Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 4047266450903196436 0 DiamondCat3 the Conjurer (level 1, 0/10 HPs) Began as a Kobold Conjurer on Sept 4, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (102 turns). DiamondCat3 the Conjurer (Kobold Conjurer) Turns: 102, Time: 00:00:38 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 11% Magic: 0/3 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Found a medusa talisman. Found a staircase leading out of the dungeon. Found a dagger. You encounter a goblin. It is wielding a +0 club. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! Magic restored. You see here a +0 dagger. b - a +0 dagger b - a +0 dagger (weapon) c - a scroll labelled WUEHARHOTAT You encounter an endoplasm. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm quivers. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... ### ###.# #.. ...# #.# #J##### #.# #.@.... ####.#####.##### ...........# .###.#####.# #.#.### #.# #.#.......... #.#.#.#####.## #.#.#.# #####.#...# You could see an endoplasm. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DiamondCat3 the Kobold Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 102 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic Action || total ---------------------------++------- Attack: Normal || 2 Melee: Dagger || 2 Cast: Magic Dart || 3