Dungeon Crawl Stone Soup version 0.33-a0-1075-g37f5625743 (webtiles) character file. Game seed: 7641494497615825538 2 Dega the Shooter (level 1, -2/14 HPs) Began as a Poltergeist Hunter on Mar 11, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:11 (91 turns). Dega the Shooter (Poltergeist Hunter) Turns: 91, Time: 00:00:11 Health: -2/14 AC: 1 Str: 7 XL: 1 Next: 25% Magic: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold + . . [offhand occupied] rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 cloak (haunted) Scrolls c - a scroll of butterflies Skills: - Level 1.7 Fighting + Level 3.3 Ranged Weapons - Level 2.1 Dodging - Level 1.5 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History No target in view! No target in view! No target in view! Found a stone staircase leading up. No target in view! An adder, a hobgoblin and a quokka come into view. The hobgoblin shouts! The quokka moves out of view. You shoot an arrow. The arrow misses the adder. The adder hisses angrily. A ribbon worm comes into view. There are monsters nearby! You shoot an arrow. The arrow barely misses the hobgoblin. There are monsters nearby! You shoot an arrow. The arrow hits the quokka but does no damage. The quokka bites you. x2 You shoot an arrow. The arrow hits the quokka. The quokka is severely wounded. The quokka misses you. You shoot an arrow. The arrow hits the quokka. You kill the quokka! The hobgoblin misses you. You shoot an arrow. The arrow barely misses the adder. The adder bites you. The hobgoblin misses you. The adder bites you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You shoot an arrow. The arrow hits the hobgoblin. You kill the hobgoblin! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ........#.###.###.... ..###.........(....# #.....####.##### #.##### ##.## ... #...# #.## #...# #. #...# #...# #..@# .....^.†Sw...# ............... .............## #####...#...## #.<.##### #...# #...# You could see a ribbon worm and an adder. Vanquished Creatures A hobgoblin (D:2) A quokka (D:2) A ball python (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Poltergeist Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 19 | D:1 | You are sucked into a shaft and drop 1 floor! 91 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_basic, nicolae_twisty_statue_hallways D:2: layout_loops_cross Action || total ---------------------------++------- Fire: Shortbow || 9 Armour: Skin || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 73 | 2 | 46.0 | Dungeon | 92 | 92 | 0 | 0 | 73 | 2 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 73 daAuts D:1: 19 daAuts