DispaterIsMyDaddy Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, 5, D:1) a +0 spear (4, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, 2, D:1) a +0 short sword (8, 3, D:1) a +0 leather armour (13, 19, D:1) a rat corpse (skeletalised by now) (13, 21, D:1) a quokka corpse (skeletalised by now) (14, 20, D:1) a +0 club a +0 whip a kobold corpse (skeletalised by now) (26, 10, D:1) a hobgoblin corpse (skeletalised by now) (28, 12, D:1) a bat corpse (skeletalised by now) (29, 28, D:1) a +0 spear (30, 27, D:1) a ball python skeleton (31, 42, D:1) a +0 robe (33, 2, D:1) a hobgoblin corpse (skeletalised by now) (36, 28, D:1) a +0 dagger (43, 38, D:1) a parchment of Ensorcelled Hibernation (43, 42, D:1) a +0 leather armour (44, 30, D:1) a jackal corpse (skeletalised by now) (48, 39, D:1) a +0 dagger (54, -12, D:1) a hobgoblin corpse (skeletalised by now) (54, 34, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xeeq's Book Shop a parchment of Magic Dart (44 gold) a parchment of Summon Ice Beast (96 gold) a parchment of Haunt (360 gold) a parchment of Foxfire (44 gold) a parchment of Eringya's Surprising Crocodile (143 gold) a manual of Unarmed Combat (880 gold) a parchment of Fire Storm (572 gold) a parchment of Ozocubu's Refrigeration (360 gold) a parchment of Searing Ray (63 gold) a parchment of Anguish (143 gold) a parchment of Soul Splinter (44 gold) a parchment of Magnavolt (360 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (7, -21, D:2) a +0 short sword (12, 8, D:2) a +0 plate armour (15, 11, D:2) an inkwell talisman (16, -13, D:2) a jackal skeleton (16, -12, D:2) a jackal skeleton (16, -11, D:2) a jackal skeleton (21, 4, D:2) a bat corpse (skeletalised by now) (42, -12, D:2) a +0 club (48, -20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (52, -23, D:2) a +0 robe Level 3 of the Dungeon (1, -15, D:3) a +1 flail of protection a +0 scale mail the human corpse of Terence (skeletalised by now) (1, -13, D:3) a staff of alchemy (1, -3, D:3) a +0 falchion (2, -19, D:3) a +0 whip of venom a kobold corpse (skeletalised by now) (10, -13, D:3) a +0 leather armour (11, -3, D:3) a quokka skeleton (14, -5, D:3) a +0 long sword (29, -12, D:3) a jackal skeleton (29, -11, D:3) a jackal skeleton (39, -17, D:3) a +0 robe Level 4 of the Dungeon (3, 24, D:4) a +0 ring mail (4, 33, D:4) a +0 ring mail (14, 0, D:4) a +0 dagger (15, 4, D:4) a +0 falchion (17, 11, D:4) a +0 short sword (26, 16, D:4) a hobgoblin corpse (skeletalised by now) (27, 16, D:4) a rimehorn talisman (30, 13, D:4) a +0 short sword (35, 23, D:4) an inkwell talisman (39, 24, D:4) a ball python corpse (skeletalised by now) (46, 48, D:4) a +0 trident Level 5 of the Dungeon (3, -1, D:5) a +0 short sword a +0 chain mail an orc corpse (8, 4, D:5) a +0 halberd (8, 8, D:5) a javelin (8, 9, D:5) a javelin (10, 1, D:5) a +0 robe (17, 32, D:5) a parchment of Lesser Beckoning (18, -1, D:5) an adder skeleton (29, 2, D:5) a +0 leather armour an iguana corpse (skeletalised by now) (41, 7, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (47, 29, D:5) a potion of magic (47, 31, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (47, 33, D:5) 3 scrolls of enchant weapon