Dipster the Dungeon (0, 50, D) +0 ice dragon scales (0, 51, D) the ring "Viola" {rC++ MR- Dex+5 SInv Stlth+} [ring of dexterity] It affects your dexterity (+5). It greatly protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (0, 52, D) a +0 shortbow (1, 32, D) an uncursed staff of conjuration (1, 34, D) a +0 dagger (1, 51, D) a lightning rod (4/4) (1, 59, D) a large rock (2, 14, D) a +2 crystal plate armour (2, 15, D) a book of Maledictions (2, 16, D) a crystal ball of energy (2, 32, D) an uncursed staff of fire (2, 33, D) a +1 leather armour of positive energy (2, 50, D) a scroll of brand weapon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 arbalest a +5 hand crossbow (3, 14, D) a +0 dagger (3, 15, D) a +2 robe of positive energy (3, 32, D) an uncursed staff of wizardry (3, 33, D) a +0 robe (3, 34, D) a +0 dagger (3, 50, D) a phial of floods (3, 51, D) a phial of floods (3, 52, D) an uncursed staff of death (3, 60, D) the +6 shillelagh "Devastator" {shatter} (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (4, 14, D) the cursed +1 robe of Mumblety Peg {+Fly Regen+ Dex+4} It affects your dexterity (+4). It lets you fly. It increases your rate of regeneration. It has a curse placed upon it. (4, 15, D) a phial of floods (4, 32, D) the ring "Edwucyatowu" {MR+ Dex+2 SInv} [ring of see invisible] It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you see invisible. (4, 33, D) a +2 long sword of slicing (4, 34, D) an uncursed staff of wizardry (4, 51, D) the Volume of Enchanting Feathers Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Portal Projectile Hexes/Translocation 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Conjure Ball Lightning Conjuration/Air 6 (4, 52, D) Qanomaq's Papyrus of the Escort and Ice Spells Type Level a - Freeze Ice 1 b - Call Canine Familiar Summoning 3 c - Summon Demon Summoning 5 (4, 54, D) an arrow (4, 59, D) an arrow (4, 61, D) 3 arrows (5, 7, D) a +0 scale mail a +0 shield (5, 14, D) an uncursed ring of resist corrosion (5, 15, D) a +0 short sword (5, 16, D) a +0 scimitar (5, 32, D) 3 scrolls of enchant weapon (5, 34, D) a +1 broad axe (5, 41, D) a cursed staff of power (unseen) (5, 51, D) an uncursed staff of air (5, 52, D) a book of Death (5, 57, D) a +0 shortbow a cursed ring of loudness 8 arrows a centaur corpse (5, 59, D) a javelin (6, 15, D) a -1 dagger (6, 16, D) a +5 fustibalus (6, 33, D) the Reference Book on Battle Magic and Hexes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Tukima's Dance Hexes 3 d - Iskenderun's Mystic Blast Conjuration 4 e - Freezing Cloud Conjuration/Ice/Air 6 (6, 40, D) a +0 hand axe (unseen) (6, 51, D) a book of Unlife (6, 52, D) a book of Transfigurations (6, 54, D) a +0 spear (unseen) (6, 55, D) a javelin 4 large rocks a cyclops corpse (6, 57, D) a javelin (7, 14, D) the Compendium of Calling and Ice Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Mana Viper Hexes/Summoning 5 c - Simulacrum Ice/Necromancy 6 d - Malign Gateway Summoning/Translocation 7 (7, 16, D) a +2 trident of venom (7, 32, D) Causuum's Guide on the Unstable Glacier Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Petrify Transmutation/Earth 4 e - Dragon Form Transmutation 7 (7, 33, D) the Guide on Gliding Creation Spells Type Level a - Shock Conjuration/Air 1 b - Summon Small Mammal Summoning 1 c - Static Discharge Conjuration/Air 3 d - Summon Lightning Spire Summoning/Air 4 e - Summon Forest Summoning/Translocation 5 f - Shadow Creatures Summoning 6 (7, 34, D) a manual of Unarmed Combat (7, 38, D) the +8 war axe "Hahamn" {pain, Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+6). 7 tomahawks a +0 plate armour an orc corpse (skeletalised by now) (7, 39, D) a +0 halberd a cursed +0 plate armour an uncursed ring of protection from cold a +0 halberd a +0 plate armour (7, 40, D) a large rock a +0 troll leather armour (7, 55, D) a javelin a large rock an arrow (7, 58, D) an arrow (7, 59, D) an arrow (7, 61, D) an arrow (8, 16, D) a book of Party Tricks (8, 32, D) a +0 scimitar (8, 33, D) a +1 dagger of venom (8, 34, D) a book of Fire (8, 39, D) a +0 long sword (unseen) (8, 40, D) 2 large rocks a +0 long sword a +0 chain mail (8, 41, D) a +2 dire flail of protection a +0 chain mail a +0 dire flail a +0 chain mail a +0 long sword a +2 plate armour of magic resistance a +3 ring of strength an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a warg corpse (skeletalised by now) (8, 43, D) a warg corpse (skeletalised by now) (8, 52, D) a +1 fustibalus of velocity (8, 56, D) a large rock a +0 longbow 53 arrows a +0 leather armour (8, 57, D) a large rock 5 arrows (8, 58, D) an arrow (8, 62, D) 2 arrows (9, 14, D) The Intricacies of Spellcasting Spells Type Level a - Spellforged Servitor Conjuration/Summoning 7 b - Orb of Destruction Conjuration 7 c - Summon Hydra Summoning 7 d - Malign Gateway Summoning/Translocation 7 (9, 15, D) a +0 pair of gloves of archery (9, 32, D) an uncursed staff of energy (9, 33, D) an uncursed staff of fire (9, 34, D) a +0 long sword (9, 39, D) a +2 mace of crushing (unseen) (9, 40, D) a +1 war axe of venom a +0 chain mail a +0 giant club a +0 long sword a +0 ring mail of fire resistance the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. 2 potions of might a +0 war axe an orc corpse (skeletalised by now) (9, 41, D) a +3 dire flail a +0 chain mail an uncursed amulet of harm a +0 giant spiked club 3 large rocks a +0 glaive a cursed +0 plate armour a +3 great mace of protection a +0 chain mail an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (9, 42, D) a +0 troll leather armour a troll corpse (skeletalised by now) (9, 52, D) an uncursed staff of fire (9, 56, D) a +0 longbow a +0 leather armour a +0 shortbow 57 arrows a centaur corpse (9, 57, D) a +3 arbalest a javelin 6 arrows 3 large rocks (9, 58, D) a +0 spear 2 javelins a +0 leather armour an arrow (9, 61, D) an arrow a large rock (10, 1, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) the +9 scale mail of the Prince {-Cast rPois MP+9 Str+7} It affects your strength (+7). It protects you from poison. It affects your magic capacity (+9). It prevents spellcasting. (10, 15, D) an uncursed ring of wizardry (10, 16, D) 2 potions of brilliance (10, 17, D) the amulet of Yddoh {Gourm rF+ rC+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from fire. It protects you from cold. (10, 28, D) a +2 mace of holy wrath (10, 39, D) a +1 short sword of freezing a +0 war axe a +0 ring mail a +0 giant club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (10, 40, D) a +0 hand axe a +0 plate armour a +0 giant club a +2 great sword of electrocution a +0 plate armour the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a +0 chain mail a large rock an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, 41, D) a +0 short sword a +0 robe an uncursed ring of poison resistance a +0 giant club a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) (10, 50, D) a book of Minor Magic Neast's Grimoire of the Traveller and Moulding Spells Type Level a - Apportation Translocation 1 b - Portal Projectile Hexes/Translocation 3 c - Gell's Gravitas Translocation 3 d - Irradiate Conjuration/Transmutation 5 e - Malign Gateway Summoning/Translocation 7 the Reference Book on Nocuous Clay Spells Type Level a - Sting Conjuration/Poison 1 b - Spider Form Transmutation/Poison 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Lee's Rapid Deconstruction Earth 5 e - Iron Shot Conjuration/Earth 6 a manual of Axes a book of Callings (10, 51, D) a book of Maledictions (10, 52, D) a book of Party Tricks (10, 55, D) a large rock a +0 longbow a +0 leather armour an uncursed ring of protection from fire a +0 arbalest an uncursed staff of death 5 arrows an elf corpse a yaktaur corpse (10, 56, D) an uncursed staff of poison a +0 shortbow a +0 arbalest a +0 arbalest the amulet "Pevot" {Reflect rElec rF+ SH+5} [amulet of reflection] It shields you and reflects attacks. It protects you from fire. It insulates you from electricity. It affects your SH (+5). an uncursed staff of energy a +0 shortbow a +0 longbow a +0 arbalest a +0 rapier of flaming a +0 shortbow a +0 spear 23 javelins of returning a +0 leather armour a +0 shortbow 56 arrows a +0 spear a +0 leather armour 2 large rocks a centaur corpse a yaktaur corpse a yaktaur corpse a centaur corpse a centaur corpse a yaktaur corpse a centaur corpse a merfolk corpse (10, 57, D) a +0 arbalest 3 large rocks a +0 arbalest the amulet "Rumuduh" {+Rage Dex+3} [amulet of rage] It affects your dexterity (+3). It lets you go berserk. an arrow a cyclops corpse a yaktaur corpse (10, 58, D) 4 large rocks a +2 shortbow of flaming a +1 battleaxe of venom a +0 arbalest a +0 longbow a +0 leather armour a +2 ring of strength 32 arrows a centaur corpse a yaktaur corpse a stone giant corpse (10, 61, D) an arrow (11, 1, D) the +4 great mace "Loamyss" {elec, rC- Int+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+5). It makes you vulnerable to cold. It lets you see invisible. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 Singing Sword (11, 14, D) the Volume of Frigorific Contamination Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Alistair's Intoxication Transmutation/Poison 5 c - Freezing Cloud Conjuration/Ice/Air 6 d - Ozocubu's Refrigeration Ice 6 (11, 16, D) a lamp of fire (11, 25, D) a +0 short sword of venom (11, 26, D) an arrow (11, 27, D) 2 arrows (11, 33, D) a +0 trident (11, 50, D) a book of Power (11, 52, D) an uncursed ring of resist corrosion (11, 55, D) an arrow (11, 56, D) a +0 arbalest the ring of Zuwkett {rElec rN+ Stlth-} [ring of loudness] It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. a +0 shortbow a +1 great sword of holy wrath a +0 shortbow 41 arrows 2 javelins (11, 57, D) 9 large rocks 2 javelins a +0 spear 16 javelins of returning a +0 leather armour a +3 ring of protection 31 arrows (11, 58, D) a +0 longbow a +0 leather armour a javelin 29 arrows an elf corpse (11, 60, D) a large rock an arrow (12, 14, D) an uncursed staff of poison (12, 15, D) the +5 chain mail of the Midnight Sun {Str+7} It affects your strength (+7). (12, 16, D) a +4 quarterstaff of draining (12, 25, D) a +0 long sword (still there?) 2 arrows (still there?) (12, 27, D) 3 arrows a +0 rapier a +0 rapier a +0 leather armour (12, 29, D) a +2 dire flail of holy wrath (12, 32, D) a +2 executioner's axe of chopping (12, 34, D) an uncursed staff of cold (12, 50, D) a book of Minor Magic (12, 56, D) a +0 arbalest a large rock a cursed -1 shortbow the +3 long sword of Beevosk {drain, Str+7 Int-4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It affects your intelligence (-4). a +0 shortbow a +0 arbalest an uncursed ring of ice a +2 spear of venom 12 javelins a cursed +0 leather armour 22 arrows a centaur corpse (12, 57, D) a +0 shortbow 15 arrows a centaur corpse (12, 59, D) 3 arrows (12, 61, D) a javelin (13, 26, D) a +0 rapier a +0 rapier a +0 leather armour (13, 27, D) a +0 dagger a +0 ring mail an arrow (13, 28, D) a +1 trident of distortion a +0 short sword a +0 short sword a +0 leather armour a +0 longbow a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a +0 long sword a +0 long sword of slicing a +0 short sword 30 arrows (13, 29, D) a cursed +0 dagger a +0 leather armour a +2 battleaxe of draining a +0 dagger a +0 leather armour the +7 trident "Jepo" {freeze, Int+4 Dex+2 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+2). It lets you see invisible. a +0 longbow a +0 scale mail 14 arrows (13, 32, D) a phial of floods (13, 33, D) a +0 quarterstaff of protection (13, 34, D) a book of Power (13, 50, D) the cursed +1 scale mail "Xijiap" {Str+4} It affects your strength (+4). It has a curse placed upon it. (13, 52, D) a book of Transfigurations (13, 56, D) a +0 arbalest a +2 robe (13, 60, D) an arrow (14, 27, D) a +0 scimitar the ring "Yra Hocs" {Fire Dex+5} [ring of fire] It enhances your fire magic. It affects your dexterity (+5). It protects you from fire. It makes you vulnerable to cold. (14, 28, D) a +1 scimitar of electrocution a +1 dire flail of protection a +3 long sword of freezing a +0 longbow a +0 leather armour 20 arrows (14, 29, D) a +3 demon blade of electrocution a +0 longbow a +0 leather armour a +0 long sword a +0 leather armour 16 arrows (14, 50, D) a book of Minor Magic (14, 51, D) an uncursed staff of death (14, 52, D) a book of Transfigurations (14, 59, D) a large rock (15, 27, D) an arrow (15, 28, D) a +0 long sword a +0 short sword the +2 leather armour "Urhosk" {rC- Str+4} It affects your strength (+4). It makes you vulnerable to cold. 7 arrows a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 ring mail the +2 buckler of Courage {rElec rPois rC- Int+5} It affects your intelligence (+5). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. a +0 rapier a +0 rapier a cursed +0 leather armour a +0 long sword (15, 29, D) 2 arrows (15, 57, D) 2 arrows (15, 58, D) an arrow (19, 0, D) The Arcane Secrets of Secret Knowledge Spells Type Level a - Tornado Air 9 (19, 1, D) a crystal ball of energy (19, 16, D) a +3 leather armour of positive energy (19, 17, D) a +0 flail of protection (19, 33, D) the +3 leather armour of Wisdom {+Blink rF+ rC+ rN+} It protects you from fire. It protects you from cold. It protects you from negative energy. It lets you blink. (19, 50, D) Sif Muna's Incunabulum of Unholy Orientation Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Apportation Translocation 1 d - Teleport Other Translocation 3 e - Agony Necromancy 5 f - Malign Gateway Summoning/Translocation 7 (20, 1, D) an uncursed staff of earth (20, 16, D) a lightning rod (4/4) (20, 17, D) a +2 hunting sling of velocity (20, 32, D) a crystal ball of energy (20, 33, D) a +6 amulet of reflection (20, 50, D) an uncursed ring of poison resistance (21, 0, D) a +0 great mace of holy wrath (21, 1, D) the +3 ring mail of Liof {rF+ rC+ rCorr} It protects you from fire. It protects you from cold. It protects you from acid and corrosion. (21, 4, D) a +4 demon trident of electrocution (unseen) (21, 5, D) a +1 long sword of slicing (unseen) (21, 17, D) a +0 ring mail of poison resistance (21, 32, D) the Catalogue of Nocuous Moulding Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Sticks to Snakes Transmutation 2 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 f - Alistair's Intoxication Transmutation/Poison 5 (21, 33, D) a +0 hand crossbow of velocity (21, 50, D) an uncursed amulet of harm (22, 0, D) a cursed ring of loudness (22, 1, D) a +2 hand axe of venom (22, 5, D) a +6 ring of strength a +4 flail of draining a +0 arbalest a +0 arbalest a +0 war axe a +0 chain mail a +2 large shield of protection (22, 6, D) a +0 broad axe a +0 chain mail a +0 shield (22, 7, D) the +12 mace "Zeifof" {crush, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. a +0 plate armour (22, 17, D) a cursed staff of fire (22, 32, D) an uncursed staff of earth (22, 33, D) a Necronomicon (22, 34, D) an uncursed staff of air (22, 50, D) a cursed -3 ring of dexterity (23, 1, D) the +13 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. an uncursed staff of poison (23, 5, D) a +0 great sword a +0 chain mail the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 plate armour a +1 battleaxe a +0 chain mail 3 bolts (23, 7, D) a +0 broad axe a +0 chain mail a +0 shield a +1 ring of evasion (23, 16, D) a book of Summonings (23, 17, D) a +2 amulet of reflection (23, 18, D) the cursed quicksilver dragon scales "Riezirph" {MR+ Dex+3} It affects your dexterity (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (23, 32, D) a +2 leather armour of poison resistance (23, 33, D) an uncursed ring of magical power (23, 34, D) an uncursed ring of magical power (23, 50, D) a cursed staff of fire (24, 0, D) a +0 great mace (24, 1, D) an uncursed amulet of rage (24, 5, D) a +0 battleaxe a +0 plate armour an uncursed amulet of magic regeneration (24, 6, D) a +0 bardiche a +0 plate armour an uncursed ring of magical power a +0 great sword a +0 chain mail (24, 7, D) a +0 arbalest a cursed -1 war axe a +0 plate armour a +0 long sword a +0 plate armour (24, 16, D) a manual of Staves (24, 17, D) a scroll of brand weapon (24, 18, D) a +5 glaive of protection (24, 32, D) a cursed staff of wizardry (24, 33, D) a +2 helmet of intelligence (24, 34, D) a phial of floods (24, 50, D) an uncursed staff of summoning (25, 0, D) a +0 battleaxe (25, 17, D) the +3 demon trident of Extinguishment {drain, rC++} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from cold. (25, 18, D) the cursed +1 short sword of Mourning {pierce, -Tele +Fly rElec Int-2} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It insulates you from electricity. It lets you fly. It prevents most forms of teleportation. It has a curse placed upon it. (25, 32, D) the +6 flail "Alau" {crush, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). (25, 33, D) the Compendium of Earth and Augmentations Spells Type Level a - Infusion Charms 1 b - Passwall Transmutation/Earth 2 c - Excruciating Wounds Charms/Necromancy 5 d - Deflect Missiles Charms/Air 6 (25, 34, D) the +9 rapier of the Valley of Death {flame, +Inv rPois Int-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-4). It protects you from poison. It lets you turn invisible. (25, 50, D) a phial of floods (26, 0, D) a +2 flail of protection (26, 1, D) an uncursed staff of poison (26, 16, D) a lightning rod (4/4) (26, 17, D) a book of Unlife (26, 33, D) a phial of floods (26, 34, D) the +8 war axe "Ituwuy" {chop, *Contam rPois Dex+4 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. It causes magical contamination when unequipped. It makes you more stealthy. (26, 50, D) a +1 battleaxe of chopping (26, 57, D) an arrow (27, 1, D) a +3 hunting sling of freezing (27, 16, D) a +6 rapier of venom (27, 17, D) a book of Maledictions (27, 32, D) an uncursed amulet of harm (27, 33, D) an uncursed staff of cold a scroll of acquirement (27, 34, D) a +4 war axe of holy wrath (27, 50, D) the +3 chain mail "Biseak" {rF+ rC+ Regen+ Dex-3} It affects your dexterity (-3). It protects you from fire. It protects you from cold. It increases your rate of regeneration. (28, 1, D) a lightning rod (4/4) (28, 16, D) a +1 leather armour of fire resistance (28, 17, D) a lightning rod (4/4) (28, 32, D) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. (28, 33, D) a Fen Folio (28, 50, D) a +4 ring mail of cold resistance (29, 1, D) the Volume of Glamour and the Glacier Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Throw Icicle Conjuration/Ice 4 c - Cause Fear Hexes 4 d - Ice Form Ice/Transmutation 4 e - Silence Hexes/Air 5 (29, 16, D) the cursed +0 ring mail of Disguise {+Fly Str+5 Dex+4} It affects your strength (+5). It affects your dexterity (+4). It lets you fly. It has a curse placed upon it. (29, 17, D) a Grand Grimoire (29, 33, D) the cursed +0 scale mail of the Postmodern Curses {*Corrode rC++} It greatly protects you from cold. It may corrode you when you take damage. It has a curse placed upon it. (29, 50, D) an uncursed staff of air (30, 28, D) +0 swamp dragon scales +0 swamp dragon scales (30, 29, D) quicksilver dragon scales (30, 33, D) a +0 pair of boots of stealth (31, 28, D) quicksilver dragon scales +0 shadow dragon scales (34, 28, D) an uncursed staff of death (35, 14, D) a fan of gales (35, 15, D) a fan of gales (35, 28, D) a +3 hunting sling of velocity (35, 29, D) a +3 quarterstaff of draining (36, 0, D) a scroll of brand weapon (36, 1, D) the ring of Ekusesui {rC+ Dex+2} [ring of dexterity] It affects your dexterity (+2). It protects you from cold. (36, 7, D) a +0 robe a +0 mace (36, 8, D) a +0 battleaxe a +0 chain mail (36, 14, D) an uncursed staff of air (36, 23, D) a cursed +3 hand axe (unseen) (36, 29, D) a phial of floods (37, 0, D) a +2 bardiche of protection (37, 1, D) the +7 dagger of World Downfall {protect, rElec rN+++ Str-2} It protects the one who uses it against injury (+AC on strike). It affects your strength (-2). It insulates you from electricity. It renders you almost immune to negative energy. (37, 19, D) a +0 scimitar a +0 robe an uncursed ring of wizardry (37, 22, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +9 hunting sling "Gaffus" {flame, Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). a potion of blood (37, 28, D) the Papyrus of the Birds Spells Type Level a - Shock Conjuration/Air 1 b - Poisonous Vapours Poison/Air 2 c - Static Discharge Conjuration/Air 3 d - Silence Hexes/Air 5 e - Tornado Air 9 (37, 35, D) an uncursed staff of power (38, 0, D) an uncursed staff of air (38, 1, D) the Incunabulum of Stolen Souls and Dislocation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Cigotuvi's Embrace Necromancy 5 c - Simulacrum Ice/Necromancy 6 d - Malign Gateway Summoning/Translocation 7 (38, 4, D) a +0 dagger of holy wrath (unseen) (38, 6, D) a +0 dagger a +0 robe (38, 7, D) a +0 robe a potion of blood a +2 mace a +0 robe a cursed +3 falchion of freezing a +0 robe (38, 9, D) a cursed -3 dagger (unseen) (38, 15, D) the Grimoire of Ghastly Feathers Spells Type Level a - Animate Skeleton Necromancy 1 b - Airstrike Air 4 c - Excruciating Wounds Charms/Necromancy 5 d - Lightning Bolt Conjuration/Air 5 e - Dispel Undead Necromancy 5 (38, 18, D) a +2 whip of flaming a +0 robe a cursed -2 halberd (38, 19, D) a +0 hand axe the +5 arbalest of a bazaar {freeze, rPois Int-2 SInv Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-2). It protects you from poison. It lets you see invisible. It makes you more stealthy. (38, 20, D) a +0 hand axe (unseen) (38, 28, D) a +1 leather armour of fire resistance (38, 29, D) the +6 plate armour "Noasisah" {MR- Int+7} It affects your intelligence (+7). It affects your resistance to hostile enchantments. (39, 0, D) 4 scrolls of enchant weapon (39, 1, D) a +5 halberd of flaming (39, 14, D) a lightning rod (4/4) (39, 15, D) a +0 robe (39, 29, D) a manual of Air Magic (39, 32, D) an uncursed staff of poison (39, 35, D) an uncursed staff of power (40, 0, D) an uncursed staff of death (40, 1, D) a +0 dagger (40, 14, D) a +0 dagger (40, 29, D) an uncursed staff of death (41, 0, D) a +2 rapier of draining (41, 1, D) a +2 plate armour of poison resistance (41, 14, D) the Volume of Shifting Air Spells Type Level a - Shock Conjuration/Air 1 b - Beastly Appendage Transmutation 1 c - Swiftness Charms/Air 2 d - Sticks to Snakes Transmutation 2 e - Ignite Poison Fire/Transmutation/Poison 3 f - Petrify Transmutation/Earth 4 g - Dragon Form Transmutation 7 (41, 15, D) a +0 dagger (41, 28, D) an uncursed amulet of guardian spirit (41, 29, D) a Young Poisoner's Handbook (42, 0, D) a +4 flail of protection (42, 1, D) a cursed ring of loudness (42, 14, D) Sif Muna's Grimoire of Snow Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Bolt of Cold Conjuration/Ice 6 c - Freezing Cloud Conjuration/Ice/Air 6 d - Ozocubu's Refrigeration Ice 6 (42, 15, D) a +1 dire flail of protection (42, 28, D) a +2 hand axe of electrocution (42, 29, D) an uncursed staff of power (43, 28, D) an uncursed ring of fire (43, 29, D) the cursed +1 robe of the Eternal Void {rF- rN+ Int+4} It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from negative energy. It has a curse placed upon it. (44, 28, D) an uncursed staff of earth (49, 1, D) an uncursed staff of air (49, 12, D) a lightning rod (4/4) (49, 18, D) (unseen) (49, 24, D) an uncursed staff of summoning (49, 33, D) a +3 rapier of flaming a +0 robe (49, 36, D) a +2 robe of positive energy (49, 37, D) an uncursed staff of death (50, 0, D) the +2 shield of Hedging {rPois rN+ Int+3} It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. (50, 1, D) an uncursed staff of conjuration (50, 12, D) a book of Changes (50, 13, D) a +0 halberd of flaming (50, 25, D) a book of the Earth (50, 36, D) a +2 dagger of speed (50, 37, D) the ring of Gufe Quux {MR+ MP+9} [ring of magical power] It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (51, 0, D) a +1 short sword of electrocution (51, 1, D) a +0 vampiric halberd (51, 12, D) a +0 trident of venom (51, 13, D) an uncursed staff of cold (51, 24, D) the ring of Ydol {+Inv Dex+3} [ring of dexterity] It affects your dexterity (+3). It lets you turn invisible. (51, 25, D) the +11 hunting sling of Cuckus {freeze, Int+3 Stlth-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It makes you less stealthy. (51, 36, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (51, 37, D) an uncursed staff of death (52, 0, D) a +3 scimitar of draining (52, 1, D) a +4 morningstar of freezing (52, 12, D) a +0 scimitar of protection (52, 24, D) the +7 trident "Ycojexat" {pierce, rPois Dex-3 SInv Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-3). It protects you from poison. It lets you see invisible. It makes you more stealthy. (52, 36, D) Lom Lobon's Almanac of Orientation Spells Type Level a - Lesser Beckoning Translocation 3 b - Summon Forest Summoning/Translocation 5 c - Controlled Blink Translocation 8 (52, 37, D) an uncursed staff of wizardry (53, 0, D) an uncursed ring of resist corrosion (53, 1, D) a +0 shield of reflection (53, 12, D) a +5 blowgun (53, 13, D) a +1 leather armour of poison resistance (53, 24, D) a +1 rapier of protection (53, 25, D) an uncursed staff of conjuration (53, 36, D) an uncursed ring of magical power (53, 37, D) a +2 hunting sling of freezing (54, 0, D) a book of Flames (54, 1, D) a book of Frost (54, 13, D) a +4 demon blade of venom (54, 24, D) +5 fire dragon scales the +3 ring mail of Hedging {-Cast Dex+5} It affects your dexterity (+5). It prevents spellcasting. (54, 25, D) an uncursed staff of air (54, 36, D) a crystal ball of energy (55, 0, D) a +4 halberd of protection (55, 1, D) a phial of floods (55, 12, D) a +2 short sword of protection (55, 13, D) the ring "Poajutz" {rElec rF- rC+ Dex+2} [ring of protection from cold] It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. (59, 13, D) 4 arrows (59, 21, D) a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +1 scimitar of protection a cursed +0 plate armour (59, 36, D) the +4 leather armour "Antacze" {rN+} It protects you from negative energy. (59, 37, D) a +2 robe of the Archmagi (60, 11, D) a +0 broad axe a +0 chain mail a +0 shortbow 9 arrows (60, 21, D) a +0 mace a +0 leather armour a +3 quarterstaff of draining a cursed +0 dagger a +0 robe (60, 23, D) a +0 dagger (60, 36, D) a +0 troll leather armour (60, 38, D) a +5 triple crossbow of flaming (61, 2, D) a +0 hand axe (unseen) (61, 3, D) a +0 mace (61, 13, D) 2 arrows (61, 16, D) a +0 long sword (61, 26, D) a +9 plate armour of ponderousness (61, 36, D) an uncursed ring of positive energy (61, 37, D) 3 bread rations (61, 42, D) a +0 flail a +0 robe a scroll of brand weapon (62, 1, D) a +0 war axe (still there?) a +0 war axe (still there?) a +0 dagger (still there?) (62, 2, D) a +0 ring mail (62, 8, D) a +2 robe of positive energy (62, 13, D) an arrow (62, 16, D) a +0 quarterstaff of crushing (62, 17, D) a +1 cloak of magic resistance (62, 26, D) an uncursed staff of power (62, 27, D) an uncursed staff of summoning (62, 37, D) a +0 plate armour of cold resistance (62, 42, D) a +2 great sword a +0 robe (63, 0, D) an uncursed staff of energy (63, 2, D) a +1 long sword of protection (unseen) (63, 9, D) a +6 ring of intelligence a +6 ring of dexterity a +5 crystal plate armour (63, 16, D) a +0 mace of protection (63, 17, D) a +4 glaive of flaming (63, 27, D) an uncursed ring of positive energy (63, 36, D) an uncursed staff of energy (63, 37, D) a +2 scale mail of magic resistance (64, 16, D) a +3 hunting sling of flaming (64, 17, D) a +0 hand axe (64, 26, D) an uncursed staff of death (64, 27, D) an uncursed staff of fire (65, 26, D) a +2 dagger of speed (68, 0, D) the cursed +1 chain mail of Pride {rF++} It greatly protects you from fire. It has a curse placed upon it. (69, 0, D) a +2 arbalest of flaming (69, 32, D) a +2 falchion a +0 robe (69, 36, D) an uncursed staff of poison (69, 41, D) a +4 mace a +0 leather armour (69, 42, D) a +1 great mace a +0 plate armour (70, 8, D) a +6 long sword of slicing (70, 23, D) (unseen) (70, 31, D) a +2 flail a +0 robe (70, 36, D) an uncursed amulet of guardian spirit (70, 41, D) a +0 war axe a +0 scale mail (71, 8, D) a +0 arbalest of velocity (71, 16, D) an uncursed staff of summoning (71, 17, D) an uncursed ring of stealth 5 scrolls of identify (71, 26, D) an uncursed amulet of magic regeneration (71, 27, D) a +0 great mace of holy wrath (71, 36, D) a +2 ring of strength (71, 41, D) a +0 arbalest (71, 42, D) a +0 long sword a +0 chain mail (71, 43, D) a +4 great sword a cursed +0 chain mail (72, 8, D) an uncursed amulet of faith (72, 9, D) a +2 robe of magic resistance (72, 17, D) a +2 trident of venom (72, 26, D) 5 scrolls of remove curse (72, 27, D) an uncursed staff of earth (72, 37, D) a +3 large shield (73, 1, D) a +3 leather armour of fire resistance (73, 2, D) a +1 dagger of venom (unseen) (73, 16, D) a book of Callings (73, 17, D) a +4 longbow of velocity (73, 27, D) the cursed +1 great mace of Biutux {freeze, MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your magic capacity (+9). It has a curse placed upon it. (73, 36, D) a +6 ring of intelligence a +6 ring of dexterity (73, 38, D) a +6 ring of strength (74, 2, D) a +0 falchion