Seeded DCSS version 0.33-a0-1320-g83d59caeef (webtiles) character file. Game seed: 3132163118243432786 (custom seed) 1 Dega the Vexing (level 1, -2/12 HPs) Began as a Gargoyle Hexslinger on Apr 9, 2025. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (45 turns). Dega the Vexing (Gargoyle Hexslinger) Turns: 45, Time: 00:00:12 Health: -2/12 AC: 4 Str: 11 XL: 1 Next: 20% Magic: 2/2 EV: 11 Int: 13 God: Gold: 6 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg + . . c - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - a scroll of summoning {unknown} f - a scroll of teleportation {unknown} Potions d - a potion of might {unknown} Skills: + Level 1.1 Fighting + Level 2.0 Ranged Weapons + Level 1.5 Dodging + Level 1.0 Spellcasting + Level 2.8 Hexes + Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 14% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History You kill the giant cockroach! No target in view! No target in view! Key pressed, stopping explore. No target in view! f - a scroll labelled DOR MOPPAJUA A gnoll comes into view. It is wielding a +0 flail. You shoot a sling bullet. The sling bullet closely misses the gnoll. A gnoll is nearby! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. A gnoll is nearby! You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. A gnoll is nearby! You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! A gnoll is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 60% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you with a +0 flail. Ouch! That really hurt! You die... #............###.... #......##...## #..<. #......##.#..###.... #......##.#....#.... #......##.##........ #......##.###.....⌠. #......##.. ####.... ###.####### ##### #@# #..j...... #..####### #..# #..# #..# #..# #..# You could see a gnoll. Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 45 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic Action || total ---------------------------++------- Fire: Sling || 10 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 29 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 29 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 45 daAuts