Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0 (webtiles) character file. Game seed: 9998093058537665478 0 Demented the Vexing (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Mar 28, 2021. Got out of the dungeon alive. The game lasted 00:00:38 (16 turns). Demented the Vexing (Gnoll Wanderer) Turns: 16, Time: 00:00:39 Health: 17/17 AC: 10 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 2 Int: 16 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 plate armour (curse) rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a cursed +0 plate armour (worn) d - a +0 robe Potions c - a potion of lignification Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 7.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 26% 96% 1 Your spell library contained the following spells: Spells Type Power Failure Level Ensorcelled Hibernation Hex/Ice 26% 100% 2 Passwall Tmut/Erth 1% 100% 2 Wereblood Tmut 2% 100% 2 Confusing Touch Hex 24% 100% 3 Dazzling Flash Conj/Hex 26% 100% 3 Tukima's Dance Hex 24% 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Demented the Gnoll Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a glowing plate armour. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of lignification, a +0 robe; and the following spell memorised: Corona; and the following spells available to memorise: Confusing Touch, Tukima's Dance, Ensorcelled Hibernation, Dazzling Flash, Passwall, Wereblood. You see here a glowing plate armour. b - a glowing plate armour You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your glowing plate armour. x5 You finish putting on your cursed +0 plate armour. Oops, that feels deathly cold. Unknown command. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .### ## # #####.# ..... . . ....#.. ..#####+#####... ..#PPP#.#PPP#.# .#P⌠P#.#P⌠P#. #PPP#.#PPP# ### ..#####.#####.... +....@....+ ..#####.#####.# #PPP#.#PPP# # .#P⌠P#.#P⌠P#. #.#PPP#.#PPP#.# #.#####+#####.# #.... . . ....# .... .. . ..... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demented the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Demented set off with the following items: a +0 dagger, a | potion of lignification, a +0 robe; and the following spell | memorised: Corona; and the following spells available to | memorise: Confusing Touch, Tukima's Dance, Ensorcelled | Hibernation, Dazzling Flash, Passwall, Wereblood 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 16 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_corner_1, infiniplex_forest_end_3, infiniplex_forest_lined_corner, infiniplex_forest_end_3, infiniplex_forest_clump_double, infiniplex_forest_lined_corner, dk_noncrumbling_2, minmay_pentomino_x2