DispaterIsMyDaddy Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (4, -2, D:1) a ball python corpse (11, -29, D:1) a +0 dagger a goblin skeleton (11, -27, D:1) a +0 whip (18, -23, D:1) a +0 short sword (22, -10, D:1) 2 stones (34, -2, D:1) a +0 robe (37, -16, D:1) a hobgoblin corpse (skeletalised by now) (43, -39, D:1) a +0 falchion (43, -6, D:1) an inkwell talisman (48, -16, D:1) a bat skeleton (50, -11, D:1) a quokka skeleton (56, -33, D:1) a +0 dagger 5 stones (60, -18, D:1) the inkwell talisman "Amiq" {-Tele Harm rF++ rCorr} [inkwell talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. a hobgoblin corpse (skeletalised by now) (60, 3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (15, 14, D:2) a hobgoblin corpse (21, 7, D:2) a hobgoblin corpse (22, 7, D:2) a +0 dagger a goblin corpse Level 4 of the Dungeon (0, 0, D:4) a +3 hand axe (unseen)