DingGoldman Level 1 of the Dungeon (8, 5, D:1) 25 stones (-45, 13, D:1) a +0 dagger (-34, 16, D:1) 13 poisoned needles (-8, 16, D:1) 4 stones (-12, 20, D:1) a stone (-19, 22, D:1) a stone (-12, 22, D:1) 2 stones a +0 ring mail (-35, 24, D:1) a +0 dagger (-8, 25, D:1) a +0 robe Level 2 of the Dungeon (3, 4, D:2) a stone a +0 club (4, 7, D:2) a +0 club (22, 13, D:2) a +0 dagger (23, 14, D:2) a +0 dagger (4, 17, D:2) a +0 dagger (22, 17, D:2) 11 stones (1, 25, D:2) a bat corpse (skeletalised by now) (8, 25, D:2) a +0 dagger (16, 30, D:2) a +0 club (0, 34, D:2) a +0 club (21, 34, D:2) a +0 leather armour (-15, 37, D:2) a +0 club (0, 39, D:2) a +0 spear (19, 40, D:2) a cursed -2 whip Level 3 of the Dungeon (0, 0, D:3) 15 bolts of penetration (15, 4, D:3) 8 gold pieces (18, 12, D:3) a scroll of recharging (14, 17, D:3) a quokka corpse