Demise Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 1, D:1) a +0 club (7, 6, D:1) a +0 club (12, -5, D:1) a +0 dagger (12, 22, D:1) a +0 robe (18, 16, D:1) a +0 club (24, 8, D:1) a +0 dagger (31, 16, D:1) a cursed -3 dagger (32, -1, D:1) a +0 dagger a +0 robe (34, 10, D:1) a cursed -1 dagger (37, 3, D:1) a +0 club (43, 34, D:1) 12 bolts (44, 36, D:1) a +0 whip (48, 7, D:1) a +0 club (52, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 5, D:2) a +0 hunting sling (2, 7, D:2) a +0 dagger (8, -23, D:2) a +0 club (8, 11, D:2) a +2 dagger of freezing a +0 robe (9, 9, D:2) 18 arrows (12, -5, D:2) 11 poisoned needles (16, -25, D:2) a cursed +0 hunting sling (18, 14, D:2) a +0 club (21, 15, D:2) a +0 dagger (22, -18, D:2) a +0 mace (22, -8, D:2) a +0 long sword (23, -8, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 robe (3, -12, D:3) a +1 flail of venom a +0 chain mail (5, -16, D:3) a +0 short sword (6, -21, D:3) a +0 dagger (9, -26, D:3) a +0 hand axe a +0 club a +0 leather armour (10, 7, D:3) a +0 dagger a +0 leather armour (10, 10, D:3) a +0 club (10, 15, D:3) a +0 whip (11, -25, D:3) a potion of curing (12, -21, D:3) 8 gold pieces (12, 2, D:3) a +0 falchion a +0 chain mail (13, -21, D:3) 2 potions of agility (13, -20, D:3) an uncursed staff of air (14, -26, D:3) 8 gold pieces (14, -21, D:3) 2 scrolls of identify (15, -30, D:3) a +0 flail a +0 ring mail (15, -21, D:3) 8 gold pieces (16, -32, D:3) a +0 robe (16, -31, D:3) a +0 club (16, -21, D:3) a +0 war axe (17, -21, D:3) 14 stones (18, -21, D:3) 10 gold pieces (19, -21, D:3) 5 gold pieces (20, -7, D:3) a +0 leather armour a +0 club (21, -5, D:3) a +0 leather armour a +0 whip (25, 2, D:3) a +0 rapier (29, -2, D:3) a +0 short sword (31, -9, D:3) a +0 club (34, -5, D:3) a +0 club (37, -11, D:3) an uncursed ring of teleportation (41, -2, D:3) a +0 club (42, -2, D:3) a +0 club (49, -8, D:3) a +2 hunting sling of flaming Level 4 of the Dungeon (0, 0, D:4) 24 arrows (5, 38, D:4) 12 arrows (45, -8, D:4) a cursed +0 giant club (47, 5, D:4) a +0 leather armour (48, 6, D:4) a +0 spear (50, -12, D:4) a +0 whip (50, 4, D:4) a +0 dagger a +0 leather armour (50, 5, D:4) a +0 dagger (50, 6, D:4) a +0 leather armour (53, 22, D:4) a +0 plate armour (58, -6, D:4) a +0 hunting sling (58, 5, D:4) a +0 dagger (63, -8, D:4) a +0 leather armour (63, 3, D:4) 29 arrows Level 5 of the Dungeon [Shop] Ruastoa's Distillery a potion of mutation (104 gold) a potion of berserk rage (65 gold) a potion of flight (39 gold) a potion of berserk rage (65 gold) a potion of ambrosia (104 gold) a potion of lignification (39 gold) a potion of haste (130 gold) a potion of curing (39 gold) a potion of magic (104 gold) a potion of berserk rage (65 gold) (6, 21, D:5) a +0 hand axe (9, 27, D:5) a +0 leather armour (15, 17, D:5) 12 arrows (17, 4, D:5) a +0 short sword a +0 ring mail (18, 16, D:5) a cursed +0 robe (18, 19, D:5) a cursed -2 hand axe (42, 27, D:5) 8 javelins (50, 1, D:5) 6 large rocks Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, -7, D:6) a +0 flail (6, -15, D:6) 18 poisoned needles (6, -13, D:6) a cursed +0 spear (7, 2, D:6) a +0 club (8, 2, D:6) a +0 dagger the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). a +0 club (9, -3, D:6) a +0 robe (9, 2, D:6) a +0 dagger a +0 dagger (10, 2, D:6) a +0 club a +0 club (11, 3, D:6) a +0 club (14, 2, D:6) a +1 dagger of venom (16, -21, D:6) a cursed +0 spear (16, 2, D:6) a +0 club (19, 1, D:6) a +0 club (19, 10, D:6) a +0 morningstar (22, -26, D:6) a +0 mace (22, 0, D:6) a +0 club a +0 dagger a +0 dagger (25, -27, D:6) a +4 quarterstaff of chaos (25, 14, D:6) 10 sling bullets (29, -1, D:6) a +0 hand axe (30, 1, D:6) a +0 whip (31, 1, D:6) a +0 robe (31, 2, D:6) a scroll of noise (32, -28, D:6) a cursed -1 mace (33, -26, D:6) a +0 mace (35, 4, D:6) 17 poisoned needles (36, -12, D:6) a -2 ring of slaying a -2 ring of dexterity (37, -19, D:6) a +0 trident (39, -11, D:6) a +0 robe Level 7 of the Dungeon [Shop] Mituontu's Book Shop a book of Transfigurations (605 gold) a book of Misfortune (220 gold) Irhesi's Incunabulum of Unholy Attacks (495 gold) Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Control Undead Necromancy 4 a book of Beasts (605 gold) a book of Beasts (605 gold) a book of Geomancy (385 gold) a book of Death (770 gold) a book of Fire (715 gold) a Young Poisoner's Handbook (440 gold) a book of Frost (385 gold) a book of Flames (385 gold) a book of Necromancy (330 gold) [Shop] Hifiqus's Antique Armour Shoppe the +7 chain mail of the Nightingale {*Drain +Fly Int+2} (1557 gold) It affects your intelligence (+2). It lets you fly. It causes draining when unequipped. a +0 ring mail (132 gold) the +4 scale mail of Greater Demons {Regen+} (1023 gold) It increases your rate of regeneration. a +1 scale mail of fire resistance (528 gold) a +0 robe (23 gold) a +0 robe (23 gold) a +0 scale mail (132 gold) a +0 ring mail of magic resistance (363 gold) a +3 ring mail of cold resistance (858 gold) the cursed +0 scale mail "Vefoekk" {rElec Str-4 Dex+2 Stlth+} (448 gold) It affects your strength (-4). It affects your dexterity (+2). It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. a +0 scale mail (132 gold) a +0 naga barding of fire resistance (990 gold) [Shop] Xumily's Antique Armour Emporium a +0 ring mail (100 gold) a +0 pair of gloves (112 gold) a +0 pair of gloves (112 gold) a +4 plate armour of magic resistance (1250 gold) a scarf of resistance (800 gold) a +0 pair of boots (112 gold) the +3 pair of gauntlets of War {Slay+5} (1187 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). [Shop] Wanithoh's Magic Scroll Shoppe a scroll of fog (20 gold) a scroll of blinking (75 gold) a scroll of teleportation (30 gold) a scroll of remove curse (30 gold) a scroll of random uselessness (10 gold) a scroll of remove curse (30 gold) (0, 0, D:7) a +0 dagger (4, 45, D:7) a +0 falchion (21, 17, D:7) a +1 long sword of electrocution (22, 13, D:7) 14 arrows (31, 15, D:7) a +0 flail (35, 26, D:7) 2 javelins (38, 17, D:7) a +0 chain mail (44, 53, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 23 bolts (21, -12, D:8) a +0 giant club (25, 7, D:8) 22 arrows (27, -24, D:8) a +0 hand axe (30, -24, D:8) a +0 dagger a +0 leather armour (35, -28, D:8) a +0 giant club (37, -30, D:8) a +0 giant club (39, -51, D:8) a scroll of immolation {!r} (44, -30, D:8) 7 poisoned needles Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour (6, 3, D:9) a +0 club (10, 38, D:9) a cursed +0 robe (12, 32, D:9) 21 arrows (13, 5, D:9) 15 poisoned needles (17, -7, D:9) a +0 hand axe (17, -6, D:9) a cursed -2 dagger (24, 22, D:9) a +0 robe (27, 2, D:9) a +0 dagger (28, -12, D:9) a +0 mace (43, -1, D:9) 3 arrows (43, 34, D:9) a +0 spear (44, 0, D:9) an arrow (45, 1, D:9) a +0 giant spiked club (46, 2, D:9) an arrow (47, 3, D:9) an arrow (47, 19, D:9) a wand of digging (3/24) (47, 38, D:9) a +0 spear (48, 0, D:9) a tomahawk (48, 4, D:9) a +0 shortbow 23 arrows (49, -1, D:9) a tomahawk (49, 5, D:9) a +0 dagger (50, 0, D:9) a tomahawk (50, 5, D:9) a +0 scale mail (52, 9, D:9) a +0 ring mail a +0 giant club a +0 dire flail a +0 hand axe (53, 12, D:9) a +0 quarterstaff (53, 22, D:9) a cursed -1 blowgun (56, 22, D:9) a +0 leather armour (62, 24, D:9) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. Level 10 of the Dungeon (0, 0, D:10) a cursed -1 quarterstaff (14, 12, D:10) a +0 robe a +0 dagger (14, 13, D:10) a +0 ring mail a +0 dagger (15, 13, D:10) a +0 ring mail a wand of flame (10/48) (17, 17, D:10) a +0 glaive a +0 plate armour (18, 3, D:10) a +0 giant club a cursed +0 giant club (22, 27, D:10) a poisoned needle a +0 whip of electrocution (22, 30, D:10) a +0 giant spiked club (23, 26, D:10) a +0 dagger a +0 short sword a +0 flail (24, -9, D:10) 8 tomahawks (24, 26, D:10) 12 poisoned needles a +0 blowgun (25, 1, D:10) a +0 halberd a wand of confusion (24/48) (25, 2, D:10) a +0 flail (25, 4, D:10) a cursed +0 whip a +0 ring mail a +5 spear (25, 20, D:10) a cursed +0 naga barding (26, 6, D:10) a +0 flail (26, 26, D:10) a +0 whip (28, 8, D:10) a +0 war axe (30, 36, D:10) a +0 halberd a +1 plate armour of fire resistance (33, -4, D:10) a +0 whip of electrocution (34, 36, D:10) 4 tomahawks a +0 flail a cursed +0 mace (41, 23, D:10) a +0 flail (45, 15, D:10) a +0 trident a cursed +0 plate armour (45, 19, D:10) 19 sling bullets (45, 33, D:10) 4 poisoned tomahawks (45, 35, D:10) 14 arrows a +0 shortbow (45, 36, D:10) a +0 club a +0 leather armour (46, 36, D:10) 2 arrows (47, 19, D:10) a cursed +0 giant club a cursed +0 giant spiked club (47, 23, D:10) a +0 giant club a +0 giant club (48, 2, D:10) a +0 morningstar (48, 14, D:10) a +0 flail a +0 club a +0 leather armour (48, 24, D:10) an arrow (49, 21, D:10) 11 arrows a +0 shortbow (49, 36, D:10) a +0 ring mail an arrow (53, 34, D:10) a +0 trident (57, 3, D:10) 17 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (0, 45, Lair:1) 16 poisoned needles (7, 11, Lair:1) 21 poisoned needles (9, 23, Lair:1) a +0 quarterstaff (9, 50, Lair:1) a +0 cloak (11, 28, Lair:1) a +0 hat (13, 3, Lair:1) a +0 leather armour of cold resistance (14, 43, Lair:1) a +0 hunting sling (22, 10, Lair:1) an uncursed amulet of rage (22, 45, Lair:1) a +0 hand crossbow (33, 12, Lair:1) 17 arrows (37, 48, Lair:1) 3 potions of degeneration {!q!q} a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed -1 leather armour (0, 10, Lair:2) a +0 ring mail (6, -21, Lair:2) a scroll of noise {!r} (15, 1, Lair:2) 5 tomahawks a +0 trident (16, 1, Lair:2) a +0 spear (17, 0, Lair:2) a +0 trident (18, -1, Lair:2) 2 tomahawks (19, -13, Lair:2) an uncursed ring of protection from fire (19, -6, Lair:2) a cursed -2 spear (21, -21, Lair:2) a +5 ring of dexterity (26, -21, Lair:2) a +0 ring mail a +0 scimitar (28, 21, Lair:2) 3 javelins Level 3 of the Lair of Beasts (2, -24, Lair:3) a scarf of spirit shield (29, 1, Lair:3) an uncursed amulet of rage (31, 26, Lair:3) a +1 hat (38, 0, Lair:3) a +0 mace (38, 1, Lair:3) a +0 mace a +0 robe (40, 1, Lair:3) a +0 short sword (44, 5, Lair:3) 19 sling bullets (53, -24, Lair:3) 13 arrows (55, 1, Lair:3) 2 javelins (55, 3, Lair:3) 2 javelins (57, 3, Lair:3) a cursed +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of polymorph (7/24) (5, -22, Lair:4) a +0 ring mail (7, -32, Lair:4) a wand of lightning (0/15) (20, -16, Lair:4) +0 steam dragon scales (24, -18, Lair:4) a +0 helmet (26, -19, Lair:4) a +0 robe (31, -2, Lair:4) a +0 mace (32, 3, Lair:4) a book of Battle (43, 22, Lair:4) a potion of degeneration (48, -9, Lair:4) a +0 chain mail (49, -18, Lair:4) 21 arrows (61, -2, Lair:4) 25 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a +3 war axe (1, -9, Lair:5) a +0 blowgun (2, -8, Lair:5) an uncursed ring of flight 461 stones the +1 short sword of the Briny Deep {pierce, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). (4, -16, Lair:5) 18 arrows (26, -20, Lair:5) a scroll of random uselessness Level 6 of the Lair of Beasts (0, 0, Lair:6) an arrow (1, -1, Lair:6) 4 arrows (2, -1, Lair:6) 24 arrows (16, -5, Lair:6) a +0 plate armour (18, -15, Lair:6) 19 sling bullets (19, 0, Lair:6) 27 sling bullets (21, -11, Lair:6) an elephant corpse (skeletalised by now) (21, 13, Lair:6) 6 needles of confusion