Dungeon Crawl Stone Soup version 0.35-a0-1177-g092a615892 (webtiles) character file. Game seed: 270112798913171137 180 DispaterIsMyDaddy the Magician (level 5, -8/31 HPs) Began as a Djinni Mystic on Oct 4, 2026. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:06:46 (1908 turns). DispaterIsMyDaddy the Magician (Djinni Mystic) Turns: 1908, Time: 00:06:46 Health: -8/31 AC: 2 Str: 7 XL: 5 Next: 91% Gold: 59 EV: 11 Int: 22 God: SH: 0 Dex: 13 rFire + + . (33%) h - staff of cold rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + g - amulet of dissipation Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn b - vision talisman %: infuse magic (-9 HP) @: vision-form, on sirocco cooldown, flying A: glimmercast, see invisible, flying, reduced hp, fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons d - a +0 short sword e - the +12 short sword of Soplet {pain, rElec rPois rN+ Dex+3} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Armour a - a +0 robe (worn) f - a +1 pair of gloves Magical Staves h - a staff of cold (weapon) Jewellery g - an amulet of dissipation (worn) Talismans b - a vision talisman (worn) c - a jade talisman Scrolls c - a scroll of silence {unknown} d - a scroll of identify {unknown} e - 2 scrolls of summoning {unknown} h - a scroll of immolation {unknown} j - a scroll of noise {unknown} Potions f - a potion of lignification {unknown} Skills: + Level 2.9 Dodging + Level 4.5 Spellcasting - Level 4.5 Conjurations - Level 4.5 Hexes - Level 4.5 Summonings - Level 4.5 Necromancy - Level 4.5 Translocations - Level 4.5 Forgecraft + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic - Level 4.5 Alchemy + Level 3.1 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 100% 1d9 1% 1 b - Sirocco Fire/Air 50% 2d8 2% 2 c - Dragon Veins Fire/Ice/Erth/A49% 3d(9/9/8/64% 3 d - Slow Hex 100% N/A 1% 1 e - Momentum Strike Conj/Tloc 50% 3d9 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) You are flying. Your maximum health is decreased. Your helmet and gloves are melded. Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. You condense the glimmer around your hands and fire it at the scorpion zombie! The glimmering dart hits the scorpion zombie but does no damage. The scorpion zombie is severely damaged. The scorpion zombie barely misses you. The orc priest looks satisfied for a moment. The misses you. Unknown command. Casting: Ice Thorns (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a scorpion zombie (severely damaged, covering ground quickly) You feel a surge of power! Thorns of ice sprout around the scorpion zombie. The residue of your spell condenses into glimmer. * * * LOW HITPOINT WARNING * * * The ice thorns skewer the quokka zombie. The quokka zombie partially resists. The quokka zombie is lightly damaged. The scorpion zombie hits you. * * * LOW HITPOINT WARNING * * * You condense the glimmer around your hands and fire it at the scorpion zombie! The glimmering dart hits the scorpion zombie. The scorpion zombie is severely damaged. The ice thorns skewer the quokka zombie. The quokka zombie partially resists. The quokka zombie is moderately damaged. The ice thorns skewer the scorpion zombie. The scorpion zombie partially resists. The scorpion zombie is severely damaged. The scorpion zombie barely misses you. You aren't carrying any items that you can evoke. Unknown command. The ice thorns skewer the quokka zombie. The quokka zombie partially resists. The quokka zombie is severely damaged. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #####.......... .......[#+# ......#.#.# #####.#...# ...#.....# ####.#.....########## .# #...................# . #...##^#####....###.#...### +...?.ZoZ.@..)............. #....##§###....#.###.####.#. #... .§.# #....#..# .... #.~~~~◊§# #....##.#######..# #..~~~..# #....##.#......... #..~~...# #....##...###...## ...~~..# #.)..###..# #.#.## ....... #....# #..###:#.## #)...###..##..#.## You could see an orc priest (swift), a quokka zombie and a scorpion zombie (swift). Vanquished Creatures A bombardier beetle (D:3) An orc priest (D:3) Terence (D:2) A scorpion zombie (D:3) 2 adders (D:2) 3 dart slugs A ribbon worm (D:2) 5 endoplasms 4 hobgoblins 5 jackals 4 orcs 4 quokkas 9 ball pythons 3 bats 2 frilled lizards (D:2) 2 goblins 4 kobolds 6 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DispaterIsMyDaddy the Djinni Mystic began the quest for the | Orb. 0 | D:1 | DispaterIsMyDaddy set off with the following spells | memorised: Ice Thorns, Sirocco, Dragon Veins. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 0/0 95 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 237 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 237 | D:1 | Learned a level 1 spell: Slow 716 | D:2 | Encountered Terence 727 | D:2 | Killed Terence 728 | D:2 | Reached XP level 4. HP: 19/31 MP: 0/0 955 | D:2 | Identified the +12 short sword of Soplet {pain, rElec rPois | rN+ Dex+3} 1559 | D:3 | Reached XP level 5. HP: 18/35 MP: 0/0 1559 | D:3 | Learned a level 2 spell: Momentum Strike 1908 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, minmay_box_of_dots D:2: layout_basic, basic_altar, minivault_4, corexii_shack, uniq_terence D:3: layout_basic, serial_undead, serial_undead_e, serial_undead_b, serial_undead_c, serial_undead_f, serial_undead_e, serial_undead_f, serial_undead_f Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Shapeshifting | 3 | 3.1 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 23 || 29 Melee: Unarmed | 4 | || 4 Short sword | 2 | 7 || 9 Staff | | 16 || 16 Cast: Ice Thorns | 37 | 35 || 72 Dragon Veins | | 2 || 2 Sirocco | | 6 || 6 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 15 | 28 || 43 Dodge: Dodged | 10 | 31 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1910 | 1880 | 30 | 130 | 1372 | 3 | 636.7 | Dungeon | 1910 | 1880 | 30 | 130 | 1372 | 3 | 636.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 831 daAuts D:1: 709 daAuts D:3: 369 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+