Dungeon Crawl Stone Soup version 0.31-a0-1093-gadecf41 (webtiles) character file. Game seed: 7678127423916585657 98 DevouringOne the Ducker (level 4, 0/37 HPs) Began as a Merfolk Wanderer on Nov 28, 2023. Slain by a scorpion (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:01 (2412 turns). DevouringOne the Ducker (Merfolk Wanderer) Turns: 2412, Time: 00:03:01 Health: 0/37 AC: 5 Str: 14 XL: 4 Next: 71% Magic: 1/8 EV: 13 Int: 14 God: Gold: 91 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . j - +1 hat {Int+3} rElec . b - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -4), hasted, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 cloak (worn) d - a +0 leather armour (worn) j - a +1 hat of intelligence (worn) Scrolls c - 2 scrolls of amnesia g - a scroll of fear l - a scroll of silence m - a scroll of blinking {unknown} Potions e - a potion of haste f - 2 potions of brilliance h - a potion of cancellation {unknown} i - a potion of attraction {unknown} k - a potion of heal wounds {unknown} Skills: + Level 3.9 Fighting - Level 1.0 Maces & Flails * Level 2.5 Polearms - Level 4.0 Dodging - Level 1.1 Stealth - Level 3.0 Spellcasting - Level 2.1 Ice Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 24% 1d4 32% 3 Ozocubu's Armour Ice 12% N/A 32% 3 Gell's Gravitas Tloc 3% N/A 63% 3 Inner Flame Hex/Fire 3% N/A 63% 3 Teleport Other Tloc 3% N/A 63% 3 Flame Wave Conj/Fire 3% 2d5 95% 4 Sticky Flame Conj/Fire 3% 2d3 95% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The scorpion poisons you! You freeze the scorpion. The scorpion is lightly wounded. You feel very sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! You freeze the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion closely misses you. The scorpion barely misses you. You freeze the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion completely misses you. You freeze the scorpion. The scorpion is almost dead. You feel very sick. The scorpion barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You barely miss the scorpion. The scorpion is almost dead. You feel very sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... ..##..#.......#####.# #... .###..#.......# ..... #... ##....).####..# ?..(. #... #....†### #.## ##..... #... #........##.# ....... #.). .............# ....... #.#. ......##.....####....... #.#. ......##......).......?. # #. ......####..####@s...... ............. #........ ............ ......... ....... .......... ....... #.......### #''##.. #.......# ♣.. ##. ........# ##.......# You could see a scorpion. Vanquished Creatures An orc priest (D:3) An adder (D:3) A worm (D:2) 5 orcs (D:3) 2 endoplasms (D:1) A giant cockroach (D:2) 6 goblins 4 hobgoblins 3 kobolds 5 quokkas 3 ball pythons (D:1) 8 bats 3 frilled lizards (D:1) 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DevouringOne the Merfolk Wanderer began the quest for the | Orb. 0 | D:1 | DevouringOne set off with the following items: a +0 mace, a | +0 cloak, a potion of might, a +0 leather armour; and the | following spell memorised: Freeze; and the following spells | available to memorise: Frozen Ramparts, Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 78 | D:1 | Reached skill level 1 in Fighting 136 | D:1 | Reached XP level 2. HP: 10/22 MP: 6/6 678 | D:1 | Reached XP level 3. HP: 22/28 MP: 2/7 1714 | D:2 | You fall into a shaft and drop 2 floors! 2176 | D:3 | Reached XP level 4. HP: 26/37 MP: 1/8 2399 | D:3 | Noticed a scorpion 2412 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic D:2: layout_basic D:3: layout_basic, serial_shops, shop, kennysheep_nub, kennysheep_pointless_box, kennysheep_generic_room_3 D:4: layout_layer_cave, corexii_item_surrounded_by_moat Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.9 Polearms | 2 | 2.5 Maces & Flails | | 1.0 Dodging | | 4.0 Stealth | | 1.1 Spellcasting | | 3.0 Ice Magic | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 25 | || 25 Short sword | 3 | || 3 Staff | 16 | || 16 Trident | 10 | 17 || 27 Punch | | 1 || 1 Cast: Freeze | 57 | 14 || 71 Use: Potion | 1 | 2 || 3 Scroll | 3 | || 3 Stab: Sleeping | 1 | 1 || 2 Armour: Leather armour | 61 | 18 || 79 Dodge: Dodged | 68 | 21 || 89 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2425 | 2351 | 74 | 0 | 1975 | 4 | 606.2 | Dungeon | 2425 | 2351 | 74 | 0 | 1975 | 4 | 606.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1001 daAuts D:2: 722 daAuts D:3: 490 daAuts D:4: 211 daAuts