Dipster the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (6, 7, D) a +0 robe a +0 mace (7, 5, D) 4 meat rations (10, 1, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +1 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) the cursed +1 shortbow of Woadgh {venom, Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). It has a curse placed upon it. (61, 8, D) a phial of floods (62, 1, D) a +0 large shield of reflection (62, 8, D) a +1 dagger of venom (62, 10, D) a +0 war axe (62, 11, D) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (63, 0, D) a +2 chain mail of fire resistance (63, 11, D) a +0 trident of piercing a cursed +0 robe an orc corpse (68, 2, D) a scorpion corpse (68, 4, D) a scorpion corpse (70, 8, D) a crystal ball of energy (70, 9, D) the cursed +0 dagger of Inluux Cefo {protect, rPois MR+} It protects the one who uses it against injury (+AC on strike). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (70, 10, D) a +0 whip (70, 12, D) a +1 mace of protection (still there?) 2 bolts (still there?) (70, 23, D) 2 bolts (71, 8, D) a +0 dagger (71, 11, D) a +0 dagger a +0 robe (71, 12, D) a cursed -2 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (71, 17, D) an uncursed staff of wizardry (72, 8, D) a +1 pair of boots of flying (72, 17, D) an uncursed staff of air (72, 18, D) a bolt (72, 19, D) a bolt (73, 16, D) the +3 glaive of Cywigo {freeze, rElec rC++ Str-5 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It affects your dexterity (+3). It greatly protects you from cold. It insulates you from electricity. (73, 17, D) an uncursed ring of stealth (74, 3, D) a +0 short sword a +0 robe a +0 buckler (74, 4, D) a +0 rapier a +0 robe (75, 1, D) an uncursed staff of summoning