Dega Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (12, 18, D:1) a +0 dagger (15, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 1, D:1) a hobgoblin skeleton (19, 0, D:1) a hobgoblin skeleton (20, -2, D:1) a ball python corpse (skeletalised by now) (21, -4, D:1) a rat corpse (skeletalised by now) (22, -20, D:1) 4 poisoned darts (23, 3, D:1) a +0 buckler (23, 5, D:1) a +0 scale mail (23, 27, D:1) a +0 dagger (25, 28, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (26, -4, D:1) 2 poisoned darts (28, -19, D:1) a ball python corpse (skeletalised by now) (30, 13, D:1) a +0 dagger (30, 14, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (34, 1, D:1) 2 stones (39, -13, D:1) an amulet of faith (41, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, 5, D:1) a potion of degeneration Level 2 of the Dungeon [Shop] Apaacha's Armour Boutique a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +4 chain mail of poison resistance (342 gold) a +0 robe (8 gold) a +0 pair of boots (54 gold) a +0 leather armour (24 gold) a +0 plate armour of cold resistance (360 gold) the +1 robe of Darkness {Archmagi} (320 gold) Archmagi: It increases the power of your magical spells. (0, 0, D:2) a quokka skeleton (1, 21, D:2) a hobgoblin corpse (skeletalised by now) (6, 12, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (8, 6, D:2) a ball python skeleton (13, -2, D:2) an adder skeleton (23, 23, D:2) 4 poisoned darts (28, 12, D:2) a +0 dagger a +0 club a +0 dagger a +0 club a frilled lizard skeleton a goblin skeleton a hobgoblin skeleton a hobgoblin skeleton a goblin skeleton (28, 13, D:2) a +0 club a goblin skeleton (30, 12, D:2) a +0 club a +0 sling a goblin skeleton (32, -6, D:2) a beast talisman (32, 12, D:2) a +0 mace a +0 animal skin a +0 dagger the hobgoblin skeleton of Robin (33, 11, D:2) a +0 club (33, 25, D:2) a quokka corpse (skeletalised by now) (33, 26, D:2) a +2 mace of protection a +0 scale mail (36, 20, D:2) a +0 leather armour (51, -14, D:2) a +0 club Level 3 of the Dungeon (7, -6, D:3) a +0 leather armour (13, -2, D:3) a quokka corpse (skeletalised by now) (20, -24, D:3) a +0 club (20, -13, D:3) a hobgoblin corpse (skeletalised by now) (24, -21, D:3) a +0 hand axe (24, 7, D:3) a +0 whip (24, 9, D:3) a +0 spear (26, -10, D:3) a +0 club (26, -8, D:3) 6 stones (29, 10, D:3) a hound corpse (skeletalised by now) (30, 8, D:3) 4 stones (34, -18, D:3) a +0 hand axe an orc skeleton (34, -11, D:3) a +0 whip (35, -17, D:3) a +0 short sword an orc skeleton (35, -13, D:3) a +0 whip (38, 15, D:3) a hound corpse (skeletalised by now) (39, -23, D:3) a frilled lizard skeleton (46, -23, D:3) a +0 whip 4 stones (52, -14, D:3) a hobgoblin corpse (skeletalised by now) (58, -16, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 trident (8, 39, D:4) a +0 war axe (12, 35, D:4) a scroll of noise (15, 22, D:4) the +5 whip "Widowermaker" {protect, Str+4 SInv Stlth+} Str+4: It affects your strength (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (18, 10, D:4) a +0 helmet (21, 31, D:4) a +0 dagger a goblin skeleton (23, -5, D:4) a +0 halberd (24, -5, D:4) a +0 halberd a gnoll skeleton (25, -5, D:4) a stone a +0 short sword (34, 44, D:4) a +0 club (39, -6, D:4) a +0 dagger 5 stones (40, -6, D:4) a +0 leather armour a +0 whip (45, 13, D:4) a +0 falchion (48, 12, D:4) a +0 sling (48, 41, D:4) a +0 robe (49, 4, D:4) 5 curare-tipped darts (50, 41, D:4) a +0 spear a +0 club a +0 club a gnoll skeleton (51, 41, D:4) a +0 flail a gnoll skeleton (60, 22, D:4) 2 potions of mutation (61, 20, D:4) a scroll of identify (62, 22, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (63, 20, D:4) a potion of berserk rage (64, 22, D:4) a scroll of fog Level 5 of the Dungeon [Shop] Afaurph's Neck Hole a +1 cloak (138 gold) a +0 cloak (54 gold) a scarf of shadows (144 gold) a scarf of shadows (144 gold) an amulet of faith (480 gold) an amulet of magic regeneration (360 gold) an amulet of faith (480 gold) (0, 0, D:5) a +0 hand axe (1, -1, D:5) a scroll of noise (2, -14, D:5) an amulet of reflection (4, -13, D:5) an adder corpse (skeletalised by now) (4, 16, D:5) a hound skeleton (13, -3, D:5) 4 stones (20, -9, D:5) a +0 halberd a +0 spear a +0 scale mail a +0 kite shield a +0 spear a gnoll corpse (skeletalised by now) (21, -10, D:5) a +0 club a gnoll corpse (skeletalised by now) (26, 28, D:5) a +0 mace (37, 27, D:5) a +0 leather armour (38, 6, D:5) an adder skeleton (42, 29, D:5) an adder corpse (skeletalised by now) (46, 7, D:5) a +0 whip an orc skeleton (51, 4, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (10, -10, D:6) a +0 giant spiked club (10, 0, D:6) a +0 giant spiked club an ogre skeleton (13, 28, D:6) a +0 scale mail (22, 1, D:6) a beast talisman (23, 26, D:6) 6 stones (27, 16, D:6) a +0 hand axe a +0 hand axe a +0 leather armour an orc skeleton an orc skeleton (28, 14, D:6) a +0 flail an orc skeleton (30, 37, D:6) a +0 war axe the orc skeleton of Blorkula the Orcula (53, -9, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Ahusameu's Weapon Shop a +0 great sword of holy wrath (164 gold) a +0 trident (42 gold) a +1 short sword of electrocution (174 gold) the +1 falchion of the Evil Eye {protect, Str+2 Dex+3} (313 gold) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). a +0 shortbow of electrocution (114 gold) a +0 war axe (42 gold) a +0 orcbow (42 gold) a +0 rapier (48 gold) a +0 hand axe (36 gold) a +0 war axe (42 gold) (0, 0, D:7) a +0 club a +0 scale mail (1, -25, D:7) an ogre skeleton (1, 1, D:7) a +0 short sword (1, 2, D:7) a +0 whip an orc corpse (skeletalised by now) (3, -21, D:7) a troll skeleton (5, -27, D:7) a human skeleton (7, -23, D:7) a demonspawn skeleton (8, -20, D:7) a +0 hand axe (10, -8, D:7) a howler monkey skeleton (12, 1, D:7) a +0 dagger 3 boomerangs a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) (12, 4, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, 6, D:7) a +0 dagger an orc corpse (skeletalised by now) (13, 4, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, -10, D:7) the +11 great mace "Fidwuel" {flame, rPois rF+ Dex+2 Stlth+} rPois: It protects you from poison. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (24, 5, D:7) a yak skeleton a yak skeleton a yak skeleton (31, 19, D:7) a +0 leather armour (32, -26, D:7) a scroll of noise (37, -10, D:7) a bullfrog corpse (skeletalised by now) (38, 0, D:7) a +0 whip (43, -8, D:7) a ring of willpower (54, -29, D:7) a +0 pair of boots (56, -1, D:7) a +0 sling a +0 quarterstaff a +0 ring mail (59, -3, D:7) a +0 dagger of venom a +0 robe a +1 short sword of protection a +0 ring mail the elf skeleton of Dowan the elf skeleton of Duvessa (65, -5, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) a +0 mace (1, 2, D:8) a +0 orcbow 8 stones (2, -37, D:8) a +0 chain mail (4, -28, D:8) a +0 hand axe (4, -27, D:8) a +0 whip a +0 chain mail a +0 flail a +0 dagger a +0 scale mail (6, -32, D:8) a +0 scimitar a +0 chain mail (7, -6, D:8) a +0 hand axe (8, -5, D:8) a +0 dagger a +0 robe a +3 hand axe a +0 robe (10, 1, D:8) a +4 short sword of freezing a +0 robe a +3 scimitar (13, -6, D:8) a +0 robe (13, 1, D:8) a +2 spear a +0 robe (15, -27, D:8) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (17, -4, D:8) a +0 dagger a +0 robe (18, -21, D:8) 8 stones (19, -5, D:8) a +0 dagger a +0 hand axe an orc skeleton an orc skeleton (20, -6, D:8) a +0 short sword a +0 dagger a +0 robe (21, -27, D:8) 4 boomerangs (21, -20, D:8) a +0 whip a +0 ring mail (21, -7, D:8) a +0 dagger a +0 robe a +0 club a +0 leather armour an orc skeleton (22, -27, D:8) a +0 orcbow (22, -7, D:8) a +0 dagger a +0 robe an orc skeleton (23, -8, D:8) a +0 mace an orc skeleton (29, -23, D:8) a +0 dagger a +0 robe (32, -23, D:8) a scroll of poison (38, -30, D:8) 6 stones (41, -17, D:8) a howler monkey corpse (skeletalised by now) Level 9 of the Dungeon (2, -2, D:9) 5 stones (5, -30, D:9) a water moccasin corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (5, -9, D:9) a +0 war axe a +0 plate armour (5, -6, D:9) a +0 dagger a +0 leather armour an orc corpse (6, -27, D:9) a +0 short sword a curare-tipped dart (6, -6, D:9) a +0 club a +0 leather armour (6, -5, D:9) a +0 halberd a +0 chain mail (7, -2, D:9) a +0 falchion (17, -25, D:9) the +7 rapier of Mutilation {holy, rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (19, -17, D:9) a +0 short sword 5 poisoned darts a wyvern corpse (skeletalised by now) a yak corpse (skeletalised by now) (19, -16, D:9) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (20, -19, D:9) a +0 club a curare-tipped dart a kobold corpse (skeletalised by now)