DevouringOne Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -4, D:1) a +0 club (6, -3, D:1) a stone a +0 short sword (12, 6, D:1) 2 stones a +0 club (13, 33, D:1) a +0 robe (23, 18, D:1) a +0 dagger (29, -3, D:1) a +0 club (30, 27, D:1) 5 stones (32, 27, D:1) a +0 club (36, 12, D:1) a +0 club (48, 5, D:1) a +0 short sword (49, 16, D:1) a +0 dagger (52, 6, D:1) a +0 whip a +0 animal skin (53, 8, D:1) a +0 sling (60, 18, D:1) 5 stones (60, 19, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones a +0 short sword (11, 7, D:2) a +0 dagger a +0 dagger (12, 7, D:2) a +0 club (13, 10, D:2) a +0 short sword (15, 7, D:2) 4 stones (15, 8, D:2) a +0 dagger (15, 9, D:2) a +0 dagger (16, -2, D:2) a +0 dagger 2 stones (16, 9, D:2) a +0 dagger (17, 8, D:2) a +0 robe (18, -12, D:2) a +0 dagger (18, -11, D:2) a +0 club (23, 8, D:2) a +0 dagger (23, 11, D:2) a staff of conjuration (25, -15, D:2) a +0 leather armour (26, 11, D:2) a +0 club (35, -14, D:2) a +0 hand axe (36, -1, D:2) 7 stones (40, -13, D:2) 6 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (14, -1, D:3) 3 boomerangs (17, -2, D:3) a +0 club (24, 3, D:3) a +0 leather armour (26, 7, D:3) a +0 mace (31, -11, D:3) 6 stones (31, 19, D:3) 3 stones (33, 15, D:3) a +0 club (40, -11, D:3) a +1 short sword of venom a +0 spear a +0 sling (45, -15, D:3) a +0 dagger (54, -4, D:3) a +0 club Level 4 of the Dungeon [Shop] Kutzox's Antique Weapon Shoppe a +0 long sword of holy wrath (199 gold) a +0 sling of flaming (112 gold) a +0 spear of flaming (177 gold) the +4 whip "Zutiuly" {heavy, rF+ rC+ Will+} (1226 gold) rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. a +1 falchion of draining (297 gold) a +0 falchion (72 gold) a +0 war axe (84 gold) a +0 short sword (72 gold) (0, 0, D:4) a +0 quarterstaff (1, 1, D:4) a +0 sling (2, 32, D:4) a +0 war axe a +0 leather armour a +0 club (3, 32, D:4) a +0 hand axe a +0 scale mail a +0 trident a +0 falchion a +0 leather armour a +0 hand axe 2 boomerangs a +0 scale mail a +0 dagger of protection a +0 robe a +2 vampiric short sword a +0 leather armour (4, 32, D:4) a +0 whip a boomerang (6, 18, D:4) a +0 club (8, 9, D:4) a +0 dagger (9, 9, D:4) a +0 club (10, 9, D:4) a +0 whip a +0 ring mail a +0 dagger a +0 robe (10, 10, D:4) a +0 mace a +0 leather armour a +0 club (10, 23, D:4) 5 stones a +0 dagger (13, 31, D:4) a +0 hammer (14, 22, D:4) an orb of light (25, 36, D:4) 4 stones (34, 39, D:4) a +0 ring mail (43, -17, D:4) a +0 dagger (46, -3, D:4) an orb of wrath (48, 38, D:4) a +0 club (50, 5, D:4) a +0 falchion a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 spear (17, 2, D:5) 9 stones (20, -17, D:5) a +0 dagger (22, 15, D:5) a +0 trident (28, -15, D:5) a +0 dagger a +0 robe a +0 flail a boomerang (31, -15, D:5) a +0 flail (32, -38, D:5) a +0 dagger a +0 robe (33, -37, D:5) a +0 dagger a +0 robe (33, -30, D:5) 5 stones (34, -33, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) an orb of light (7, 5, D:6) 5 stones (11, 0, D:6) a +0 trident (14, 20, D:6) a +0 orcbow (16, -6, D:6) a +0 short sword (18, 15, D:6) a +0 quarterstaff (19, 28, D:6) a +0 dagger (24, -7, D:6) a +2 heavy flail (24, -6, D:6) a +0 club a +0 leather armour (24, -5, D:6) a +0 halberd (24, -4, D:6) a +0 whip of freezing (24, -3, D:6) a +0 club (25, -7, D:6) a +0 halberd (27, 29, D:6) a +0 scale mail (33, 15, D:6) a +0 giant club (35, -3, D:6) a +2 scythe of venom a +0 robe (51, -6, D:6) a +0 whip (51, -5, D:6) a +0 flail of draining Level 7 of the Dungeon (0, 0, D:7) a +1 great sword 2 stones a +0 leather armour (7, -33, D:7) a +1 halberd of freezing (7, -32, D:7) a +0 halberd (7, -30, D:7) a +0 spear of pain a +0 scale mail (7, -29, D:7) a +0 flail (8, -32, D:7) a +0 whip (9, -32, D:7) a +0 club (12, -17, D:7) a +0 robe a +3 dagger of venom (13, -16, D:7) a +0 leather armour a +0 short sword (19, -4, D:7) the +4 whip of Foim {elec, Contam rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. Contam: It causes magical contamination when unequipped. (24, -43, D:7) a +0 short sword 5 stones (24, -42, D:7) a +0 dagger (25, -44, D:7) a +0 dagger of draining (25, -43, D:7) a +0 club a +0 whip of draining 2 stones (25, -42, D:7) a +0 dagger (30, -21, D:7) a +0 cloak (31, -16, D:7) a +0 whip (44, -28, D:7) a +0 ring mail (48, -32, D:7) 16 gold pieces a +0 ring mail a +0 dagger (48, -31, D:7) 5 gold pieces (48, -30, D:7) 5 gold pieces a +0 robe a +0 dagger (50, -46, D:7) a +0 orcbow (51, -36, D:7) a +0 long sword (51, -31, D:7) an amulet of faith (52, -38, D:7) a +0 plate armour (54, -33, D:7) 5 gold pieces a +0 ring mail a +0 whip (54, -32, D:7) a +0 scale mail a +0 dagger 7 gold pieces (54, -31, D:7) 6 gold pieces (54, -30, D:7) a +0 robe a +0 dagger (56, -22, D:7) 6 boomerangs (57, -9, D:7) a +0 falchion (62, -8, D:7) a +0 halberd (63, -11, D:7) a +0 whip (63, -10, D:7) a +0 flail a +1 heavy spear (63, -9, D:7) a +0 scale mail a +0 spear (65, -31, D:7) a +0 dagger a +0 leather armour (66, -32, D:7) a +0 chain mail a +0 glaive (66, -31, D:7) a +0 club (70, -19, D:7) a +0 short sword of holy wrath Level 8 of the Dungeon [Shop] Enejonna's Antique Weapon Shop a +1 antimagic dagger (312 gold) a +6 morningstar of protection (883 gold) the +9 morningstar of Red Wine {drain, rPois Dex+6 Stlth-} (1790 gold) Dex+6: It affects your dexterity (+6). rPois: It protects you from poison Stlth-: It makes you less stealthy. a +4 morningstar of protection (643 gold) a +2 rapier of protection (403 gold) the +8 flail of the Sea {venom, rF+ Int+5} (1648 gold) Int+5: It affects your intelligence (+5). rF+: It protects you from fire. a +0 heavy long sword (199 gold) a +2 vampiric short sword (504 gold) a +2 heavy hand axe (417 gold) (0, 0, D:8) a +0 robe (3, -1, D:8) a +4 flail a +0 robe (4, -29, D:8) 6 gold pieces a +0 dagger a +0 robe (10, -1, D:8) a +0 dagger a +0 robe (17, -13, D:8) a +5 battleaxe a +0 robe (17, 0, D:8) a +0 short sword of flaming a +0 ring mail a +0 short sword (18, -1, D:8) a +0 robe a +0 dagger (19, -27, D:8) a +0 hand axe a +0 chain mail a +0 flail 3 boomerangs (19, -1, D:8) a +0 giant spiked club a +0 giant spiked club a +0 dagger a +0 robe a +0 short sword a +0 ring mail (20, -27, D:8) a +0 mace 2 boomerangs a +0 scale mail (21, -27, D:8) a +0 club (22, -12, D:8) a +0 robe a +0 hand axe (24, -20, D:8) a +0 dagger (24, -18, D:8) a +0 robe a +0 dagger (24, -12, D:8) a +0 hand axe (25, -20, D:8) a +0 hand axe (25, -13, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (25, -12, D:8) a +0 leather armour a +0 falchion (26, -13, D:8) a +0 ring mail a +0 flail (28, -34, D:8) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (29, -8, D:8) a +0 dagger (30, -8, D:8) a +2 short sword of flaming (35, -30, D:8) a +0 dagger (35, -29, D:8) a +0 short sword 5 stones (35, -27, D:8) a +0 whip (36, -31, D:8) a +0 dagger (36, -30, D:8) a +0 dagger (36, -29, D:8) a +0 dagger 3 stones (36, -1, D:8) a +1 trident an orb of guile a +2 robe of resistance Level 9 of the Dungeon [Shop] Woxtoimy's Self-Published Books the Elucidation of Enchanting Elements (588 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Leda's Liquefaction Hexes/Earth 4 c - Metabolic Englaciation Hexes/Ice 5 d - Silence Hexes/Air 5 Sif Muna's Catalogue of the Full Count (756 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Airstrike Air 4 c - Fireball Conjuration/Fire 5 d - Iskenderun's Battlesphere Conjuration 5 e - Conjure Ball Lightning Conjuration/Air 6 Cheibriados's Quarto of Wasteful Hastiness (364 gold) Spells Type Level a - Swiftness Air 3 b - Discord Hexes 8 Terpsichore's Vellum of the Dance (308 gold) Spells Type Level a - Blink Translocation 2 b - Swiftness Air 3 c - Tukima's Dance Hexes 3 Huhipaa's Volume of Pristine Conjurations (532 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Iskenderun's Battlesphere Conjuration 5 d - Orb of Destruction Conjuration 7 the Parchment of Modern Magic, Vol. 20 (336 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Ignition Fire 8 the Omnibus of the Genitive (364 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Orb of Destruction Conjuration 7 the Encyclopedia of Weird Science (1232 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Gell's Gravitas Translocation 3 c - Summon Lightning Spire Summoning/Air 4 d - Vhi's Electric Charge Translocation/Air 4 e - Manifold Assault Translocation 4 f - Irradiate Conjuration/Transmutation 5 g - Plasma Beam Fire/Air 6 h - Maxwell's Capacitive Coupling Air 8 Okawaru's Parchment of Honourable Companions (784 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Fulminant Prism Conjuration/Hexes 4 c - Iskenderun's Battlesphere Conjuration 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Orb of Destruction Conjuration 7 the Compilation of Modern Magic, Vol. 30 (840 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Momentum Strike Conjuration/Translocation 2 c - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 d - Volatile Blastmotes Fire/Translocation 3 e - Vhi's Electric Charge Translocation/Air 4 f - Arcjolt Conjuration/Air 5 g - Plasma Beam Fire/Air 6 Hyqipar's Parchment of the Age of Ice (1232 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Hailstorm Conjuration/Ice 3 d - Ozocubu's Armour Ice 3 e - Freezing Cloud Conjuration/Ice/Air 5 f - Simulacrum Ice/Necromancy 6 g - Ozocubu's Refrigeration Ice 7 h - Polar Vortex Ice 9 the Quarto of Basic Undead Handling (280 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Dispel Undead Necromancy 4 (2, -13, D:9) 4 stones (2, 8, D:9) a staff of earth (14, -2, D:9) a +0 hand axe (15, -1, D:9) a stone (17, -6, D:9) a +0 dagger a +0 robe (17, -5, D:9) a +0 short sword (17, -4, D:9) a +0 dagger a +0 robe (21, 9, D:9) a +0 whip a +0 robe (21, 10, D:9) a +0 spear (22, 7, D:9) a +0 flail (23, 7, D:9) a +0 club (23, 8, D:9) a +0 halberd (35, -13, D:9) a +0 robe (36, 30, D:9) a +0 dagger a +0 robe (37, 31, D:9) a +0 club (38, 29, D:9) a +0 flail a +0 war axe a +0 plate armour (38, 30, D:9) a +0 hand axe (40, 7, D:9) a +0 short sword 2 stones (40, 8, D:9) a +0 dagger (41, -15, D:9) a +0 giant club a +0 giant spiked club (41, 8, D:9) a +0 club (44, -11, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Cuxtatal's Weapon Boutique a +0 halberd (52 gold) a +2 heavy mace (226 gold) a +0 rapier (52 gold) 2 darts of dispersal (23 gold) a +0 flail (45 gold) a +0 morningstar (52 gold) a +1 orcbow of flaming (172 gold) a +0 spear (39 gold) [Shop] Ebla's Weapon Shoppe a +0 shortbow of freezing (81 gold) a +2 long sword of holy wrath (201 gold) the +5 great sword of Roaceism {heavy, *Noise Str+4} (534 gold) Str+4: It affects your strength (+4). *Noise: It may make a loud noise when swung. a +1 spectral giant spiked club (128 gold) a +3 arbalest (236 gold) the +2 sling of Tobetiex {freeze, Contam rN+ Will+} (262 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Contam: It causes magical contamination when unequipped. [Shop] Xakeleor's Weapon Shop a +0 arbalest (67 gold) a +0 trident (52 gold) 5 poisoned darts (45 gold) a +0 trident (52 gold) 4 stones (6 gold) a +0 dagger (30 gold) a +0 mace (45 gold) the +8 arc blade {discharge, rElec} (900 gold) rElec: It insulates you from electricity. 5 poisoned darts (45 gold) a +2 morningstar of protection (252 gold) a +0 club (15 gold) (10, 4, D:10) 5 stones (11, -1, D:10) a +0 club (11, 8, D:10) a +0 hand axe (13, 3, D:10) a +0 rapier (13, 7, D:10) a +0 quarterstaff (13, 16, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (15, 5, D:10) a +0 dagger a +0 robe (16, 14, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (21, -3, D:10) a +0 dagger a +0 robe (21, -2, D:10) a +0 dagger a +0 robe (22, -2, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (24, 8, D:10) a +0 dagger a +0 robe (24, 9, D:10) a +0 dagger a +0 robe a +1 dagger of venom a +0 robe (28, 2, D:10) 6 javelins (28, 22, D:10) a +0 shortbow (29, -24, D:10) a +0 animal skin a -1 antimagic spear (36, -17, D:10) a +0 dire flail a +0 giant club (36, -15, D:10) a +0 helmet (42, 3, D:10) a +0 mace Level 11 of the Dungeon [Shop] Laudel's Antique Weapon Shop a +1 rapier of speed (589 gold) a +0 flail (108 gold) the +11 hand axe of Iconoclasm {freeze, Str+3 Dex+4 SInv} (2675 gold) Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. a +0 hand axe (93 gold) a +0 halberd of freezing (285 gold) a +0 club (31 gold) a +0 long sword (108 gold) a +3 heavy war axe (722 gold) a +1 broad axe of freezing (440 gold) (0, 0, D:11) the +9 dagger "Pejy" {heavy, Int+4} Int+4: It affects your intelligence (+4). (1, 1, D:11) a +0 quarterstaff (7, -26, D:11) a +0 dagger (13, -16, D:11) 6 boomerangs (19, 3, D:11) a +0 mace (25, -11, D:11) a +0 plate armour (40, -18, D:11) a +2 scimitar of flaming (41, -18, D:11) a ring of ice a +6 ring of dexterity (42, -14, D:11) a +0 broad axe (48, -17, D:11) a +0 short sword (48, -5, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dire flail a +0 giant club a +0 trident (48, -4, D:11) a +0 hand axe (49, -4, D:11) a +0 club a +0 leather armour Level 12 of the Dungeon [Shop] Cocs's Jewellery Boutique the amulet "Odduinef" {Spirit Int+4 Dex+2} (892 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). a granite talisman (1080 gold) the ring of the Tortoise {AC+8} (2304 gold) [ring of protection] AC+8: It affects your AC (+8). a ring of wizardry (540 gold) the ring "Vasoysep" {rElec rN+ Will++ MP+9 Str-3} (1090 gold) [ring of positive energy] Str-3: It affects your strength (-3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). a ring of fire (450 gold) a ring of willpower (450 gold) the ring "Nicokan" {Will+ Str+2} (651 gold) [ring of willpower] Str+2: It affects your strength (+2). Will+: It increases your willpower. a ring of protection from fire (450 gold) (5, 28, D:12) a +0 sling (6, 17, D:12) 2 stones (8, 25, D:12) an orb of energy (13, 26, D:12) a staff of death (15, 22, D:12) a +0 flail (17, 4, D:12) 4 large rocks (17, 19, D:12) a serpent talisman (22, 11, D:12) a +0 orcbow (24, -1, D:12) 4 stones (39, 8, D:12) a +0 giant spiked club a +0 giant club (41, 26, D:12) a +0 ring mail (45, 10, D:12) a +1 great sword of distortion Level 1 of the Orcish Mines [Shop] Yhyadgh's Magic Scroll Shoppe a scroll of enchant armour (127 gold) a scroll of vulnerability (68 gold) a scroll of amnesia (68 gold) [Shop] Byefel's Antique Armour Shop a +0 buckler of protection (322 gold) a +0 scale mail (112 gold) a +2 robe of willpower (495 gold) the +0 leather armour of Ififymm {Regen+ Str+4 Dex-4 SInv} (369 gold) Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. a +0 robe (19 gold) a +0 ring mail (112 gold) a +2 scale mail of positive energy (504 gold) a +0 pair of boots of stealth (322 gold) a +0 leather armour (56 gold) [Shop] Bygil's Distillery a potion of brilliance (40 gold) a potion of degeneration (10 gold) a potion of brilliance (40 gold) [Shop] Hoiserchyth's Jewellery Boutique a ring of willpower (400 gold) a ring of wizardry (480 gold) a ring of flight (280 gold) a ring of protection from cold (400 gold) a +6 ring of dexterity (576 gold) a ring of flight (280 gold) a +6 ring of strength (576 gold) a +5 ring of evasion (576 gold) (0, 0, Orc:1) a +0 club (1, -2, Orc:1) a +0 dagger a +0 robe (2, -1, Orc:1) a +0 war axe 2 boomerangs a +0 plate armour (13, 19, Orc:1) a +0 club (14, 19, Orc:1) a +0 flail (15, 19, Orc:1) a +1 dagger of venom (38, -9, Orc:1) an amulet of the acrobat (40, -4, Orc:1) a +0 flail a +0 plate armour (41, -5, Orc:1) a +1 heavy hand axe a +0 plate armour (41, -3, Orc:1) a +0 scimitar a +0 plate armour (41, -2, Orc:1) a +0 dagger a +0 robe (42, -9, Orc:1) a +0 giant spiked club (42, -6, Orc:1) a +0 dagger (42, -4, Orc:1) a +0 flail a +0 battleaxe a +0 plate armour a +0 short sword (42, -3, Orc:1) a +0 trident a +0 leather armour (43, -3, Orc:1) a +0 short sword a +0 orcbow a +0 chain mail Level 2 of the Orcish Mines [Shop] Pilewn's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) [Shop] Holair Nivo's Antique Armour Shoppe a +0 plate armour (529 gold) a +0 robe (16 gold) a +0 pair of gloves (103 gold) the +0 robe of Squeaky Music {rCorr Int-5 Dex+3} (209 gold) Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. a +0 ring mail (92 gold) a +0 plate armour (529 gold) a +2 chain mail of cold resistance (494 gold) a +0 leather armour (46 gold) the +1 robe of Vines {NoPotionHeal Regen++++} (1840 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. a +0 leather armour (46 gold) [Shop] Midgheg's Magic Scroll Shoppe a scroll of teleportation (54 gold) a scroll of fear (72 gold) a scroll of poison (72 gold) a scroll of identify (36 gold) a scroll of noise (18 gold) a scroll of teleportation (54 gold) a scroll of identify (36 gold) [Shop] Vuitum's Antique Armour Shop a +0 plate armour (713 gold) a +0 leather armour (62 gold) a +0 plate armour (713 gold) a +0 scale mail (124 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +2 ring mail of positive energy (558 gold) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (1181 gold) Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). [Shop] Guikuykh's Weapon Shoppe (Shop contents are unknown) (0, 0, Orc:2) a +0 falchion (1, 0, Orc:2) a +0 dagger (1, 1, Orc:2) a +0 flail (26, -30, Orc:2) a +0 trident of venom a +0 chain mail (27, -30, Orc:2) a +0 club (28, -29, Orc:2) a +0 flail (40, -46, Orc:2) a +0 dagger a +0 robe (40, -45, Orc:2) a +0 whip (40, -44, Orc:2) a +0 halberd a +0 arbalest a +0 plate armour a +1 dagger of draining a +0 robe (41, -46, Orc:2) a +0 giant club (41, -45, Orc:2) a +0 glaive of venom a +4 plate armour of ponderousness (41, -31, Orc:2) a +0 dagger a +0 robe of positive energy (41, 3, Orc:2) a +0 helmet (42, -47, Orc:2) a +0 falchion (42, -46, Orc:2) a +0 falchion (43, 7, Orc:2) a +0 trident 2 boomerangs a +0 plate armour (44, 6, Orc:2) a +0 dire flail a +0 chain mail a +0 short sword a +1 chain mail of cold resistance (44, 7, Orc:2) a +0 war axe a +0 chain mail (45, 6, Orc:2) a +0 dagger (48, -4, Orc:2) a +0 dagger a +0 robe (49, -5, Orc:2) a +0 dire flail a +0 giant club (50, -3, Orc:2) a +0 halberd a +0 chain mail (56, 4, Orc:2) a +0 dire flail a +0 giant spiked club 2 large rocks (57, 3, Orc:2) a +1 great sword of freezing a +0 chain mail a +0 dagger a +0 robe (58, 3, Orc:2) a +0 hand axe a +0 ring mail (60, -6, Orc:2) a +0 dire flail a +0 giant club (62, -5, Orc:2) a +2 great sword of protection a +2 plate armour of poison resistance