Disometic Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a bat corpse (skeletalised by now) (2, -5, D:1) a quokka skeleton (3, -22, D:1) a potion of curing (5, -23, D:1) a +0 robe (6, -31, D:1) a staff of earth (9, -24, D:1) a +0 short sword (13, -11, D:1) a +0 sling (14, -12, D:1) 5 atropa-tipped darts (14, -8, D:1) 6 stones (14, -6, D:1) 5 stones (14, -1, D:1) a potion of brilliance (26, -16, D:1) a +0 robe (28, -9, D:1) a bat skeleton (30, 8, D:1) a bat corpse (skeletalised by now) (32, -12, D:1) a bat skeleton (32, 4, D:1) a rat corpse (skeletalised by now) (33, -25, D:1) a +0 whip (33, -14, D:1) a frilled lizard skeleton (34, -20, D:1) a +0 dagger of speed (34, -9, D:1) a hobgoblin skeleton (39, -9, D:1) a ball python skeleton (39, 2, D:1) a quokka skeleton (40, -5, D:1) a +0 spear (41, 7, D:1) a ball python corpse (skeletalised by now) (47, -17, D:1) a ball python skeleton (47, 9, D:1) a potion of curing (56, 1, D:1) a jackal skeleton a jackal skeleton (63, -24, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (4, -12, D:2) a +0 dagger (7, 18, D:2) a bat skeleton (22, 11, D:2) 5 stones (24, -2, D:2) a bat skeleton (25, 1, D:2) a bat skeleton (26, 0, D:2) a ball python skeleton (31, -14, D:2) 4 atropa-tipped darts (32, 20, D:2) an adder corpse (skeletalised by now) (33, -23, D:2) a bat corpse (skeletalised by now) (34, 5, D:2) 2 stones (34, 19, D:2) a quokka corpse (skeletalised by now) (34, 20, D:2) a quokka corpse (skeletalised by now) (35, -2, D:2) a serpent talisman (38, -8, D:2) a potion of berserk rage (40, -12, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Aheatsith's Jewellery Shoppe an amulet of magic regeneration (330 gold) a ring of wizardry (330 gold) a flux talisman (275 gold) an amulet of the acrobat (330 gold) a maw talisman (330 gold) a +6 ring of intelligence (396 gold) the ring of Raorph {rCorr Wiz Int+2} (514 gold) [ring of wizardry] It improves your spell success rate. Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. a ring of willpower (275 gold) an amulet of reflection (330 gold) a +5 ring of evasion (396 gold) (2, -3, D:3) a +0 robe (11, -7, D:3) a +0 war axe (12, 25, D:3) a +0 short sword an orc corpse (13, 25, D:3) 15 gold pieces (still there?) a +0 whip (still there?) a boomerang (still there?) a +0 chain mail of positive energy (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (19, 24, D:3) a +0 robe (21, 9, D:3) an adder corpse (22, 9, D:3) a bat corpse (25, 9, D:3) a potion of might (26, 13, D:3) an adder skeleton (26, 14, D:3) a +0 scale mail a +0 club (27, 15, D:3) a +0 whip (27, 17, D:3) a +0 robe a +0 dagger (28, 16, D:3) 5 stones a +0 club a goblin skeleton (28, 17, D:3) an iguana skeleton (29, 18, D:3) a ball python skeleton (30, 15, D:3) a +0 club an orc skeleton (30, 18, D:3) a +0 club (35, 11, D:3) a +0 whip (36, 14, D:3) a hobgoblin skeleton (43, 25, D:3) 4 large rocks (45, 2, D:3) a +0 rapier (47, 22, D:3) a potion of might (50, 9, D:3) a ring of magical power Level 4 of the Dungeon (0, 0, D:4) 7 stones (3, -7, D:4) a book of Minor Magic (7, -2, D:4) a potion of invisibility Level 5 of the Dungeon (4, -1, D:5) a book of Necromancy (8, 5, D:5) a +0 flail of holy wrath (unseen)