Dungeon Crawl Stone Soup version 0.28-b1-25-g9875b3f (webtiles) character file. Game seed: 13471851080325350944 2 Dhd the Vexing (level 1, 2/7 HPs) Began as a Felid Enchanter on Feb 3, 2022. Got out of the dungeon alive. The game lasted 00:00:36 (23 turns). Dhd the Vexing (Felid Enchanter) Turns: 23, Time: 00:00:36 Health: 2/7 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of invisibility Skills: + Level 2.7 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 10% 3 Tukima's Dance Hex 15% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Found 13 stones. Found a staircase leading out of the dungeon. Unknown command. You open the large door. A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! A hobgoblin comes into view. Found 12 gold pieces. The hobgoblin throws a stone. The stone completely misses you. There is a large open door here. Sorry, you're not good enough to have a special ability. You barely miss the hobgoblin. The hobgoblin misses you. You scratch the hobgoblin but do no damage. The hobgoblin closely misses you. You scratch the hobgoblin. The hobgoblin is severely wounded. You scratch the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin closely misses you. The hobgoblin completely misses you. You scratch the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin completely misses you. The hobgoblin closely misses you. You scratch the hobgoblin. You kill the hobgoblin! The hobgoblin misses you. You scratch the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the hobgoblin. You kill the hobgoblin! Things that are here: 29 stones; a hobgoblin corpse There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! §§≈≈≈≈≈# §..$.≈ .... ##'## ####8'8#### ##...(.....## #...(......(## ##............# +8.....@........ #+............#. #...........## ##.........## ###8+8#8### ###+### There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dhd the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 23 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic Action || total -------------------------++------- Melee: Unarmed || 8 Dodge: Dodged || 8