Dungeon Sprint DCSS version 0.20-a0-1062-g7b787ac (webtiles) character file. 0 Dipster the Charmwright (level 1, -1/17 HPs) Began as a Barachi Skald on Apr 27, 2017. Slain by a merfolk siren ... wielding a +2 vampiric spear (2 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:15 (16 turns). Dipster the Charmwright (Barachi Skald) Turns: 16, Time: 00:00:16 Health: -1/17 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: mesmerised, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: - Level 2.4 Fighting + Level 2.4 Long Blades - Level 1.2 Armour - Level 2.1 Dodging - Level 2.1 Spellcasting - Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The merfolk siren closely misses you. You riposte. You closely miss the merfolk siren. The merfolk siren is heavily wounded. You hit the merfolk siren but do no damage. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a vampiric spear. The merfolk siren draws strength from your wounds! The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a vampiric spear. * * * LOW HITPOINT WARNING * * * The merfolk siren draws strength from your wounds! You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a vampiric spear. You die... ## #+# #.## ##.##...# +.<.@m# ##.##...# #+# #.## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Dipster the Barachi Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 1 | D | Noticed a merfolk siren 16 | D | Slain by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Falchion || 12 Dodge: Dodged || 3 Rpst.: Falchion || 1