DingGoldman Level 1 of the Dungeon (0, 0, D:1) 14 arrows (6, 0, D:1) a +0 dagger (9, -14, D:1) a +0 hand axe (16, 8, D:1) a +0 mace (17, -14, D:1) a +0 club (30, -8, D:1) a +0 dagger (39, -14, D:1) a cursed +0 leather armour (41, -6, D:1) a +0 dagger Level 2 of the Dungeon (2, -11, D:2) a +0 club (6, -27, D:2) a +0 club (6, -23, D:2) a cursed -3 club (6, -2, D:2) a +0 war axe (16, -2, D:2) a +0 dagger (23, -15, D:2) a +0 club (23, -13, D:2) 18 arrows (37, -1, D:2) a +0 club (42, -39, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 16 stones (3, 17, D:3) a +0 mace 112 stones a +0 animal skin a +0 mace a +0 war axe a +0 leather armour (21, 26, D:3) 2 large rocks (27, 9, D:3) 13 arrows (41, 19, D:3) a +0 club (42, 43, D:3) a +0 leather armour (46, 25, D:3) 16 stones (47, 46, D:3) a +0 club Level 4 of the Dungeon (2, -4, D:4) a +0 mace (10, 2, D:4) a +0 leather armour (23, -20, D:4) a +0 mace (23, -18, D:4) a cursed -3 mace (24, -20, D:4) a cursed +0 mace (24, -18, D:4) a +0 mace (25, -19, D:4) a +0 mace (25, -18, D:4) a +0 mace (26, -19, D:4) a +0 mace (27, -19, D:4) a +0 mace (27, 6, D:4) 11 stones (28, -20, D:4) a +0 mace (30, -21, D:4) a +0 mace (31, -20, D:4) a +0 mace (32, -1, D:4) a +0 robe a +0 flail a +0 dagger a +0 whip (39, 0, D:4) 17 stones (42, -10, D:4) a +0 rapier a +0 leather armour Level 5 of the Dungeon [Shop] Methru's General Store a +0 whip (32 gold) a wand of teleportation (1/9) (195 gold) a +0 short sword (39 gold) 21 stones (27 gold) a meat ration (65 gold) a piece from Xom's chessboard (260 gold) a wand of paralysis (4/24) (78 gold) a +6 shortbow (455 gold) the +0 robe "Ilynk" {*Confuse Regen+ Dex+7} (218 gold) It affects your dexterity (+7). It increases your rate of regeneration. It may confuse you when you take damage. the +8 battleaxe of Division {pain, rElec rPois} (967 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It protects you from poison. a +0 cloak (58 gold) (0, 0, D:5) a +0 hand axe (11, 10, D:5) 23 stones (14, 37, D:5) a +0 war axe (21, 7, D:5) a +0 scale mail (34, 8, D:5) a +0 flail (35, -5, D:5) 16 stones (35, 7, D:5) a +0 spear (43, 30, D:5) a +0 leather armour (44, -8, D:5) 22 stones Level 6 of the Dungeon (1, 33, D:6) a +0 trident (4, 34, D:6) a +0 trident a +0 robe (6, 11, D:6) a +0 mace (8, 23, D:6) a +0 hand axe (29, 0, D:6) a +0 robe (30, 0, D:6) a +0 trident (31, 17, D:6) a +0 ring mail (36, 9, D:6) Sif Muna's Incunabulum of Self-Improvement Spells Type Level a - Infusion Charms 1 Trog disapproves of the use of such an item. (41, 9, D:6) a +0 dagger a +0 robe (42, 25, D:6) a +0 ring mail (45, 24, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (7, 7, D:7) a +0 dagger a +0 robe (7, 8, D:7) a +0 whip (8, 1, D:7) 22 stones (8, 4, D:7) a +0 falchion a +0 halberd a +0 plate armour (23, -18, D:7) a +0 flail (28, -5, D:7) a stone (30, -5, D:7) a stone (31, -5, D:7) a +0 dagger a +0 short sword a +0 whip (32, -9, D:7) a stone (32, -5, D:7) 2 stones a +0 dagger (33, -10, D:7) a +0 robe (37, 21, D:7) a +0 quarterstaff (47, -11, D:7) a +0 ring mail a +0 quarterstaff of speed a +0 hunting sling (55, 5, D:7) a +0 giant club (63, -18, D:7) a cursed -1 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 chain mail (1, -4, D:8) 13 sling bullets (1, -1, D:8) a +0 robe a +0 dagger (4, 12, D:8) a +0 trident (7, -7, D:8) an arrow (7, 1, D:8) a +0 ring mail a cursed +0 war axe (10, -7, D:8) a +0 dagger (12, -7, D:8) a +0 club 18 arrows a +0 shortbow (14, -9, D:8) a +0 trident (14, -7, D:8) a +0 leather armour a +0 mace (15, -7, D:8) a cursed -2 short sword a +0 leather armour a +3 mace a +0 scale mail (22, -16, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) an arrow (0, 5, D:9) a +0 shortbow 11 arrows (5, 41, D:9) a +0 robe (6, 40, D:9) a cursed -2 shortbow 21 arrows (7, 5, D:9) a +0 executioner's axe (11, 18, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 chain mail a +3 hand axe (12, 8, D:9) a cursed +0 chain mail (21, 7, D:9) a +0 giant club (22, 16, D:9) a +0 pair of gloves (22, 18, D:9) a +0 giant club (22, 34, D:9) a +0 ring mail a +0 flail (23, 35, D:9) a +0 ring mail a +0 hand axe a +0 chain mail a +0 dagger a +0 whip a cursed +0 ring mail a +0 flail a cursed +0 ring mail a +0 club a +0 club a +0 robe a +0 dagger a +0 whip a +0 robe a +0 dagger (24, 35, D:9) a +0 club a +0 glaive a +1 chain mail of magic resistance (26, 28, D:9) a +0 leather armour a +0 club (27, 29, D:9) a +0 leather armour a +0 whip a +0 ring mail a +0 mace a +0 dagger a +0 ring mail a +0 morningstar a +0 club a +0 chain mail a +0 morningstar a +0 leather armour (28, 32, D:9) a cursed +0 morningstar a +0 trident (32, 28, D:9) a +0 club a +0 ring mail a cursed -3 hand axe a +0 hand axe a +0 club a +0 mace a +0 ring mail a +0 battleaxe a +0 plate armour a +0 trident a +0 chain mail (33, 15, D:9) a +0 robe (34, 18, D:9) a +0 morningstar a +0 robe (35, 19, D:9) a cursed +0 mace a +0 robe (36, 17, D:9) a +0 dagger a cursed +0 robe (36, 22, D:9) a +0 short sword a +0 robe a +0 robe (38, 24, D:9) a cursed +0 robe (42, 14, D:9) a +0 blowgun (49, 29, D:9) 25 sling bullets Level 10 of the Dungeon (0, 0, D:10) 2 arrows (2, 1, D:10) 2 arrows (3, 2, D:10) an arrow (5, 3, D:10) 9 arrows a +0 shortbow (6, -4, D:10) a +0 leather armour (13, -1, D:10) 2 arrows (14, -2, D:10) an arrow (15, -4, D:10) a +0 dagger 31 arrows (15, -2, D:10) an arrow (16, -2, D:10) an arrow (17, -4, D:10) an arrow (17, -3, D:10) 2 arrows (17, -2, D:10) an arrow (17, 1, D:10) an arrow (21, 1, D:10) a cursed +0 robe (22, 8, D:10) a +0 giant spiked club (31, 32, D:10) a scroll of immolation Level 11 of the Dungeon (0, 0, D:11) a cursed +0 pair of gloves (1, 13, D:11) a +0 dagger a +0 robe (3, 32, D:11) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (3, 36, D:11) a +0 battleaxe a cursed +0 plate armour (5, 26, D:11) a +0 halberd (14, 21, D:11) a +0 glaive a +0 chain mail (15, 21, D:11) a +0 scale mail a +0 dagger a +0 robe (19, -1, D:11) a +0 chain mail (27, -2, D:11) a +0 robe (28, -2, D:11) a +0 robe (28, 15, D:11) 19 arrows (29, -2, D:11) a +0 robe (33, 38, D:11) a yak skeleton (42, 5, D:11) a cursed -2 dagger a +0 robe (43, 4, D:11) a +0 flail a +0 leather armour (43, 12, D:11) 13 stones (44, 5, D:11) a +0 dagger (49, 29, D:11) a +0 robe (55, 29, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (55, 30, D:11) a +0 club a +0 short sword 3 stones a kobold corpse (skeletalised by now) a yak corpse (skeletalised by now) (55, 31, D:11) a +0 short sword a +0 short sword (55, 32, D:11) 4 stones (55, 34, D:11) a stone Level 12 of the Dungeon (0, 0, D:12) a meat ration (13, 6, D:12) a +0 shortbow (unseen) (14, 3, D:12) an arrow (14, 4, D:12) 2 arrows the Ecumenical Temple (10, 10, Temple) 2 scrolls of random uselessness a scroll of amnesia 2 scrolls of remove curse a scroll of summoning 7 scrolls of immolation a scroll of recharging 2 scrolls of fear 4 scrolls of blinking 3 scrolls of magic mapping 3 scrolls of teleportation a scroll of noise a scroll of enchant weapon (10, 11, Temple) 16 poisoned needles a wand of polymorph (13/24) a wand of enslavement (17/24) (11, 9, Temple) a potion of brilliance a potion of lignification 2 potions of flight a potion of mutation 2 potions of poison a potion of agility 2 potions of resistance 2 potions of cancellation (11, 10, Temple) 6 beef jerkies 4 fruits 9 bread rations (11, 12, Temple) a book of Spatial Translocations an uncursed ring of magical power a +0 chain mail a +2 hunting sling of evasion 65 sling bullets a +0 hunting sling a +0 mace of protection a +0 helmet a +2 trident of venom (12, 9, Temple) a wand of enslavement (12/24) a wand of disintegration (14/24) a wand of cold (6/15) a wand of digging (5/24) a wand of slowing (18/48) a +6 ring of intelligence (12, 13, Temple) a +2 hand axe of electrocution a +3 mace the +2 mace of the Assorted Ghosts {speed, *Drain rElec Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It insulates you from electricity. It causes draining when unequipped. a +3 quarterstaff of chaos a +2 mace of protection a +0 flail (13, 10, Temple) 2 potions of blood 2 potions of berserk rage a +4 dagger a +3 trident of freezing a +3 battleaxe an uncursed staff of wizardry a +1 falchion a book of Fire a +0 shortbow of evasion a +0 vampiric demon blade a +1 dagger of chaos a +0 arbalest a +3 antimagic scimitar a +0 hand crossbow a cursed +1 spear of freezing a cursed +3 battleaxe a cursed +2 war axe a +0 short sword of draining (13, 13, Temple) a +0 chain mail a +0 cloak a +0 ring mail (14, 10, Temple) 10 poisoned needles 10 exploding sling bullets (14, 11, Temple) an uncursed ring of magical power (14, 12, Temple) a book of the Tempests a book of Death