Demise Level 1 of the Dungeon (0, 0, D:1) a +0 robe (9, -4, D:1) a +0 club (15, 1, D:1) a +0 club (22, 14, D:1) a +0 whip (29, 36, D:1) a +0 club (34, 5, D:1) a +0 leather armour (36, 8, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (1, 0, D:2) a +0 club (10, 42, D:2) a +0 whip (11, 43, D:2) a +0 club (23, 16, D:2) a +0 dagger (29, 43, D:2) a +0 short sword (37, 34, D:2) a cursed -3 spear (38, 0, D:2) a +0 club (43, 25, D:2) a +0 hand axe (50, 22, D:2) a +0 club Level 3 of the Dungeon (1, -11, D:3) a +0 flail (2, -14, D:3) a cursed -1 war axe a +0 ring mail (5, -14, D:3) a +0 dagger (7, -18, D:3) a +0 war axe (14, -9, D:3) a +0 dagger (15, -18, D:3) a +0 club a +0 ring mail (16, -16, D:3) a +0 halberd (32, 13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -1, D:4) a +0 leather armour (6, 15, D:4) a +0 ring mail (12, 17, D:4) a +0 ring mail (23, 30, D:4) 14 gold pieces Level 5 of the Dungeon [Shop] Bacweyra's Elemental Accessories a phial of floods (600 gold) an uncursed staff of air (375 gold) the Tome of Flames (618 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Inner Flame Hexes/Fire 3 d - Sticky Flame Conjuration/Fire 4 a wand of digging (8/24) (360 gold) (7, 1, D:5) a +0 ring mail (9, 37, D:5) a +0 leather armour (14, 13, D:5) a +0 dagger a +0 chain mail (14, 14, D:5) a +0 mace (14, 15, D:5) a +0 dagger a +0 robe (26, 37, D:5) 18 poisoned needles (36, -1, D:5) a +0 ring mail (45, 11, D:5) 19 arrows (54, 8, D:5) a +0 robe a +0 club (56, 32, D:5) a +0 trident (57, 7, D:5) a +0 morningstar (58, 9, D:5) 2 tomahawks a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, 7, D:6) a +0 dagger a +0 robe (14, 3, D:6) a +0 whip (45, 20, D:6) a +0 ring mail (51, 19, D:6) a +0 scythe a +0 robe (57, 2, D:6) the +3 ring mail of the King of the Hill {Int+3} It affects your intelligence (+3). Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, -7, D:7) a +0 robe (5, -6, D:7) a +0 mace 2 tomahawks (7, -6, D:7) a +0 robe (7, 22, D:7) a +0 scale mail (9, -16, D:7) a +0 quarterstaff (10, -6, D:7) 2 tomahawks (12, -7, D:7) a tomahawk (14, -2, D:7) a cursed +0 dagger a +0 robe (15, -10, D:7) a +0 whip (15, -5, D:7) a +0 short sword (16, 12, D:7) a +0 morningstar (17, 6, D:7) a +0 great sword a +1 robe of fire resistance (19, -3, D:7) a +0 short sword a +0 blowgun 17 poisoned needles (19, -2, D:7) a +2 trident a +0 robe (20, -1, D:7) a poisoned needle (20, 0, D:7) a +0 giant spiked club (20, 24, D:7) a +0 ring mail (21, 0, D:7) a poisoned needle (22, -1, D:7) a poisoned needle (37, 25, D:7) a cursed +0 morningstar a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 25 arrows (0, 19, D:8) a +0 spear (2, 9, D:8) a +0 war axe (2, 19, D:8) a +0 spear a +0 scale mail a +0 buckler a +0 halberd (3, 19, D:8) a +0 spear (16, 19, D:8) a +0 robe a +0 dagger (20, 19, D:8) a +0 hand axe (21, 18, D:8) a cursed -1 club a +0 leather armour (24, 40, D:8) 19 sling bullets (25, -21, D:8) a +0 war axe (28, 34, D:8) a +0 falchion (29, 11, D:8) the +11 scale mail "Noth" {rC+ rCorr Str-4 Dex+3} It affects your strength (-4). It affects your dexterity (+3). It protects you from cold. It protects you from acid and corrosion. (31, 29, D:8) a +0 flail a +0 scale mail (32, 25, D:8) a +0 scale mail a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (5, 40, D:9) a scroll of summoning (9, 38, D:9) a manticore corpse (skeletalised by now) (17, -3, D:9) 24 gold pieces (25, 21, D:9) the +6 hunting sling of Hacking and Slashing {freeze, rN+ Int+4 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from negative energy. It makes you more stealthy. (27, 18, D:9) a +0 whip a +0 chain mail (27, 20, D:9) a +0 dagger a +0 leather armour an orc corpse (27, 23, D:9) a +0 dagger a cursed +0 robe the Ecumenical Temple