DispaterIsMyDaddy Level 1 of the Dungeon [Shop] Tulat's Weapon Emporium a +0 quarterstaff (65 gold) a +0 quarterstaff (65 gold) a +0 short sword (39 gold) a +1 sling of freezing (126 gold) a +4 rapier of distortion (464 gold) a +0 short sword (39 gold) a +0 spear (39 gold) a +0 short sword (39 gold) a +1 vampiric war axe (227 gold) [Shop] Uschaloho's General Store a lightning rod (4/4) (440 gold) a phantom mirror (440 gold) a scroll of brand weapon (104 gold) a +0 pair of boots (49 gold) a scroll of enchant weapon (82 gold) a phantom mirror (440 gold) [Shop] Vouhoggor's Antique Weapon Boutique a +2 heavy war axe (384 gold) a +1 dagger of venom (197 gold) a +0 hand axe (63 gold) a +0 falchion (63 gold) a +0 rapier (115 gold) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (2284 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 club (10 gold) a +0 dagger (42 gold) [Shop] Ydapum's Book Shop a parchment of Vhi's Electric Charge (143 gold) a parchment of Forge Lightning Spire (143 gold) a parchment of Kiss of Death (44 gold) a parchment of Confusing Touch (96 gold) a parchment of Summon Seismosaurus Egg (143 gold) a parchment of Silence (202 gold) a parchment of Summon Small Mammal (44 gold) a parchment of Shatter (572 gold) (0, 0, D:1) a +0 club a +0 dagger (4, 5, D:1) a bat corpse (skeletalised by now) (7, 22, D:1) a rat corpse (skeletalised by now) (10, 26, D:1) a hobgoblin corpse (skeletalised by now) (11, 5, D:1) a +0 club (12, 14, D:1) a +0 club (23, -22, D:1) a +0 hand axe (26, -14, D:1) a frilled lizard skeleton (26, 2, D:1) a +0 whip (28, 3, D:1) a +0 whip 3 stones (30, -5, D:1) a jackal corpse (skeletalised by now) (30, -4, D:1) a jackal corpse (skeletalised by now) (37, 24, D:1) a human skeleton (39, 21, D:1) a +0 club (48, -15, D:1) a +0 dagger (49, 16, D:1) a bat skeleton (53, 9, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Gublyat's Assorted Antiques the +3 arbalest of Liank {holy, rC++ rCorr Int+3 Dex+3} (1708 gold) rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Yredelemnul disapproves of the use of such an item. the +9 quarterstaff of Wyrd {rebuke, rC+ Int+3 Dex+2} (1788 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a potion of enlightenment (120 gold) a wand of roots (4) (230 gold) a +0 leather armour (48 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (2, -22, D:2) a +0 club (2, 5, D:2) a +0 club (6, -6, D:2) a ball python corpse (skeletalised by now) (7, -6, D:2) an adder corpse (skeletalised by now) (10, -18, D:2) a +0 club a kobold corpse (skeletalised by now) (18, 2, D:2) a +0 dagger (24, -31, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, -31, D:2) a hobgoblin corpse (skeletalised by now) (29, -9, D:2) a +0 club (31, -6, D:2) a rat corpse (skeletalised by now) (35, -28, D:2) a rat corpse (skeletalised by now) (37, -31, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -10, D:3) a +0 hand axe (17, -31, D:3) a +0 robe (20, -14, D:3) a +0 giant club (20, -2, D:3) a +0 dagger (26, -15, D:3) an adder skeleton (29, -20, D:3) 6 poisoned darts (41, -23, D:3) a bat corpse (skeletalised by now) (46, -36, D:3) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (53, -31, D:3) a hobgoblin skeleton (53, -21, D:3) a +0 hand axe (59, -32, D:3) a frilled lizard skeleton Level 4 of the Dungeon (0, 41, D:4) a +2 trident of flaming (5, 4, D:4) a +0 whip a +0 chain mail (6, 16, D:4) a +0 club (7, 17, D:4) a +0 flail (15, -15, D:4) a +0 hand axe of freezing (18, 15, D:4) a +0 club a +0 sling (19, 2, D:4) a +0 dagger (19, 17, D:4) a +0 dagger (29, 12, D:4) a +0 mace (30, -2, D:4) a +0 robe (31, 34, D:4) a +0 club (35, 15, D:4) a +0 dagger (42, -2, D:4) a +0 helmet (42, 21, D:4) a +0 club (42, 23, D:4) a +0 dagger (43, 15, D:4) a +0 dagger a +0 sling a +0 dagger (43, 21, D:4) a +0 club a +0 animal skin a +0 helmet (43, 23, D:4) a +0 club a +0 sling a +0 club a goblin corpse (skeletalised by now) (44, 15, D:4) a +0 club (44, 18, D:4) a +0 dagger of speed (49, 12, D:4) a +0 ring mail (64, 23, D:4) a +0 scimitar Level 5 of the Dungeon [Shop] Peshohor's Self-Published Books the Almanac of the Ennead (1051 gold) Spells Type Level a - Sandblast Earth 1 b - Soul Splinter Necromancy 1 c - Swiftness Air 3 d - Hailstorm Conjuration/Ice 3 e - Fugue of the Fallen Necromancy 3 f - Irradiate Conjuration/Alchemy 5 g - Starburst Conjuration/Fire 6 h - Dispersal Translocation 6 Hetutz's Atlas of Terraforming (1268 gold) Spells Type Level a - Frozen Ramparts Ice 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Lee's Rapid Deconstruction Earth 5 d - Summon Forest Summoning/Translocation 5 e - Eringya's Noxious Bog Alchemy 6 f - Shatter Earth 9 the Tome of Optical Phenomena (441 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Gloom Hexes/Necromancy 3 c - Olgreb's Toxic Radiance Alchemy 4 d - Fulminant Prism Conjuration/Alchemy 4 Kikubaaqudgha's Folio of Eternal Blood (169 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Vampiric Draining Necromancy 3 Okawaru's Cyclopedia of Honourable Companions (851 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Fulminant Prism Conjuration/Alchemy 4 c - Iskenderun's Battlesphere Conjuration/Forgecraft 4 d - Conjure Ball Lightning Conjuration/Air 6 e - Orb of Destruction Conjuration 7 the Compilation of Ultimate Ambition (2329 gold) Spells Type Level a - Chain Lightning Conjuration/Air 9 b - Fire Storm Conjuration/Fire 9 c - Shatter Earth 9 d - Platinum Paragon Forgecraft 9 e - Polar Vortex Ice 9 f - Death's Door Necromancy 9 g - Dragon's Call Summoning 9 the Book of Legendary Spells, Part XIV (1377 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Ozocubu's Armour Ice 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Passage of Golubria Translocation 4 e - Alistair's Intoxication Alchemy 5 f - Nazja's Percussive Tempering Forgecraft 5 g - Borgnjor's Vile Clutch Necromancy/Earth 5 h - Maxwell's Capacitive Coupling Air 8 the Compilation of Modern Magic, Vol. 30 (772 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Momentum Strike Conjuration/Translocation 2 c - Volatile Blastmotes Fire/Translocation 3 d - Vhi's Electric Charge Translocation/Air 4 e - Arcjolt Conjuration/Air 5 f - Plasma Beam Fire/Air 6 (0, 0, D:5) a +0 halberd (2, -5, D:5) a +0 club (4, 19, D:5) a +0 war axe (5, 5, D:5) a +0 short sword (5, 6, D:5) a +0 dagger a +0 robe (6, 5, D:5) a +0 club (6, 21, D:5) a staff of necromancy (9, -9, D:5) a +0 spear a +0 dagger (9, 19, D:5) a +0 giant club (9, 20, D:5) a +0 whip (10, -8, D:5) a +0 dagger 3 stones (10, 19, D:5) a +0 spear (10, 20, D:5) a +0 club (11, -8, D:5) a +0 whip (12, -9, D:5) a +0 club (13, -8, D:5) a +0 halberd (15, 19, D:5) a hound skeleton (22, 22, D:5) a +0 lajatang (30, 2, D:5) a +0 dagger a +0 robe (30, 3, D:5) a +0 mace (31, 2, D:5) a +1 dagger of flaming a +0 robe (32, 2, D:5) a +0 club (33, 2, D:5) a +0 dagger Level 6 of the Dungeon (20, 0, D:6) a +0 hand axe (38, -3, D:6) a +0 mace a +0 robe (38, -2, D:6) a +0 long sword a +0 robe (39, -3, D:6) a +0 great sword a +0 robe (43, -3, D:6) a +0 club (44, -4, D:6) a +0 short sword a curare-tipped dart (45, -5, D:6) a +0 giant club (45, -4, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (12, 22, D:7) 6 curare-tipped darts (24, 22, D:7) a +0 whip (24, 23, D:7) a +0 short sword 4 stones (25, 23, D:7) a +0 short sword 2 poisoned darts (26, 24, D:7) a +0 whip (31, 2, D:7) a +0 war axe (40, 9, D:7) a +0 giant club (42, 22, D:7) a +0 whip of venom (51, 19, D:7) a +0 flail (58, 23, D:7) a +3 long sword of freezing a +0 robe (61, 21, D:7) a +3 dire flail a +0 robe a +2 mace a +0 robe a +1 short sword a +0 robe a +4 spear a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 giant spiked club (3, -24, D:8) a +0 war axe (5, -33, D:8) a +0 whip (5, -32, D:8) a +0 flail (5, -31, D:8) a +0 whip a +0 robe (5, -30, D:8) a +0 whip (6, -33, D:8) a +0 club (6, -32, D:8) a +0 flail 2 boomerangs (6, -30, D:8) a +0 dagger a +0 robe (7, -29, D:8) a +0 dagger a +0 leather armour (8, -29, D:8) a +0 flail (14, -30, D:8) a +0 dagger (20, -20, D:8) a parchment of Frozen Ramparts (20, -2, D:8) a +0 ring mail (37, -15, D:8) a +0 long sword (39, 4, D:8) a +0 hand axe a +0 robe (40, 5, D:8) a +4 dagger a +0 robe a +0 long sword a +0 robe a +0 long sword a +0 robe (40, 7, D:8) a +2 war axe a +0 robe (43, -1, D:8) a +0 short sword a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (8, 6, D:9) a +0 leather armour (24, 14, D:9) a +0 falchion a +0 robe (25, 14, D:9) a +0 great sword a +0 robe (26, 14, D:9) a +4 hand axe a +0 robe (31, -17, D:9) a +0 giant club a +0 giant club (35, -19, D:9) 5 poisoned darts (43, 4, D:9) a +0 leather armour (48, -6, D:9) a +0 sling (63, 4, D:9) a +1 devious dagger a +0 ring mail (63, 5, D:9) a +0 falchion (63, 6, D:9) a +0 club a +0 leather armour (63, 7, D:9) a +0 hand axe a +0 chain mail (63, 8, D:9) a +0 short sword a +0 leather armour Level 10 of the Dungeon (2, 29, D:10) a +0 short sword a +0 short sword 5 stones (2, 30, D:10) a +0 club (3, 30, D:10) a +0 club 7 poisoned darts (4, 30, D:10) a +0 short sword a +0 short sword 4 stones (5, 30, D:10) a +0 dagger 6 poisoned darts (8, 0, D:10) 3 javelins (10, 9, D:10) a +0 quarterstaff (19, 16, D:10) a +0 leather armour (21, 4, D:10) a +0 robe a +0 dagger (21, 5, D:10) a +0 leather armour a +0 club a +0 plate armour a +0 dire flail (22, 6, D:10) a +0 robe a +0 dagger (27, -8, D:10) a +0 giant spiked club a +0 dire flail (35, -1, D:10) a +0 shortbow (42, 21, D:10) a +0 shortbow (44, 25, D:10) a +0 leather armour (45, 20, D:10) a +0 orcbow (45, 22, D:10) a +0 orcbow (46, 16, D:10) a +0 war axe a +0 dagger a +0 robe (46, 24, D:10) a +0 orcbow (47, 16, D:10) a +0 dagger a +0 robe (47, 23, D:10) a +0 orcbow (48, 16, D:10) a +3 dagger an orc skeleton (48, 25, D:10) a +0 shortbow (49, 37, D:10) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a parchment of Passwall (4, -4, Lair:1) a +0 ring mail (30, 11, Lair:1) a +0 scale mail (32, 16, Lair:1) a +0 quarterstaff (49, 13, Lair:1) a +0 hand axe a +0 ring mail (62, -11, Lair:1) a staff of cold Level 2 of the Lair of Beasts (3, -10, Lair:2) a scroll of fear (6, 1, Lair:2) a +0 club (27, -2, Lair:2) a +0 dagger a +0 robe a +0 buckler (28, 5, Lair:2) a +0 rapier a +0 robe (40, 11, Lair:2) a +0 rapier a +0 robe (41, -2, Lair:2) a +3 flail (unseen) (43, -27, Lair:2) a +0 long sword (52, 8, Lair:2) a +2 short sword of holy wrath a +0 robe (54, 5, Lair:2) 2 atropa-tipped darts a volcano (0, 0, Volcano) a +4 chain mail of fire resistance (unseen) (1, 1, Volcano) 2 potions of mutation (1, 7, Volcano) the +1 leather armour of the Wary Heavens {+Inv rElec rF++ Dex+3} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (2, 0, Volcano) a +0 hand cannon of flaming (unseen) (2, 2, Volcano) a +3 battleaxe of flaming (unseen) (2, 6, Volcano) a potion of might