Dungeon Crawl Stone Soup version 0.33-a0-1297-g5438af56c9 (webtiles) character file. Game seed: 650672334012960773 357 Dega the Shooter (level 6, -7/32 HPs) Began as a Spriggan Hunter on Apr 7, 2025. Mangled by a large abomination (17 damage) ... on level 1 of the Abyss. The game lasted 00:03:45 (2580 turns). Dega the Shooter (Spriggan Hunter) Turns: 2580, Time: 00:03:45 Health: -7/32 AC: 2 Str: 7 XL: 6 Next: 37% Magic: 7/7 EV: 17 Int: 10 God: Gold: 151 SH: 0 Dex: 21 Spells: 5/5 levels left rFire . . . a - +1 shortbow (freeze) rCold . . . [offhand occupied] rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv + (no ring) Will +.... (no ring) Stlth ++ HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Abyss. You visited 1 branch of the dungeon, and saw 4 of its levels. You visited the Abyss 1 time. You also visited: Sewer. You collected 151 gold pieces. Inventory: Hand Weapons a - a +1 shortbow of freezing (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of butterflies e - 3 scrolls of fear f - a scroll of revelation h - 2 scrolls of identify Potions d - 3 potions of heal wounds g - a potion of brilliance Skills: + Level 2.7 Fighting + Level 7.1 Ranged Weapons + Level 3.1 Dodging - Level 1.5 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 0% N/A 75% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 75% 3 Tukima's Dance Hex 0% N/A 75% 3 Dimensional Bullseye Hex/Tloc 0% N/A 98% 4 Rending Blade Conj/Frge 0% 2d4 98% 4 Curse of Agony Necr 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History * * * LOW HITPOINT WARNING * * * You are cast into the Abyss! To return, you must find a gate leading back. Killing monsters will force the Abyss to allow you passage. This branch contains the abyssal rune of Zot. Fire: a) +1 shortbow (freeze) Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. Fire: a) +1 shortbow (freeze) Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. Unknown command. Fire: a) +1 shortbow (freeze) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. Unknown command. Unknown command. Unknown command. A large abomination comes into view. A large abomination is nearby! You shoot an arrow. The arrow hits the large abomination but does no damage. A large abomination is nearby! You shoot an arrow. The arrow hits the large abomination but does no damage. The large abomination hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. You shoot an arrow. The arrow hits the large abomination but does no damage. The large abomination hits you! Ouch! That really hurt! You die... . #... #.#.#. #.#... #.... #... . #... .~..#'X### .~.~~~~@.# ..~#~~~..# #~~...# ..~~~..# ..~....... ~.~#......# ~.~.....#.# .~..~~...#. You could see a large abomination (strong). Vanquished Creatures 2 kobold brigands (Sewer) A scorpion (D:3) 2 hounds (D:3) An adder (D:2) A gnoll (D:3) 2 dart slugs 4 ribbon worms 5 endoplasms 6 giant cockroaches 6 goblins 7 hobgoblins 2 quokkas 5 ball pythons 4 bats 5 frilled lizards 10 kobolds 9 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Spriggan Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 227 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 783 | D:2 | Reached XP level 3. HP: 18/18 MP: 4/4 1192 | D:2 | Reached skill level 5 in Ranged Weapons 1479 | D:3 | Noticed a scorpion 1491 | D:3 | Killed a scorpion 1492 | D:3 | Reached XP level 4. HP: 12/23 MP: 5/5 1694 | D:3 | Found a faded altar of an unknown god. 2112 | D:3 | Reached skill level 6 in Ranged Weapons 2112 | D:3 | Reached XP level 5. HP: 27/27 MP: 6/6 2311 | D:4 | Found a glowing drain. 2333 | Sewer | Entered a sewer 2518 | Sewer | Reached XP level 6. HP: 31/32 MP: 7/7 2524 | Sewer | Reached skill level 7 in Ranged Weapons 2524 | Abyss:1 | Cast into level 1 of the Abyss (kobold) 2577 | Abyss:1 | Noticed a large abomination 2580 | Abyss:1 | Mangled by a large abomination Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic, hangedman_decor_slide_cut D:2: layout_loops_ring, serial_co_window_serial, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_corner_cb, co_window_broadway_a, co_window_unsneaky_path_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c D:3: layout_basic, hellmonk_ecumenical_altar_inner_sanctum, grunt_decor_arrowhead, cheibrodos_gnoll_hut D:4: layout_loops_corners, lemuel_round_altar, grunt_dithmenos_smoke, minmay_temple_entry_wispy, cheibrodos_sewer_entry_bend Abyss:1: base: D:3 Sewer: kennysheep_pipe_town Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 | 2.7 Ranged Weapons | 5 6 7 | 7.1 Dodging | 3 | 3.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 89 | 105 || 194 Use: Scroll | 5 | 4 || 9 Potion | 5 | || 5 Armour: Robe | 8 | 17 || 25 Dodge: Dodged | 24 | 30 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1666 | 1642 | 24 | 0 | 1270 | 6 | 277.7 | Dungeon | 1464 | 1440 | 24 | 0 | 1148 | 4 | 366.0 | Abyss | 55 | 55 | 0 | 0 | 52 | 1 | 55.0 | Sewer | 146 | 146 | 0 | 0 | 70 | 1 | 146.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 533 daAuts D:3: 516 daAuts D:1: 357 daAuts Sewer: 146 daAuts D:4: 57 daAuts Abyss:1: 55 daAuts