DispaterIsMyDaddy the Dungeon (0, 0, D) a +3 ring of slaying (0, 2, D) a +2 dire flail of protection a +2 heavy flail a +0 flail (0, 28, D) a +0 whip a +0 robe (0, 29, D) a +0 spear (0, 30, D) a +0 giant spiked club a +0 spear (0, 31, D) a +0 spear (0, 32, D) a +0 club a +0 spear (0, 33, D) a +0 whip a +0 dagger a +0 trident a +0 ring mail (1, -1, D) a +7 chain mail (1, 0, D) a +2 helmet (1, 1, D) +7 fire dragon scales (1, 2, D) the +1 robe of a ziggurat {rF++ rCorr} rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. (1, 3, D) a +7 plate armour (1, 4, D) a +6 lajatang (1, 22, D) +0 acid dragon scales (2, 2, D) a +4 robe (2, 3, D) a +3 great sword of electrocution (unseen) (2, 4, D) a +5 longbow of draining (unseen) (2, 5, D) the +0 executioner's axe of Tuotiu {antimagic, rF+} rF+: It protects you from fire. (2, 12, D) 2 datura-tipped darts 2 boomerangs (2, 22, D) 10 stones (3, 2, D) a +0 cloak of preservation (3, 3, D) a +6 demon whip (3, 4, D) a +3 demon trident of flaming (3, 5, D) the +6 broad axe of Arrival {distort, +Blink rElec rPois SInv} rElec: It insulates you from electricity. rPois: It protects you from poison SInv: It lets you see invisible. +Blink: It lets you blink. The Shining One disapproves of the use of such an item. (3, 9, D) a +0 robe (3, 10, D) a +0 spear a +0 robe (3, 11, D) a +0 troll leather armour a +0 dire flail a +0 dire flail (3, 12, D) 2 large rocks (3, 13, D) a +0 spear a +0 robe the ring "Posecrakoe" {rPois rC+} [ring of protection from cold] rC+: It protects you from cold. rPois: It protects you from poison (3, 14, D) a +0 giant club a +0 dire flail a potion of brilliance (3, 15, D) a +0 giant club a +0 ring mail (4, -17, D) +0 shadow dragon scales a shadow dragon corpse (4, 10, D) a +0 giant club a +0 giant club a +0 ring mail (4, 11, D) 6 large rocks (4, 12, D) a +0 troll leather armour a +0 whip a +0 robe the +3 mace of Bodily Humours {freeze, rElec rF- Will+ Dex+4} Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will+: It increases your willpower. (4, 13, D) a +0 ring mail (4, 14, D) a +0 giant club a +0 giant club a scroll of identify (5, 8, D) a +2 halberd of venom a +0 robe (5, 9, D) a +0 whip a +0 robe a book of Lightning (5, 10, D) a +0 dire flail a +0 dire flail a +0 leather armour (5, 11, D) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 mace (5, 12, D) a +0 troll leather armour a book of the Wilderness (5, 13, D) a +0 giant spiked club (still there?) a +0 giant club (still there?) the +5 hand axe "Fesun" {elec, Will+} (still there?) Will+: It increases your willpower. (5, 14, D) a talisman of death (5, 15, D) a +0 flail a +0 robe the +7 spear of Durable Purpose {speed, rElec MP-9 Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. MP-9: It affects your magic capacity (-9). (5, 22, D) a +2 falchion a +2 dagger (5, 31, D) a +0 whip 3 stones (6, 8, D) a +1 cloak (6, 9, D) a +0 whip a +0 robe (6, 10, D) a +0 giant club a +0 giant spiked club 2 stones (6, 12, D) 6 large rocks a +0 leather armour (6, 13, D) a +0 giant spiked club a wand of polymorph (6) (6, 14, D) a +0 troll leather armour 2 potions of curing (6, 22, D) a +2 quarterstaff a +2 trident (7, 9, D) a +0 troll leather armour a +0 club (7, 10, D) 10 large rocks (7, 11, D) a staff of fire (7, 12, D) an amulet of reflection (7, 13, D) a +0 troll leather armour a ring of willpower (7, 14, D) 4 large rocks (7, 22, D) a +2 mace a +2 hand axe (8, 5, D) a +1 short sword of protection (8, 9, D) a +0 troll leather armour 4 stones (8, 10, D) a +9 orcbow (unseen) (8, 11, D) a +0 troll leather armour (8, 12, D) a +0 flail a +0 robe 5 stones (8, 13, D) 4 stones (8, 14, D) a +0 troll leather armour (8, 15, D) a +3 flail (unseen) (8, 22, D) a +0 long sword a +0 cloak a +0 halberd (8, 27, D) a +0 quarterstaff of protection (8, 28, D) a +2 heavy hand axe (8, 29, D) a +1 long sword of flaming (8, 37, D) a +1 falchion of draining a +0 robe a +3 scimitar of freezing a +0 robe (8, 38, D) a +0 war axe a +0 robe a +0 spear a +0 animal skin a +0 mace (8, 40, D) a +0 dagger a +0 robe (9, 8, D) the +3 scimitar of Indomitability {drain, +Blink Will+} Will+: It increases your willpower. +Blink: It lets you blink. The Shining One disapproves of the use of such an item. (9, 10, D) a +0 giant club a +0 giant club (9, 11, D) a +0 troll leather armour (9, 12, D) a +0 morningstar of protection (9, 14, D) a +0 troll leather armour a +0 leather armour (9, 15, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (still there?) a +0 robe (still there?) a +0 whip (still there?) (9, 21, D) 3 atropa-tipped darts a +0 demon whip (9, 22, D) a +0 long sword a +0 cloak (9, 28, D) a +2 heavy trident (9, 29, D) a +2 dagger of draining (9, 30, D) a +2 plate armour (9, 39, D) a +0 halberd a +0 robe (10, 5, D) a granite talisman (11, -7, D) a staff of conjuration (11, 5, D) a staff of conjuration (11, 24, D) a +0 long sword a +0 chain mail a +0 war axe a +0 plate armour a +1 rapier of electrocution a +0 robe a +0 long sword a +0 chain mail a +1 war axe a +0 plate armour a +0 trident (12, -17, D) a +2 great sword of flaming (still there?) a fire giant corpse (still there?) (12, -7, D) the Handbook of Formation Spells Type Level a - Animate Armour Summoning/Earth 4 b - Summon Cactus Giant Summoning 6 c - Summon Horrible Things Summoning 8 (12, 2, D) a +0 mace (12, 24, D) a +2 great sword a +0 arbalest a +0 plate armour (13, 3, D) a datura-tipped dart (13, 5, D) a +0 long sword (14, -16, D) +0 storm dragon scales a storm dragon corpse (14, 5, D) a +2 morningstar of protection (14, 22, D) a +0 flail (15, -15, D) a +4 eveningstar a +0 plate armour the orb "Zariho" {*channel, SInv Earth} SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. a +0 rapier a +0 rapier a +0 leather armour an elf corpse (15, 16, D) a +0 dagger a +0 robe a +0 shortbow a +0 shortbow a +0 trident a +0 trident a +2 trident of venom a +0 robe a staff of death a +0 orcbow a +4 rapier of speed a +0 mace 4 boomerangs a +0 mace a +0 whip (16, -17, D) a +0 mace a yellow draconian corpse (16, 15, D) a +0 rapier a +0 ring mail a +0 club a +0 morningstar (17, 3, D) the +7 trident of Qoach {freeze, rPois rCorr Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. a +0 ring mail (17, 40, D) a +2 halberd of venom (unseen) (17, 41, D) a +4 quarterstaff of speed (unseen) (18, 37, D) a +5 ring mail (unseen) (18, 39, D) a +1 heavy broad axe (unseen) (18, 40, D) a +2 rapier of distortion (unseen) (18, 41, D) a +2 scimitar of flaming (unseen) (20, 13, D) a +0 spear (22, 17, D) a +5 great mace a +0 chain mail (23, 40, D) a +0 hand axe a +0 chain mail (24, -22, D) +0 pearl dragon scales a pearl dragon corpse (25, -13, D) a +2 vampiric demon whip a +0 robe a +0 arbalest a yaktaur corpse (skeletalised by now) (25, -12, D) a +0 arbalest (26, -11, D) a titan corpse (skeletalised by now) (26, 0, D) a +3 flail a +0 robe (26, 2, D) 2 atropa-tipped darts (26, 30, D) +0 steam dragon scales (27, -13, D) a +0 arbalest (27, -1, D) a +0 rapier a +0 ring mail (27, 1, D) a +0 longbow a +0 leather armour a +4 battleaxe a +0 chain mail a +0 short sword a +1 whip (27, 2, D) a +5 battleaxe a +0 chain mail (29, 1, D) a +0 scimitar a +4 battleaxe of freezing (29, 2, D) a +4 battleaxe a +0 chain mail (32, 5, D) a +0 rapier a +0 animal skin (32, 9, D) a +4 flail of venom a +0 robe a +0 buckler (34, 4, D) a +0 short sword a +0 short sword a +0 leather armour a +5 eudemon blade of holy wrath (34, 5, D) the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (34, 6, D) a +0 halberd a +0 robe (34, 41, D) a +0 giant club a +0 giant club (35, 32, D) a +0 spear (36, 19, D) a +0 heavy shortbow (36, 32, D) a +0 club a +0 leather armour (36, 33, D) 3 large rocks a +0 club a +0 whip (37, 17, D) a +0 hand axe a +0 robe a +0 whip a +0 robe (37, 34, D) an atropa-tipped dart (38, 0, D) a +0 short sword (38, 1, D) a +0 flail (38, 17, D) a +0 flail a +0 hand axe (38, 19, D) a +0 shortbow of flaming (unseen) (39, 0, D) +0 gold dragon scales (39, 17, D) a +0 short sword a +0 robe (39, 18, D) 2 curare-tipped darts (39, 25, D) a +0 flail a +0 robe (39, 31, D) a +4 battleaxe of electrocution a +0 scale mail (39, 33, D) a +0 dagger (41, 25, D) a +2 long sword of electrocution a +0 cloak (42, -7, D) a +0 hand axe (42, 22, D) a +0 spear a +0 robe (43, -9, D) a +0 arbalest a +0 halberd (43, -1, D) a +2 robe of resistance (43, 17, D) a +0 great sword a +0 chain mail a +0 dire flail a +0 plate armour a +2 dire flail of protection a +0 plate armour (43, 35, D) a +0 club a +0 robe (44, -7, D) a glowing shapeshifter skeleton a deep troll skeleton (44, 15, D) a +2 rapier of freezing a +2 rapier of freezing a +0 leather armour (44, 16, D) +4 fire dragon scales {Xtahua} (45, 18, D) a +2 heavy spear (unseen) (45, 19, D) a +3 arbalest (unseen) (45, 25, D) a +5 dire flail (unseen) (45, 26, D) a +5 broad axe of flaming (unseen) (46, 18, D) a +5 quick blade (unseen) (46, 19, D) a +3 great sword (unseen) (46, 25, D) a +0 broad axe (46, 26, D) a +3 double sword (unseen) (47, 11, D) a dart of dispersal (47, 12, D) a +0 great sword of flaming (unseen) (47, 15, D) a +4 demon blade a +0 chain mail (47, 16, D) a +0 trident (47, 25, D) a +4 shortbow of flaming (unseen) (47, 26, D) a +3 arbalest (unseen) (48, 11, D) a +0 long sword a +0 dire flail (48, 12, D) a +2 heavy long sword +0 shadow dragon scales a +0 scimitar (48, 16, D) a +0 battleaxe a +0 chain mail (48, 25, D) a +5 quick blade (unseen) (48, 26, D) a +3 glaive (unseen) (49, 11, D) a +0 short sword a +0 cloak (50, 25, D) the +11 mace of Ufoa {heavy, Dex+4} Dex+4: It affects your dexterity (+4). (50, 26, D) a +4 shortbow of freezing (51, 25, D) a +4 dagger of venom (51, 36, D) a +0 mace (51, 37, D) a +4 dagger of freezing (unseen) (52, 18, D) a +5 broad axe (unseen) (52, 19, D) a +0 quarterstaff (53, -3, D) a +9 great mace of protection (unseen) (53, 16, D) a +4 chain mail a +0 pair of gloves a +2 plate armour a +0 buckler a +0 scale mail (53, 18, D) a +3 great sword (unseen) (53, 19, D) a +5 dire flail (unseen) (53, 21, D) a +0 glaive (53, 23, D) a +0 glaive a +0 robe (53, 36, D) a +0 rapier (53, 37, D) a +0 scale mail (53, 39, D) a +0 dagger (53, 40, D) a +0 ring mail (53, 41, D) a +0 hand axe (54, -14, D) a +0 morningstar of venom (still there?) a +4 chain mail of poison resistance (still there?) a +0 tower shield (still there?) (54, 15, D) a +3 battleaxe of freezing a +0 plate armour (54, 16, D) a +0 great mace a +0 plate armour (54, 22, D) a +1 war axe a +0 chain mail a +0 long sword a +0 chain mail a +0 chain mail a +0 long sword a +0 kite shield (54, 40, D) a staff of conjuration (55, -23, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (55, -5, D) +5 swamp dragon scales (55, -4, D) a +4 robe of resistance (55, -2, D) a +7 heavy longbow (55, -1, D) a +5 tower shield (55, 2, D) the ring of Guleponi {+Blink rCorr Int+6 Dex+3} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (55, 3, D) the ring of Boeroix {Fire *Corrode rElec rN+++ Stlth+} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (55, 11, D) a +2 hat (55, 12, D) the +0 pair of boots of Boredom {rN+} rN+: It protects you from negative energy. (55, 23, D) a +0 long sword a +0 robe (56, -24, D) a ring of protection from cold an amulet of faith a ring of resist corrosion a +4 ring of protection a ring of protection from fire a ring of positive energy a +6 ring of dexterity a +6 ring of dexterity a +1 dagger of venom (56, -23, D) the +5 robe of Fallacy {^Contam rElec rN+ Regen+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. (56, -22, D) a +0 pair of boots of stealth (unseen) (56, -21, D) a +0 dagger (56, 2, D) the ring of Mirth {Fire rElec rPois Int-2} [ring of fire] Fire: It enhances your fire magic. Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison (56, 3, D) the ring of the Tempest {rPois rF+ MP+9 Dex+7 Slay-3} [ring of magical power] Dex+7: It affects your dexterity (+7). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rF+: It protects you from fire. rPois: It protects you from poison MP+9: It affects your magic capacity (+9). (56, 11, D) the +2 pair of gloves of Greed {rN+} rN+: It protects you from negative energy. (56, 12, D) +12 storm dragon scales (57, -22, D) a ring of poison resistance (57, 2, D) the ring "Goxt" {rN+ AC+4 SInv} [ring of protection] AC+4: It affects your AC (+4). rN+: It protects you from negative energy. SInv: It lets you see invisible. (57, 3, D) the ring of Duycavirph {rN+ SInv} [ring of positive energy] rN+: It protects you from negative energy. SInv: It lets you see invisible. (57, 11, D) a +2 helmet of see invisible (57, 12, D) +10 fire dragon scales (57, 29, D) the ring "Durhiam" {AC+6 Str+4} [ring of protection] AC+6: It affects your AC (+6). Str+4: It affects your strength (+4). (57, 30, D) the ring of Gaul {rF+ rC+ Str-4 Int+8 Dex+6} [ring of protection from fire] Str-4: It affects your strength (-4). Int+8: It affects your intelligence (+8). Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rC+: It protects you from cold. (57, 31, D) the amulet of Cockait {Faith rPois} [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison (57, 32, D) the ring "Rysesi" {rC- MP+9 Dex+5 Slay+3} [ring of magical power] Dex+5: It affects your dexterity (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). (57, 33, D) the ring of Esuis {Fly rCorr Slay+5} [ring of slaying] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (58, -23, D) a +0 sling (58, -14, D) a +2 great sword of protection a +0 plate armour +0 storm dragon scales (58, -13, D) a +0 short sword (58, -8, D) +8 acid dragon scales (58, 2, D) a +6 ring of protection (58, 3, D) the ring of Jyitad {rElec rC- Int+7 Dex+6} [ring of dexterity] Int+7: It affects your intelligence (+7). Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (58, 11, D) +10 ice dragon scales (58, 12, D) +10 fire dragon scales (58, 17, D) a +1 demon trident of flaming +0 fire dragon scales (58, 18, D) a +0 long sword (58, 29, D) the ring "Varhu" {rPois Str+2 Dex+5 SInv} [ring of poison resistance] Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). rPois: It protects you from poison SInv: It lets you see invisible. (58, 30, D) an amulet of the acrobat a +0 tower shield of fire resistance a ring of ice the +3 crystal plate armour of the Poles {Int+5} Int+5: It affects your intelligence (+5). a +1 pair of boots a +0 helmet a +3 ring of evasion a +3 ring of strength (58, 31, D) the amulet of the Prince of Darkness {RegenMP Dex+3} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). (58, 32, D) a +6 ring of strength (59, -24, D) a +0 kite shield (59, -23, D) the ring of Cediuh {rPois Int+3} [ring of poison resistance] Int+3: It affects your intelligence (+3). rPois: It protects you from poison (59, -14, D) 4 large rocks a +0 flail a +0 robe (59, -9, D) +9 swamp dragon scales (59, -8, D) the amulet of Xok Guy {RegenMP rElec rPois} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. rElec: It insulates you from electricity. rPois: It protects you from poison (59, -7, D) the +7 great sword of Trauma {heavy, rPois rF++ rCorr} rF++: It greatly protects you from fire. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (unseen) (59, 29, D) the ring of Ilerch {^Drain rPois rC+++} [ring of poison resistance] rC+++: It renders you almost immune to cold. rPois: It protects you from poison ^Drain: It drains your maximum health when unequipped. (59, 31, D) the ring of Racromm {+Blink Int+2 Dex+2 Slay+5} [ring of slaying] Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). +Blink: It lets you blink. (59, 32, D) the ring of Vaukk {Ice rElec Str-3 Int+2} [ring of ice] Ice: It enhances your ice magic. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (59, 40, D) Dispater's Lectures on Sidekicks Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Malign Gateway Summoning/Translocation 7 c - Dragon's Call Summoning 9 (60, -24, D) a staff of alchemy (unseen) (60, -23, D) 6 stones (60, -22, D) a +0 cloak (60, -21, D) a +0 ring mail (60, -10, D) the ring "Sainocia" {rC+ MP+9} [ring of magical power] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). (60, -9, D) the amulet "Qesom" {Spirit rPois rCorr Int-5 Dex+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (60, -8, D) a +2 helmet of intelligence (60, -7, D) the ring "Seapt" {rN++ rCorr Str+6 Int+3} [ring of strength] Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (60, -6, D) +8 acid dragon scales (60, 11, D) the +5 triple sword of Inflation {freeze, rPois} rPois: It protects you from poison (60, 12, D) a +7 triple crossbow of flaming (60, 29, D) the ring "Coud Qeg" {rC+ Int+5 Dex+6} [ring of dexterity] Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. (60, 31, D) the amulet "Wugois" {RegenMP Dex+3} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). (61, -24, D) a staff of cold (unseen) (61, -23, D) a +0 robe (61, -22, D) a +2 giant spiked club (61, -21, D) a staff of earth (61, -11, D) the +7 great mace "Ibulahub" {flame, *Corrode Str+2 Int+7} Str+2: It affects your strength (+2). Int+7: It affects your intelligence (+7). *Corrode: It may corrode you when you take damage. (unseen) (61, -10, D) the ring of the Sun {Fly Will++ Int-4 Slay+2 SInv} [ring of flight] Int-4: It affects your intelligence (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Will++: It greatly increases your willpower. SInv: It lets you see invisible. Fly: It grants you flight. (61, -9, D) the ring "Vyzuob" {rN+ Dex-4 Slay+5} [ring of positive energy] Dex-4: It affects your dexterity (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rN+: It protects you from negative energy. (61, -7, D) the amulet of Wonder {Faith rCorr MP-9 Int+5 Dex-5} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). MP-9: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. (61, -6, D) a +2 pair of boots of stealth (61, -5, D) +8 acid dragon scales (61, 11, D) a +9 spectral giant spiked club (61, 12, D) the +9 demon blade "Eschoel" {freeze, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. The Shining One disapproves of the use of such an item. (61, 29, D) a +5 ring of slaying (61, 31, D) the ring "Ytur" {rPois rF+++ rN+ Str-3 Int+3} [ring of poison resistance] Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). rF+++: It renders you almost immune to fire. rPois: It protects you from poison rN+: It protects you from negative energy. (62, -23, D) a +1 ring mail of willpower (62, -22, D) a +6 ring of intelligence (62, -21, D) a +1 trident of venom (62, -10, D) the +7 executioner's axe of Ysuppigg {antimagic, +Blink rC+} rC+: It protects you from cold. +Blink: It lets you blink. (62, -9, D) a +2 hat of see invisible (unseen) (62, -8, D) the ring "Far Urolua" {rPois MP+9 Str+2} [ring of magical power] Str+2: It affects your strength (+2). rPois: It protects you from poison MP+9: It affects your magic capacity (+9). (unseen) (62, -7, D) the amulet of the Fresh God {RegenMP rN+++ MP+9 Int-3 Slay-6} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Int-3: It affects your intelligence (-3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rN+++: It renders you almost immune to negative energy. MP+9: It affects your magic capacity (+9). (62, -6, D) a +9 lajatang of electrocution (62, 11, D) the +7 giant spiked club "Zefimnui" {venom, rCorr Int-5 Dex+3} Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (62, 12, D) a +7 triple sword of freezing (62, 29, D) the ring "Kekhemurch" {rPois rC- rN++ Dex+3} [ring of poison resistance] Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. rPois: It protects you from poison rN++: It greatly protects you from negative energy. (62, 30, D) an amulet of regeneration (63, -24, D) 2 stones (63, -23, D) a flux talisman (63, -21, D) 5 stones (63, -9, D) the ring of the Catamount {Fly rElec rN++ Str+3 Int-4} [ring of flight] Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Fly: It grants you flight. (63, -8, D) the +7 lajatang of the Fortune-Teller {distort, rC+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. The Shining One disapproves of the use of such an item. (63, -7, D) the ring of Miveuwn {^Contam AC+4 Str+2 Dex+3} [ring of protection] AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). ^Contam: It causes magical contamination when unequipped. (63, 11, D) a +7 heavy longbow (unseen) (63, 12, D) the +9 demon blade of Vigurig {venom, +Blink Str+3 Int-3 Dex+3} Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). +Blink: It lets you blink. The Shining One disapproves of the use of such an item. (63, 22, D) a +0 arbalest a +0 war axe a +0 chain mail a +0 spear a +0 robe a +0 short sword a +0 rapier a +0 rapier a +0 leather armour (63, 29, D) the ring of Koicuseb {rC+ Int+3} [ring of protection from cold] Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (63, 30, D) the amulet of Jautosisch {Spirit Fly rPois rC- rN+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC-: It makes you vulnerable to cold. rPois: It protects you from poison rN+: It protects you from negative energy. Fly: It grants you flight. (64, -24, D) a +0 dagger (64, -21, D) a +0 ring mail (64, -8, D) the amulet "Voppij" {Regen+ rCorr Str+2 Stlth+} [amulet of regeneration] Str+2: It affects your strength (+2). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (64, 8, D) a +0 scimitar (64, 18, D) a +5 plate armour (unseen) (64, 19, D) a +1 helmet (64, 29, D) a +5 ring of slaying (65, -24, D) the +0 pair of boots of Indemnity {-Cast rElec Stlth+} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. Stlth+: It makes you more stealthy. (65, -23, D) a +2 trident of freezing (65, -22, D) a +0 trident (65, 4, D) a +1 long sword of electrocution (unseen) (65, 5, D) a +0 great sword of flaming a +0 demon whip (65, 6, D) a +0 long sword a +0 cloak of willpower +0 fire dragon scales a +1 flail of protection a +3 lajatang of speed a +0 robe (65, 18, D) a +0 robe (65, 19, D) +2 acid dragon scales (65, 29, D) the ring of Becox {Fire Will+ Str+3} [ring of fire] Fire: It enhances your fire magic. Str+3: It affects your strength (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. (66, -6, D) a +0 demon whip (66, 26, D) a +0 plate armour of cold resistance (unseen) (67, -23, D) 8 stones (67, -22, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (67, -21, D) a scroll of enchant armour the amulet "Urecs" {RegenMP Will+} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Will+: It increases your willpower. (67, -11, D) a +0 dagger a +0 cloak (67, 12, D) a +3 great mace of flaming (still there?) a +0 chain mail (still there?) (67, 16, D) a +0 quarterstaff a +0 sling a +0 leather armour (67, 25, D) a +2 leather armour of poison resistance (68, -23, D) the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. (68, 10, D) a +0 dagger a +0 robe (68, 11, D) a +0 arbalest a +3 heavy great sword a +0 plate armour (68, 12, D) a +0 long sword (69, -24, D) the ring "Begarabye" {rC+ Str+3} [ring of protection from cold] Str+3: It affects your strength (+3). rC+: It protects you from cold. (69, -23, D) a staff of cold (unseen) (69, 11, D) a +0 longbow a +0 leather armour (69, 25, D) +4 fire dragon scales (69, 26, D) a +5 plate armour (70, -24, D) 5 stones (70, -23, D) 3 stones (70, -22, D) a +1 ring mail of fire resistance (70, -21, D) 3 stones (70, -20, D) +0 fire dragon scales (70, -13, D) a +11 club of flaming +0 fire dragon scales a +0 rapier a +0 rapier a +0 leather armour (70, -10, D) a +1 whip of holy wrath a +0 robe (70, 12, D) a +4 demon trident (still there?) a +0 chain mail (still there?) (70, 25, D) a +7 scale mail (71, -21, D) a potion of lignification (71, -19, D) +0 fire dragon scales (71, -12, D) a +5 eudemon blade of holy wrath a +0 tower shield (71, 18, D) a +1 helmet (71, 19, D) a +6 chain mail (unseen) (71, 25, D) a +6 chain mail (71, 26, D) +4 ice dragon scales (72, -23, D) a +5 heavy falchion (unseen) (72, -22, D) a +0 hand cannon of freezing (72, -21, D) a scroll of poison (72, -18, D) +0 shadow dragon scales (72, 18, D) a +6 chain mail (unseen) (72, 19, D) a +4 ring mail (unseen) (72, 25, D) a +5 plate armour (unseen) (73, -21, D) a ring of protection from cold (73, -18, D) +0 swamp dragon scales (73, -1, D) +0 ice dragon scales a +2 whip a +3 demon whip of draining 8 large rocks the +9 demon blade of Edeteg {drain, rC+ Str+7} Str+7: It affects your strength (+7). rC+: It protects you from cold. The Shining One disapproves of the use of such an item. (73, 15, D) a +0 club a +0 robe (73, 16, D) a +0 hand axe (73, 30, D) a +0 mace (73, 40, D) a staff of cold (74, -19, D) +0 swamp dragon scales (74, -18, D) +0 swamp dragon scales +0 shadow dragon scales (74, 17, D) a +0 robe (74, 18, D) a staff of alchemy (74, 23, D) a boomerang a +0 long sword (74, 24, D) a +0 long sword a +0 chain mail (75, -18, D) +0 fire dragon scales (75, -17, D) +0 ice dragon scales +0 ice dragon scales +0 fire dragon scales +0 shadow dragon scales +0 swamp dragon scales +0 ice dragon scales +0 gold dragon scales +0 swamp dragon scales +0 fire dragon scales +0 fire dragon scales +0 ice dragon scales quicksilver dragon scales +0 ice dragon scales +0 ice dragon scales +0 gold dragon scales +0 fire dragon scales (75, -16, D) +0 gold dragon scales (75, -12, D) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC+5: It affects your AC (+5). *Corrode: It may corrode you when you take damage. The Shining One disapproves of the use of such an item. (75, -10, D) quicksilver dragon scales (75, 2, D) a +0 cloak a +0 dagger (75, 4, D) the horn of Geryon (75, 11, D) a +0 rapier a +0 rapier a +0 leather armour (75, 18, D) a +0 long sword a +0 leather armour a +0 spear (75, 23, D) a +0 dagger (75, 24, D) a +0 short sword a +0 chain mail