Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 13779980107948099990 134 Dega the Shooter (level 5, 0/38 HPs) Began as a Coglin Hunter on Nov 13, 2024. Slain by Terence ... wielding a +1 trident of freezing (1 damage) ... on level 3 of the Dungeon. The game lasted 00:01:54 (1653 turns). Dega the Shooter (Coglin Hunter) Turns: 1653, Time: 00:01:54 Health: 0/38 AC: 3 Str: 12 XL: 5 Next: 17% Magic: 5/5 EV: 11 Int: 8 God: Gold: 71 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . a - +2 sling {Aahotepre} rCold . . . d - +0 sling {Wira} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Aahotepre} d - a +0 sling (offhand) {Wira} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies f - a scroll of blinking j - a scroll of identify l - 3 scrolls of teleportation Potions e - a potion of brilliance {unknown} g - a potion of might h - a potion of heal wounds i - a potion of curing {unknown} k - a potion of haste {unknown} Skills: - Level 2.0 Fighting + Level 5.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Petrify Alch/Erth 0% N/A 99% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you from afar with a +1 trident of freezing. * * * LOW HITPOINT WARNING * * * Terence freezes you. * * * LOW HITPOINT WARNING * * * Unknown command. Fire: a) +2 sling {Aahotepre} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 trident of freezing, wearing a +0 scale mail and carrying a wand of flame (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet closely misses Terence. Terence closely misses you. Terence zaps a wand. The puff of flame misses you. Unknown command. Fire: a) +2 sling {Aahotepre} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 trident of freezing, wearing a +0 scale mail and carrying a wand of flame (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence zaps a wand. The puff of flame misses you. Fire: a) +2 sling {Aahotepre} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 trident of freezing, wearing a +0 scale mail and carrying a wand of flame (almost dead, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you from afar with a +1 trident of freezing. * * * LOW HITPOINT WARNING * * * Terence freezes you. You die... Terence says, "Win and live. Lose and die. It's the rule of life." # ... # #.# #### #.# .... #.# #### #.# #############.####.# ...................# #############.###### #...@# #.##.# #.#@.# #.#... #.#..## #.#.## #.#. #### You could see Terence. Vanquished Creatures A hound (D:2) 3 gnolls (D:2) An adder (D:2) A ribbon worm (D:2) 4 dart slugs 5 ball pythons 3 bats 7 endoplasms 2 giant cockroaches 5 goblins 7 hobgoblins 2 jackals (D:1) A kobold (D:2) 4 quokkas (D:1) 7 frilled lizards 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 117 | D:1 | Found a faded altar of an unknown god. 130 | D:1 | Reached skill level 4 in Ranged Weapons 130 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 224 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 822 | D:2 | Reached skill level 5 in Ranged Weapons 822 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1231 | D:2 | Reached XP level 5. HP: 15/38 MP: 5/5 1645 | D:3 | Noticed Terence 1653 | D:3 | HP: 1/38 [Terence/+1 trident of freezing (5)] 1653 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, nrook_loot_triangle D:2: layout_basic, chequers_serial_rivers_micro_c D:3: layout_basic, corner_web_ring, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.7 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 132 | 102 || 234 Use: Scroll | 4 | 2 || 6 Armour: Leather armour | 5 | 11 || 16 Dodge: Dodged | 6 | 7 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1675 | 1635 | 40 | 0 | 1392 | 3 | 558.3 | Dungeon | 1675 | 1635 | 40 | 0 | 1392 | 3 | 558.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 719 daAuts D:2: 713 daAuts D:3: 242 daAuts