Seeded DCSS version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 1711760894999783394 (custom seed) 56 DispaterIsMyDaddy the Conjurer (level 3, -8/19 HPs) Began as a Tengu Conjurer on Dec 8, 2025. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:04:36 (2204 turns). DispaterIsMyDaddy the Conjurer (Tengu Conjurer) Turns: 2204, Time: 00:04:36 Health: -8/19 AC: 2 Str: 7 XL: 3 Next: 95% Magic: 10/17 EV: 11 Int: 20 God: Gold: 137 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (100%) d - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) c - scarf {+Inv} rCorr + (50%) (no gloves) SInv . (no amulet) Will ..... f - ring of resist corrosion Stlth ++ g - ring of magical power HPRegen 0.23/turn MPRegen 0.15/turn %: acrobat @: attractive A: beak, talons 3, acrobatic a: Convert to Beogh (0%), Evoke Invisibility (28%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons b - a +0 hand axe Armour a - a +0 robe (worn) c - a scarf of invisibility (worn) e - a +0 tower shield Magical Staves d - a staff of alchemy (weapon) Jewellery f - a ring of resist corrosion (worn) g - a ring of magical power (worn) Scrolls c - a scroll of poison {unknown} e - 2 scrolls of identify {unknown} h - a scroll of immolation {unknown} j - a scroll of teleportation {unknown} l - a scroll of vulnerability {unknown} m - a scroll of fear {unknown} Potions g - 3 potions of magic A - 2 potions of attraction f - a potion of brilliance {unknown} k - a potion of enlightenment {unknown} n - a potion of moonshine {unknown} o - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.3 Spellcasting - Level 6.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 20% 1d1 14% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Brom's Barrelling Bould Conj/Erth 15% 2d5 36% 4 Fulminant Prism Conj/Alch 11% 3d9 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Passwall Erth 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Martyr's Knell Necr/Summ 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You focus your ray upon the orc. The searing ray misses the orc. (Press . to maintain the ray.) The searing ray misses the orc. The searing ray hits the orc. The orc is severely wounded. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You encounter an orc. It is wielding a +0 short sword. The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is almost dead. You finish channelling your searing ray. The hobgoblin shouts! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) You aren't carrying any items that you can evoke. Unknown command. It was a potion of attraction. You feel attractive to monsters. d -> A - 2 potions of attraction The orc is attracted toward you. The orc priest is attracted toward you. The hobgoblin is attracted toward you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (translocational energy, almost dead, 79% to hit) You focus your ray upon the orc. The searing ray misses the orc. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc closely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #..#########..... ..#...##.......#### #.#.#....####### #§#.###### #.#.#### #.#....# #§####.## ##.###g#.....# #..o)oo@.....# ...#######...# #...# #P..# '...# .#...# .ß#...# # #...# You could see an orc priest, an orc and a hobgoblin. Vanquished Creatures An adder (D:2) 4 dart slugs A ribbon worm (D:2) 2 orcs (D:3) 2 hobgoblins A quokka (D:1) 4 ball pythons 8 bats 5 endoplasms A frilled lizard (D:3) 7 goblins 3 kobolds 6 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DispaterIsMyDaddy the Tengu Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 205 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 372 | D:1 | Reached skill level 6 in Conjurations 945 | D:2 | Found an iron altar of Okawaru. 1050 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/7 1442 | D:2 | Learned a level 2 spell: Searing Ray 2204 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, minmay_cupped D:2: layout_loops_ring, basic_altar D:3: layout_basic, dreamdust_ecumenical_altar_sealed_demon, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.0 Spellcasting | 3 | 3.3 Dodging | | 2.1 Stealth | | 2.0 Action || total ---------------------------++------- Cast: Magic Dart || 78 Searing Ray || 3 Drink: Attraction || 1 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2202 | 2165 | 37 | 166 | 1768 | 3 | 734.0 | Dungeon | 2202 | 2165 | 37 | 166 | 1768 | 3 | 734.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 958 daAuts D:1: 943 daAuts D:3: 301 daAuts