DoctorBileduct Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -10, D:1) a +0 club (6, -41, D:1) a +0 dagger (9, -24, D:1) a +0 dagger (9, -4, D:1) a +0 short sword a +0 club (11, -23, D:1) a stone (12, -33, D:1) a +0 club (12, -23, D:1) a stone (20, -27, D:1) a +0 short sword (24, 2, D:1) a +0 robe (26, -3, D:1) a +0 dagger (27, -28, D:1) a +0 club (27, -13, D:1) a +0 club (31, -34, D:1) a +0 short sword of protection Level 2 of the Dungeon (8, 7, D:2) a cursed +0 dagger (13, -4, D:2) a +0 short sword (21, 38, D:2) 2 stones (23, 38, D:2) a +0 club (25, 36, D:2) a stone (30, 21, D:2) a +0 club (32, 20, D:2) 24 stones (51, 0, D:2) a +0 mace (55, -7, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 spear (0, 2, D:3) a +0 mace (1, -10, D:3) a +0 dagger a +0 ring mail (2, 0, D:3) a +0 hand axe (2, 2, D:3) a +0 falchion (15, -2, D:3) a +0 hunting sling (27, 17, D:3) 21 stones (35, 9, D:3) a +0 club a +0 club (45, 7, D:3) a +0 animal skin (53, 20, D:3) a +0 dagger Level 4 of the Dungeon (3, -19, D:4) a +0 ring mail (14, -32, D:4) a +0 short sword of venom (18, -31, D:4) a +0 robe (19, -38, D:4) 24 arrows (20, 9, D:4) Sif Muna's Incunabulum of Conjuration Spells Type Level a - Magic Dart Conjuration 1 Trog disapproves of the use of such an item. (21, -30, D:4) a +0 flail (24, -19, D:4) a +1 whip of flaming (24, -18, D:4) a +0 ring mail (24, -17, D:4) a +0 short sword (24, -15, D:4) a +0 dagger a +0 robe (25, -19, D:4) a +0 club a +0 robe (25, -18, D:4) a +0 whip (25, -3, D:4) a +2 whip of freezing a +0 robe (27, -3, D:4) a +0 animal skin (37, -19, D:4) a +2 mace of holy wrath (37, -18, D:4) a +0 mace (37, -17, D:4) a +0 mace (38, -18, D:4) a +3 quarterstaff of chaos a +0 cloak a +1 mace of holy wrath (38, -17, D:4) a +0 mace (38, -15, D:4) a +0 mace (39, -19, D:4) a +2 mace of holy wrath (39, -18, D:4) a +0 mace (39, -17, D:4) a +0 mace (39, -14, D:4) a cursed -2 mace (39, -13, D:4) a +0 mace (39, -11, D:4) a +0 mace (40, -12, D:4) a +0 mace (40, -10, D:4) a +2 mace of protection (45, -25, D:4) 26 sling bullets (53, -23, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Cuxeuck's Weapon Shop a +0 club (13 gold) a +0 hand axe (39 gold) a +0 falchion (39 gold) a +0 trident (45 gold) a +0 long sword (45 gold) a +1 antimagic spear (208 gold) a +0 whip (32 gold) a +0 trident (45 gold) a +0 flail (45 gold) a +0 rapier (52 gold) a +0 flail (45 gold) a +1 rapier of venom (153 gold) (0, 0, D:5) a +0 ring mail (9, -1, D:5) 15 bolts (16, -30, D:5) a +0 whip of freezing (25, -17, D:5) a +0 scale mail (33, -24, D:5) a +1 spear of venom (42, -13, D:5) 25 stones (47, -20, D:5) a +0 flail (48, -20, D:5) a +0 club (48, -19, D:5) a +0 spear (51, -20, D:5) a +0 spear a +0 halberd (52, -21, D:5) a +0 club (53, -22, D:5) a +0 club a +0 leather armour (53, -21, D:5) a +0 halberd (53, -20, D:5) a +3 halberd of protection Level 6 of the Dungeon (0, 0, D:6) 22 sling bullets (8, 13, D:6) a +0 dagger a +0 robe (9, 14, D:6) a cursed +0 dagger a +0 robe a +0 short sword (9, 15, D:6) a +0 club (18, 27, D:6) a +0 short sword a +0 whip (19, 25, D:6) a +0 short sword a +0 leather armour (19, 27, D:6) a +0 dagger a +0 robe (32, 20, D:6) a +0 hand axe (33, -10, D:6) an uncursed staff of fire (33, 22, D:6) a +0 falchion (33, 23, D:6) a +0 dagger (33, 29, D:6) 17 stones (37, 18, D:6) 18 stones (41, 0, D:6) a +0 robe (41, 32, D:6) 23 stones (46, -2, D:6) a +0 spear (46, -1, D:6) an uncursed amulet of magic regeneration an uncursed ring of teleportation an uncursed ring of wizardry an uncursed amulet of faith (55, 18, D:6) a +0 dagger a +0 ring mail (55, 19, D:6) a +0 falchion a +0 whip a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 15 gold pieces (3, -7, D:7) a +0 hand axe (4, -8, D:7) a +0 hand axe (4, -6, D:7) a +0 hand axe (5, -7, D:7) a +0 hand axe a bailey (0, 0, Bailey) a kobold corpse (6, -5, Bailey) a +1 halberd of electrocution a chunk of flesh (6, 3, Bailey) a cursed +0 halberd (7, 3, Bailey) a +0 halberd a kobold corpse a gnoll skeleton (8, -15, Bailey) a +1 halberd of electrocution a gnoll corpse (8, 3, Bailey) a kobold corpse (9, 2, Bailey) a kobold corpse (10, 0, Bailey) a +1 halberd of electrocution (10, 1, Bailey) a +1 halberd of electrocution (12, -8, Bailey) a +2 halberd of electrocution (14, -9, Bailey) a kobold corpse (15, -8, Bailey) a kobold corpse (16, -7, Bailey) a +1 halberd of electrocution