Dungeon Crawl Stone Soup version 0.35-a0-114-g0c39c3cb1f (webtiles) character file. Game seed: 12034064357261931404 228 DispaterIsMyDaddy the Ducker (level 5, -1/67 HPs) Began as an Anemocentaur Gladiator on Feb 25, 2026. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:03:30 (1330 turns). DispaterIsMyDaddy the Ducker (AnGl) Turns: 1330, Time: 00:03:31 Health: -1/67 AC: 22 Str: 17 XL: 5 Next: 71% Magic: 5/5 EV: 1 Int: 7 God: Gold: 104 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) f - +0 broad axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - melded +0 leather armour rPois + (33%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (barding unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.09/turn %: stampede @: brilliant, lethally poisoned (-1 -> -10), tree-form, attractive A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, large, (hooves 3), (deformed body), stampede 2, North Wind's embodiment a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 war axe f - a +0 broad axe (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (melded) c - a +0 helmet (melded) Scrolls c - 3 scrolls of vulnerability {unknown} d - 5 scrolls of amnesia {unknown} e - a scroll of poison {unknown} h - a scroll of fear {unknown} j - a scroll of enchant armour {unknown} k - a scroll of blinking {unknown} m - a scroll of silence {unknown} n - a scroll of summoning {unknown} Potions A - a potion of attraction Skills: + Level 3.4 Fighting + Level 3.4 Axes + Level 2.8 Throwing + Level 4.5 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 43% 1 Sublimation of Blood Necr 0% N/A 56% 2 Gloom Hex/Necr 0% N/A 80% 3 Animate Dead Necr 0% N/A 99% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Rending Blade Conj/Frge 0% 2d6 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have hooves in place of feet.) (Armour fits poorly on your strangely shaped body.) You stampede swiftly towards enemies and can push them backward. The North Wind lets you shrug off injuries taken while stampeding. Message History You feel extremely sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! You hit the scorpion. The scorpion is severely wounded. You feel extremely sick. The scorpion barely misses you. x2 It was a potion of attraction. You feel attractive to monsters. f -> A - a potion of attraction You feel very sick. The scorpion stings you. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 helmet and +0 leather armour meld into your body. Your roots penetrate the ground. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. You barely miss the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. x2 You hit the scorpion. The scorpion is severely wounded. You die... .............####.....### ###### ...#......##.####......... ..##...##..#.##...######## ..##...# #.#.#....# ..###### ......_.## #.# .##......# #... # #.##...# #..>. ....##...## ..###.. .###...♣..# ## . #.#.s#.# #.#.##..# . #. #... .. #. ##.. g. #. ... .. .# .. You could see a scorpion. Vanquished Creatures Sigmund (D:2) 4 adders 5 endoplasms 4 hobgoblins 11 ball pythons 3 bats A frilled lizard (D:1) 4 goblins 6 kobolds 8 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DispaterIsMyDaddy the Anemocentaur Gladiator began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 122 | D:1 | Found a faded altar of an unknown god. 123 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 569 | D:2 | Reached XP level 3. HP: 19/30 MP: 3/3 613 | D:2 | Encountered Sigmund 622 | D:2 | Killed Sigmund 623 | D:2 | Reached skill level 4 in Dodging 623 | D:2 | Reached XP level 4. HP: 25/38 MP: 4/4 623 | D:2 | Gained mutation: The North Wind lets you shrug off injuries | taken while stampeding. [Changing winds] 623 | D:2 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Anemocentaur growth] 623 | D:2 | Reached XP level 5. HP: 30/45 MP: 5/5 1312 | D:3 | Found a shimmering altar of Xom. 1329 | D:3 | HP: 2/67 [poisoned by a scorpion] 1330 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_rooms, serial_glass, glass_columns_a, glass_columns_a, nicolae_ecumenical_snake_handling D:2: minmay_angry_zag, layout_rooms, uniq_sigmund D:3: layout_rooms, brannock_xom_greatest_gift, nicolae_shop_antique_consumables, serial_bayou_ford_a, serial_park_tiny_2 Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 2 | 2.8 Fighting | 3 | 3.4 Axes | 3 | 3.4 Dodging | 4 | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 57 | 37 || 94 Melee: War axe | 56 | || 56 Kick | 8 | 6 || 14 Broad axe | 6 | 39 || 45 Throw: Throwing net | 1 | || 1 Drink: Brilliance | | 1 || 1 Attraction | | 1 || 1 Magic | | 1 || 1 Lignification | | 1 || 1 Stab: Sleeping | 2 | 5 || 7 Armour: Leather armour | 21 | 18 || 39 None | | 4 || 4 Dodge: Dodged | 27 | 17 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1353 | 1331 | 22 | 90 | 960 | 3 | 451.0 | Dungeon | 1353 | 1331 | 22 | 90 | 960 | 3 | 451.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 637 daAuts D:1: 513 daAuts D:3: 203 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+