Despondentz Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (15, -5, D:1) a +0 dagger (17, 12, D:1) a +0 dagger (21, 19, D:1) a +0 dagger (23, 0, D:1) a +0 short sword (31, 18, D:1) a cursed -1 club (37, 7, D:1) a +0 whip (42, 25, D:1) a +0 chain mail (47, 50, D:1) a +0 leather armour (51, 18, D:1) 20 stones (62, 43, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (13, 23, D:2) a cursed +0 ring mail (16, 18, D:2) a +0 club (19, 34, D:2) a +0 dagger (19, 37, D:2) a stone (20, 35, D:2) a +0 club (21, 36, D:2) a stone (21, 38, D:2) a stone (22, 37, D:2) a stone (24, 2, D:2) a cursed -3 club (24, 37, D:2) a +3 dagger a +0 hunting sling 24 stones (31, 30, D:2) a +0 flail (37, 10, D:2) 20 stones (39, 31, D:2) a +0 short sword (42, 32, D:2) a +0 hunting sling (42, 33, D:2) 19 sling bullets (43, 19, D:2) a +0 dagger (44, 4, D:2) a scroll of immolation (45, 20, D:2) a cursed -1 club (46, 20, D:2) a stone (47, -3, D:2) a +0 club (48, 21, D:2) a +6 club a +0 robe (49, -8, D:2) 15 stones (49, 19, D:2) 3 stones (49, 21, D:2) a +0 dagger (50, 20, D:2) a cursed -2 club (54, -6, D:2) 9 bolts Level 3 of the Dungeon (31, 1, D:3) 13 gold pieces Level 4 of the Dungeon [Shop] Mafil's Antique Weapon Boutique a +0 long sword of protection (155 gold) a +0 war axe (87 gold) a +0 flail (87 gold) a +0 war axe (87 gold) a +0 trident (87 gold) the +5 halberd "Plog" {flame, rElec rN++ Int+3} (1575 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It insulates you from electricity. It greatly protects you from negative energy. a +0 dagger (50 gold) the cursed +2 falchion "Ogreslayer" {protect, rN++} (702 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It greatly protects you from negative energy. It has a curse placed upon it. a +0 long sword (87 gold) the +6 halberd of Suicidal Tendencies {flame, Str+3} (1262 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). a +0 halberd of distortion (300 gold) a +0 trident (87 gold) a +0 war axe of draining (207 gold) a +0 rapier (100 gold) (11, 15, D:4) a +0 giant club (18, 14, D:4) a scroll of random uselessness (23, 17, D:4) 25 stones (39, -19, D:4) 18 arrows (44, 27, D:4) 23 bolts (51, 19, D:4) 13 stones (53, 6, D:4) a +0 whip (53, 10, D:4) a +0 naga barding (55, 14, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (6, 0, D:5) a +0 scale mail (6, 15, D:5) a +0 ring mail (14, 5, D:5) 23 sling bullets (23, -24, D:5) a +0 leather armour (27, -15, D:5) 20 stones (27, -14, D:5) 19 arrows (37, 3, D:5) 15 arrows (37, 12, D:5) a +0 hunting sling (43, -21, D:5) a +0 mace of holy wrath (48, -16, D:5) 16 stones Level 6 of the Dungeon [Shop] Virphepn's General Store 5 javelins (60 gold) a +0 dagger (30 gold) a scroll of teleportation (45 gold) a scroll of random uselessness (15 gold) an uncursed amulet of guardian spirit (450 gold) a +0 rapier (60 gold) a ration (75 gold) a +0 ring mail (60 gold) a potion of haste (150 gold) (0, 0, D:6) the +4 morningstar "Buloifiz" {antimagic, +Rage rElec rN+ Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It protects you from negative energy. It lets you go berserk. It makes you less stealthy. (9, -41, D:6) a +0 leather armour (9, -28, D:6) 15 stones (9, -9, D:6) a +0 giant club (10, -58, D:6) a +0 shortbow 11 arrows (10, -12, D:6) a +0 ring mail (12, -55, D:6) an arrow (24, -49, D:6) an arrow (26, -49, D:6) an arrow (27, -49, D:6) a +0 ring mail (27, -48, D:6) a +0 shortbow 23 arrows (28, -60, D:6) a +0 scale mail (32, -15, D:6) a +0 leather armour (37, -17, D:6) a +0 hand axe a +0 ring mail (37, -16, D:6) a +0 dagger of venom a +0 robe (37, -15, D:6) a +0 club (39, -50, D:6) a +0 ring mail (41, -11, D:6) a +0 spear (42, -12, D:6) a +0 spear (43, -58, D:6) a +0 dagger a +1 dagger of freezing a +0 robe (43, -13, D:6) a +0 halberd (43, -12, D:6) a +0 spear (44, -8, D:6) a throwing net (52, -45, D:6) a +1 trident of freezing (52, -42, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (3, -6, D:7) a +0 long sword (4, 9, D:7) 24 stones (5, -16, D:7) a +0 mace a +2 whip of pain a +0 ring mail (5, -15, D:7) a +0 club a +0 leather armour a +0 flail a +0 scale mail (5, 5, D:7) 13 stones (11, -21, D:7) 3 scrolls of random uselessness (12, -1, D:7) a +0 rapier (13, -11, D:7) a +0 longbow (17, -1, D:7) a +0 giant club (19, 13, D:7) a +0 giant club (21, 3, D:7) 30 stones (22, 12, D:7) a +0 chain mail (23, -8, D:7) a +0 shortbow 11 arrows (23, -7, D:7) a +0 mace (24, -8, D:7) a cursed +0 morningstar a +0 robe 4 large rocks (26, -16, D:7) a +0 quarterstaff (28, -4, D:7) a +2 robe of cold resistance (32, 0, D:7) a +0 dagger a +0 robe (34, 4, D:7) a +0 robe (35, -12, D:7) 19 stones (40, 0, D:7) a +0 leather armour Level 8 of the Dungeon (2, -7, D:8) a +0 rapier (3, -5, D:8) 16 arrows (15, -6, D:8) a cursed +0 short sword (17, -3, D:8) a +0 pair of gloves (17, 1, D:8) 13 bolts (18, -4, D:8) a +0 war axe (20, -4, D:8) a +1 chain mail a +2 leather armour a +0 pair of gloves (24, 11, D:8) a +0 dagger (34, 8, D:8) a +0 war axe (45, 20, D:8) the cursed +0 spear "Qakleh" {pierce, rPois rF+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. It protects you from poison. It has a curse placed upon it. (46, -13, D:8) 21 stones Level 9 of the Dungeon (0, 0, D:9) a scroll of random uselessness (5, 9, D:9) a +0 flail a +0 leather armour (10, -36, D:9) 22 stones (17, -15, D:9) 10 stones (18, -22, D:9) a +0 mace (26, -40, D:9) a +0 dagger (26, -36, D:9) a +0 short sword (40, 2, D:9) a +0 dagger (42, -38, D:9) a +0 hand axe (48, 6, D:9) a +0 dagger of freezing (48, 7, D:9) a +0 robe (49, 9, D:9) a +0 club (54, -35, D:9) 17 stones (54, -13, D:9) a +0 giant spiked club (55, -15, D:9) a +0 shortbow 28 arrows (57, -16, D:9) an arrow (57, -15, D:9) a +0 giant club (58, -17, D:9) 4 large rocks an arrow (59, -19, D:9) a +0 giant club (59, -18, D:9) an arrow (59, -17, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) 6 stones (0, 2, D:10) 2 stones (0, 3, D:10) a stone (1, 0, D:10) a +0 hand axe 15 stones (2, 0, D:10) a +0 chain mail a +0 whip a +0 dagger a +0 robe a +0 troll leather armour a +0 dagger a cursed -1 short sword a +0 dagger 4 stones (3, 0, D:10) a +0 dagger 4 stones (5, -3, D:10) 2 stones (5, 0, D:10) a stone (6, -1, D:10) a stone (7, -6, D:10) a stone (7, 0, D:10) a stone (8, -7, D:10) a stone (8, -6, D:10) a stone (8, -5, D:10) a stone (8, -4, D:10) a stone (8, -3, D:10) 2 stones (9, -7, D:10) 2 stones (9, -6, D:10) a stone (9, -4, D:10) a stone (10, -8, D:10) a +0 club (10, -7, D:10) a stone (10, -6, D:10) 2 stones (16, 0, D:10) a stone (17, -2, D:10) 2 stones (42, 5, D:10) a +0 hand crossbow (43, 13, D:10) a +0 hand axe (51, -9, D:10) a +0 leather armour (52, -27, D:10) a +2 cloak (54, -30, D:10) a poisoned dart (54, -7, D:10) a +0 dagger a +0 robe (55, -31, D:10) a +0 whip (unseen) (55, -30, D:10) a poisoned dart a +0 club 5 boomerangs a +0 chain mail a +0 dagger a +0 scale mail a +0 dagger a +0 robe 16 gold pieces an orc corpse an orc corpse an orc corpse (56, -30, D:10) a poisoned dart a +0 club a +0 scale mail a +0 ring mail a scroll of teleportation an orc corpse an orc corpse (57, -30, D:10) a +0 whip a +0 ring mail an orc corpse a killer bee corpse (58, -30, D:10) a +0 short sword of venom a +0 plate armour (63, -30, D:10) a poisoned dart (63, -1, D:10) a +1 spear a +0 animal skin Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (10, 51, Lair:1) a scroll of teleportation (11, 51, Lair:1) Wucveve's Disquisition on Augmentations Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Regeneration Charms/Necromancy 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Deflect Missiles Charms/Air 6 (11, 53, Lair:1) a book of Misfortune (12, 51, Lair:1) 19 poisoned darts (12, 53, Lair:1) a +2 rapier of venom (27, 22, Lair:1) 13 stones (36, 29, Lair:1) 22 arrows (42, 38, Lair:1) a +0 falchion