Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Devilor the Thaumaturge (Gnoll Wanderer) Turns: 31, Time: 00:03:29 Health: 16/17 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 9/10 EV: 10 Int: 15 God: Gold: 13 SH: 4 Dex: 10 Spells: 17/18 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 buckler (worn) Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 4.4 Shields + Level 0.0 Unarmed Combat + Level 9.2 Spellcasting + Level 3.6 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You have 17 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 6% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% N/A 10% 2 Corpse Rot Necr/Air 12% N/A 21% 2 Poisonous Vapours Pois/Air 12% N/A 21% 2 Fulminant Prism Conj/Hex 6% 3d7 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History There is an open door here. 2 jackals come into view. Found 13 gold pieces. You see here 13 gold pieces. You see here 13 gold pieces. There are no items here. You see here 13 gold pieces. You see here 13 gold pieces. Okay, then. A bat is nearby! The zap hits the bat. The bat is moderately wounded. A bat is nearby! You now have 13 gold pieces. You barely miss the bat. The bat barely misses you. You hit the bat. The bat is severely wounded. The bat misses you. Sorry, you're not good enough to have a special ability. The bat closely misses you. The bat barely misses you. You barely miss the bat. The bat is severely wounded. The bat hits you but does no damage. The bat hits you. Save game and exit? [Y]es or [N]o only, please. Save game and exit? [Y]es or [N]o only, please. Save game and exit? [Y]es or [N]o only, please. Save game and exit? [Y]es or [N]o only, please. Save game and exit? [Y]es or [N]o only, please. Save game and exit? [Y]es or [N]o only, please. Save game and exit? [Y]es or [N]o only, please. Save game and exit? Okay, then. ## .. #. #### ## #. ..b .# # ∆ #.###.####.##.# #+#...@.#....... #.#...........# ###.###..##.....# #..<..#.........#.h ######.#######........ +.............'.....#h. ####.#####.####.....# # #.# ......# ... ...#..# You can see a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 9 in Spellcasting 0 | D:1 | Devilor the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Devilor set off with the following items: a +0 dagger, a +0 | robe, a +0 buckler; and the following spell memorised: | Shock; and the following spells available to memorise: | Static Discharge, Corpse Rot, Poisonous Vapours, Fulminant | Prism 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 10/10 Illustrated notes Skill XL: | | ---------------+-+----- Spellcasting | | 9.2 Fighting | | 2.3 Stealth | | 2.1 Shields | | 4.4 Conjurations | | 3.6 Action || total -------------------------++------- Melee: Dagger || 3 Cast: Shock || 1 Armor: Robe || 1 Dodge: Dodged || 4