 Spells: 3/3 levels left rFire + . . a - +2 sling {Yashnoor} rCold + . . d - +0 sling {Araceli} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . f - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Yashnoor} d - a +0 sling (offhand) {Araceli} Armour b - a +0 leather armour (worn) f - a scarf of resistance (worn) Scrolls c - 2 scrolls of butterflies Potions e - a potion of invisibility g - 2 potions of haste h - a potion of heal wounds j - a potion of curing {unknown} k - a potion of attraction {unknown} Skills: - Level 2.0 Fighting + Level 5.3 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 85% 3 Sigil of Binding Hex 0% N/A 85% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( D:2 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Beogh smites you! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Fire: a) +2 sling {Yashnoor} Press: ? - help, Q - select action Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +2 trident of protection and wearing a +0 leather armour (65% to hit) You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. The orc priest shouts, "Surrender to Beogh and we'll let you live!" You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is moderately wounded. The orc priest completely misses you. Fire: a) +2 sling {Yashnoor} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +2 trident of protection and wearing a +0 leather armour (moderately wounded, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the orc priest. You shoot a sling bullet. The sling bullet barely misses the orc priest. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you from afar with a +2 trident of protection. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Yashnoor} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +2 trident of protection and wearing a +0 leather armour (moderately wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits the orc priest! The orc priest is severely wounded. You shoot a sling bullet. The sling bullet barely misses the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... *,*,,,***#.........#***,,,**,** *,,,,,,,,+.........+,,,,,,,,,,, *,*,,,****.........****,,,**,** ***,**,** **.......** **,***,* ,,,,,,,,* **.....** ***,,,** ,*,,,**,* **...** *,,,,,* ,*,,,**,* *#o#* *,*,,,* ,*,,,**,* #)# *,,,,,* ,**,***,* #@# **,,,** ,**,***,* ##.## **,** ,,,,,,,,* ##...## *,* ***,***** #.....#####*** *,* *,* ##....(....,,***,* **,*****#######..###...,,,,,,* *,,,,,,,.............##*,***** *,_,*,**#######..##### *,* *,,,,,* #..######*,* You could see an orc priest. Vanquished Creatures Jessica (D:2) 2 adders 4 orcs (D:3) 3 ball pythons (D:1) 2 endoplasms 2 giant cockroaches 4 goblins A hobgoblin (D:2) 4 jackals (D:2) A quokka (D:3) A bat (D:2) A frilled lizard (D:3) 7 kobolds 6 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 114 | D:1 | Reached skill level 4 in Ranged Weapons 114 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 324 | D:1 | Found Aqorir's Antique Weapon Emporium. 423 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 438 | D:2 | Found Zeuskup's Weapon Shop. 630 | D:2 | Noticed Jessica 632 | D:2 | Killed Jessica 633 | D:2 | Reached skill level 5 in Ranged Weapons 633 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 984 | D:3 | Found a faded altar of an unknown god. 1212 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_rooms, serial_shops, shop_statue D:2: layout_rooms, serial_shops, shop, uniq_jessica D:3: cheibrodos_old_hovel, layout_loops_corners, bloody_trog, nemelex_spade_bored_becter, lemuel_tele_altar, angelslayer_ecumenical_altar_broken_walls_simple, minivault_26 Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.3 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 76 | 50 || 126 Use: Scroll | 2 | 4 || 6 Armour: Leather armour | | 2 || 2 Dodge: Dodged | 2 | 2 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1225 | 1197 | 28 | 0 | 1040 | 3 | 408.3 | Dungeon | 1225 | 1197 | 28 | 0 | 1040 | 3 | 408.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 419 daAuts D:3: 416 daAuts D:1: 389 daAuts