Dungeon Crawl Stone Soup version 0.34-a0-1975-g332d4de64d (webtiles) character file. Game seed: 8761801519742420090 94 DispaterIsMyDaddy the Ducker (level 4, -1/31 HPs) Began as a Merfolk Gladiator on Jan 8, 2026. Was an Initiate of Okawaru. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:38 (1470 turns). DispaterIsMyDaddy the Ducker (Merfolk Gladiator) Turns: 1470, Time: 00:03:38 Health: -1/31 AC: 4 Str: 18 XL: 4 Next: 63% Magic: 4/4 EV: 18 Int: 9 God: Okawaru [......] Gold: 79 SH: 0 Dex: 19 Spells: 3/3 levels left rFire + . . (50%) a - +0 long sword rCold + . . (50%) (no offhand) rNeg . . . (100%) j - +1 leather armour "Istry" {Harm Int+3 Dex+3} rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - ring of poison resistance HPRegen 0.25/turn f - +5 ring of evasion MPRegen 0.09/turn %: harm (+30% outgoing, +20% incoming) @: confused, brilliant, resistant, vertiginous, very quick A: nimble swimmer 2, mertail, horns 1, frail 1, strong 1 a: Renounce Religion (0%) You were on level 3 of the Dungeon. You worshipped Okawaru. Okawaru was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet j - the +1 leather armour "Istry" (worn) {Harm Int+3 Dex+3} (You took it off a hobgoblin on level 2 of the Dungeon) Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Jewellery f - a +5 ring of evasion (worn) g - a ring of poison resistance (worn) h - a +6 ring of strength i - a ring of willpower Wands a - a wand of flame (10) Scrolls c - a scroll of butterflies {unknown} e - a scroll of silence {unknown} h - a scroll of revelation {unknown} m - a scroll of fog {unknown} n - a scroll of enchant armour {unknown} o - a scroll of identify {unknown} q - a scroll of blinking {unknown} u - a scroll of fear {unknown} v - a scroll of teleportation {unknown} Potions f - a potion of moonshine b - a potion of brilliance Baubles g - 3 flux baubles Skills: + Level 3.1 Fighting * Level 4.6 Long Blades - Level 2.0 Throwing + Level 4.9 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 73% 2 Sublimation of Blood Necr 0% N/A 73% 2 Fugue of the Fallen Necr 0% N/A 90% 3 Detonation Catalyst Fire/Alch 0% 2d5 100% 5 Tukima's Dance Hex Unusable N/A N/A 3 Forge Lightning Spire Air/Frge Unusable 3d4 N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru The Shining One Innate Abilities, Weirdness & Mutations You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. You have a pair of small horns on your head. You are frail. (-10% HP) You are strong. (Str +4, Int/Dex -1) Message History You hear some strange, mumbled words. You are more confused. The adder bites you but does no damage. Okay, then. Unknown command. You miss something. Your headbutt misses something. Your tail-slap misses something. The orc closely misses you. The orc splashes around in the water. x2; The adder misses you. Something hits you. The adder bites you but does no damage. You hear some strange, mumbled words. You are more confused. You barely miss the adder. Your headbutt misses the adder. You feel less invigorated. Something hits you. You hear a splashing noise. x3 The adder closely misses you. The orc misses you. Something hits you but does no damage. The adder closely misses you. You hit the orc but do no damage. The orc barely misses you. The adder completely misses you. You hear a splashing noise. x2 The orc hits you with a +0 short sword. Something barely misses you. The adder completely misses you. You completely miss something. Your headbutt misses something. Something hits you. The adder bites you. The orc misses you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You hit the orc. The orc is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Something hits you. You die... #........# .. #........# ...... #........# ...... #........# #...... #........###....... #.........#........ #........oK........ #######.~≈{S~....#. #.≈{@~≈...... #.~≈o≈~.....) ##[≈~≈~≈.#.... #..~≈)≈†...... #....?†....... #.#....(...... #.###.##.#.... ###### #......#.#.... #<...# ######..)..##### You could see an adder, 2 orcs and a kobold. Vanquished Creatures A clockroach (D:3) 3 adders A dart slug (D:2) 2 orcs (D:3) A ribbon worm (D:2) 6 hobgoblins 2 quokkas (D:1) 2 ball pythons 6 bats 5 endoplasms 2 frilled lizards (D:2) 6 goblins 4 kobolds 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DispaterIsMyDaddy the Merfolk Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 90 | D:1 | Reached XP level 2. HP: 18/23 MP: 2/2 826 | D:2 | Reached XP level 3. HP: 25/28 MP: 3/3 968 | D:2 | Identified the +1 leather armour "Istry" {Harm Int+3 Dex+3} 1365 | D:3 | Found an iron altar of Okawaru. 1387 | D:3 | Became a worshipper of Warmaster Okawaru 1405 | D:3 | Found a glowing golden altar of the Shining One. 1415 | D:3 | Reached XP level 4. HP: 29/35 MP: 4/4 1459 | D:3 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1459 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1459 | D:3 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 1470 | D:3 | HP: 1/31 [orc/+0 short sword (1)] 1470 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_ring, minmay_hexomino_r4 D:2: layout_loops_ring, minmay_surrounded D:3: layout_basic, nicolae_uskayaw_en_pointe, old_standard_altar, nicolae_overflow_some_kind_of_shallow_water_thing, minmay_starry_boxes Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.6 Fighting | 3 | 3.1 Throwing | | 2.0 Dodging | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 92 | 26 || 118 Melee: Long sword | 92 | 26 || 118 Tailslap | 1 | 2 || 3 Drink: Brilliance | | 1 || 1 Ambrosia | | 1 || 1 Moonshine | | 1 || 1 Mutation | | 1 || 1 Resistance | | 1 || 1 Stab: Sleeping | 5 | || 5 Distracted | 1 | || 1 Armour: Leather armour | 42 | 37 || 79 Dodge: Dodged | 100 | 58 || 158 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1489 | 1483 | 6 | 0 | 1096 | 3 | 496.3 | Dungeon | 1489 | 1483 | 6 | 0 | 1096 | 3 | 496.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 719 daAuts D:2: 644 daAuts D:3: 126 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Okawaru | 0 | 14041 | 15 | 5 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Okawaru Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 5 | 1 || 6 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 2 | 6 || 8 ----------------------+-------+-------++-------