Dip Level 1 of the Dungeon (0, 0, D:1) 5 needles of sleeping (14, 2, D:1) a +0 dagger (16, 3, D:1) a +0 dagger (23, 4, D:1) 19 sling bullets (10, 9, D:1) a +0 club (34, 10, D:1) a +0 club (41, 12, D:1) 22 arrows (48, 15, D:1) a +2 pair of gloves (51, 20, D:1) a +0 club (20, 24, D:1) a +0 robe (43, 24, D:1) a +0 club (32, 38, D:1) a cursed +0 club (36, 38, D:1) a cursed +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 3 stones (-7, 11, D:2) a +0 dagger (-6, 12, D:2) a +0 helmet (-12, 14, D:2) a +0 dagger (-10, 29, D:2) 2 stones (-7, 29, D:2) a +0 dagger a stone (11, 29, D:2) 16 stones (-21, 30, D:2) a +0 mace (-24, 32, D:2) a +0 club a +0 club (30, 33, D:2) 25 stones (1, 37, D:2) a +0 ring mail (-28, 38, D:2) a cursed -2 ring mail (25, 41, D:2) a +0 dagger 3 stones (-27, 43, D:2) 19 bolts (-9, 50, D:2) a stone (2, 51, D:2) 20 arrows (-9, 53, D:2) a +0 dagger (-7, 61, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 club (-14, 1, D:3) a +0 trident a +0 leather armour (-12, 2, D:3) a +0 dagger a +0 leather armour (1, 8, D:3) a +0 hand axe a +0 leather armour (-15, 11, D:3) a +0 flail (-3, 12, D:3) 19 steel bolts (-13, 19, D:3) a cursed +0 mace a +0 ring mail (-35, 29, D:3) a +0 club (-18, 34, D:3) a +0 dagger a +0 robe (-14, 38, D:3) a +0 ring mail (-16, 39, D:3) a +0 dagger a +0 dagger (-15, 39, D:3) a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 club (-10, 39, D:3) a +0 dagger a +0 ring mail (4, 41, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (-35, 1, D:4) a +0 robe (-53, 9, D:4) a +0 club a +0 leather armour (-19, 11, D:4) a +0 flail (-54, 14, D:4) a +0 scale mail (-57, 24, D:4) a +0 robe (-57, 32, D:4) a +0 scythe a +0 leather armour (-55, 34, D:4) a +0 dagger (-29, 41, D:4) a +0 ring mail (-14, 43, D:4) the +2 leather armour of the Tundras {-Cast MR+++ Str+3 Slay-5} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It affects your resistance to hostile enchantments. It prevents spellcasting. Level 5 of the Dungeon (-38, 1, D:5) a +0 falchion (-34, 6, D:5) a +0 leather armour (-6, 6, D:5) a +0 hand axe a +0 club a cursed +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (-13, 15, D:5) 8 bolts (-36, 16, D:5) a cursed +0 scale mail (-20, 19, D:5) a +0 spear (-52, 21, D:5) a +0 spear (-51, 21, D:5) a +0 whip (-50, 21, D:5) a +0 halberd (-32, 23, D:5) a +0 dagger a +0 robe (-31, 24, D:5) a +0 whip a +0 dagger a +0 robe (-13, 25, D:5) a potion of poison (-4, 28, D:5) a giant newt skeleton (-51, 33, D:5) a +0 trident (5, 35, D:5) a +0 dagger a +0 robe a +0 falchion a +0 leather armour (-2, 38, D:5) a +0 rapier the elf corpse of Duvessa a quokka corpse Level 6 of the Dungeon (0, 0, D:6) 17 poisoned needles (-8, 2, D:6) a +0 spear (-16, 3, D:6) 23 bolts (-20, 11, D:6) a +0 club (unseen) (-27, 12, D:6) a meat ration (-26, 12, D:6) a tomahawk (-7, 12, D:6) a +0 leather armour (-34, 13, D:6) a scroll of remove curse (-35, 17, D:6) a wand of fire (9) (-35, 18, D:6) a +0 trident (-31, 19, D:6) 16 gold pieces (-23, 23, D:6) 3 fruits the Ecumenical Temple