Dingasm Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -17, D:1) 21 stones (7, 0, D:1) 20 sling bullets (8, -9, D:1) a +0 short sword (9, -16, D:1) a +0 whip (11, -17, D:1) 12 stones (15, -16, D:1) a scale mail (21, -13, D:1) a +0 club (30, -26, D:1) 15 stones (31, -34, D:1) a robe (35, -30, D:1) a club (35, -28, D:1) a +0 club (39, -18, D:1) 21 bolts (41, -35, D:1) a hunting sling (41, -29, D:1) a +0 dagger (43, -27, D:1) a leather armour (49, -21, D:1) a dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (9, 19, D:2) a +0 dagger (11, 25, D:2) a +0 club (12, 31, D:2) a +0 robe (14, 29, D:2) a +0 scythe the human corpse of Sigmund (skeletalised by now) (23, 1, D:2) a long sword (31, 3, D:2) a cursed -2 dagger (32, 3, D:2) a +0 club (33, 7, D:2) 15 arrows (34, 2, D:2) 9 sling bullets (42, 26, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (14, -4, D:3) 26 arrows (16, -11, D:3) a cursed -2 club a rat corpse (22, 1, D:3) a +0 club (24, -11, D:3) 22 stones (26, -11, D:3) a leopard gecko corpse (27, -3, D:3) a +0 short sword 3 stones a kobold corpse (27, -1, D:3) a +0 club a +0 robe a stone