Dega Level 1 of the Dungeon (0, 0, D:1) 4 stones (4, -7, D:1) a staff of alchemy (7, -9, D:1) 4 stones (12, 2, D:1) 5 stones (13, -20, D:1) a +0 dagger (15, 23, D:1) a +0 mace (16, 32, D:1) a bat corpse (skeletalised by now) (18, 31, D:1) 3 stones (21, -9, D:1) 7 stones (23, 25, D:1) a +0 scale mail (24, -6, D:1) a +0 dagger (25, 3, D:1) a bat skeleton (32, -7, D:1) a +0 leather armour (32, 7, D:1) 3 poisoned darts (36, 3, D:1) a +0 leather armour (37, 3, D:1) a rat corpse (skeletalised by now) (45, 7, D:1) a +0 long sword (46, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 25, D:2) a bat skeleton (3, 35, D:2) a +0 mace (4, 26, D:2) a +0 club a hobgoblin skeleton (5, 26, D:2) a +0 short sword 2 stones a quokka skeleton a kobold skeleton (8, 30, D:2) a +0 dagger (14, -5, D:2) a +0 club (16, -1, D:2) a jackal corpse (skeletalised by now) (17, 29, D:2) a +0 short sword (20, 33, D:2) 8 stones (21, -3, D:2) a +0 dagger (34, 25, D:2) an adder corpse (skeletalised by now) (34, 32, D:2) 8 stones (39, -14, D:2) a quokka corpse (skeletalised by now) (40, 18, D:2) a ball python corpse (skeletalised by now) (41, -14, D:2) a +0 dagger 2 stones (46, -1, D:2) a +0 ring mail (57, 12, D:2) a +0 mace (58, -5, D:2) a potion of heal wounds Level 3 of the Dungeon (9, -8, D:3) a +0 dagger a boomerang a +0 leather armour an orc corpse (9, -7, D:3) a +0 dagger a +0 robe an orc corpse (10, -8, D:3) a +0 hand axe 3 boomerangs a +0 ring mail a dart slug corpse