Dogchiho Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -5, D:1) a +0 club (7, 11, D:1) 3 stones (8, -4, D:1) a +0 whip (11, -8, D:1) a +0 whip (24, -1, D:1) 8 stones (25, 14, D:1) 5 stones (26, 2, D:1) a +0 dagger (36, 12, D:1) a +0 dagger (45, -7, D:1) a +0 scale mail (45, -6, D:1) a +0 dagger (45, -5, D:1) 2 stones (48, 0, D:1) a +0 dagger (53, -20, D:1) a +0 chain mail (55, -22, D:1) 2 stones (57, 18, D:1) a +0 club 4 stones Level 2 of the Dungeon (4, -39, D:2) a +0 hand axe (8, -43, D:2) 2 stones (14, -41, D:2) 3 stones (19, -8, D:2) a +0 leather armour (22, -28, D:2) a +0 leather armour a +0 ring mail (25, -32, D:2) a +0 leather armour (36, -6, D:2) 5 stones (38, -22, D:2) a +0 pair of gloves (46, 9, D:2) a +0 dagger (49, -3, D:2) a +0 dagger (59, -26, D:2) 2 stones Level 3 of the Dungeon (1, -26, D:3) 2 poisoned darts (9, 0, D:3) a +0 war axe a +0 leather armour (9, 1, D:3) a +0 short sword (10, -20, D:3) 8 stones (10, 1, D:3) a +0 hand axe a +0 leather armour (11, -31, D:3) 4 stones (16, -22, D:3) 6 stones (21, -24, D:3) the +8 trident "Jyeqy" {drain, rPois Str+4} Str+4: It affects your strength (+4). rPois: It protects you from poison (30, -20, D:3) a +0 club (41, 6, D:3) a +0 short sword a +0 leather armour (41, 7, D:3) a +0 club (42, -40, D:3) a ring of see invisible (53, -33, D:3) a +0 leather armour (55, 0, D:3) a +0 club (56, -4, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 6 large rocks (1, 22, D:4) a +0 war axe (2, -16, D:4) a +0 dagger 2 boomerangs a +0 leather armour (2, -15, D:4) a +0 short sword (3, -14, D:4) a +0 club a +0 chain mail (3, 6, D:4) a +0 dagger (4, 27, D:4) 6 stones (6, -3, D:4) a +0 dagger a stone (14, 17, D:4) a +0 rapier (18, -6, D:4) a +0 spear (37, -6, D:4) a flux talisman (46, -11, D:4) a +0 ring mail (50, 2, D:4) a +0 robe (55, -10, D:4) a +0 short sword 2 poisoned darts Level 5 of the Dungeon (1, -3, D:5) 6 boomerangs (8, 12, D:5) a +0 club (19, 4, D:5) a +4 heavy dire flail a +0 leather armour (35, -14, D:5) a +0 leather armour (35, -8, D:5) 3 stones (36, 5, D:5) a +0 dagger (38, 2, D:5) a +0 dagger a +0 leather armour (39, -10, D:5) a +0 rapier (40, 17, D:5) a +0 robe (43, 20, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 sling (1, 49, D:6) a +0 whip a +0 leather armour (12, 44, D:6) a +0 giant club (13, -1, D:6) a +2 dagger of speed a +0 short sword (14, 0, D:6) a +0 whip a +0 ring mail a +0 falchion a +0 scale mail (14, 1, D:6) a +0 flail (21, 55, D:6) 4 stones (25, 2, D:6) a +0 scale mail (29, 17, D:6) a +3 whip (30, 17, D:6) a +0 halberd (30, 18, D:6) a +0 spear (50, 41, D:6) a +0 hand axe a +0 ring mail a +0 whip (50, 43, D:6) a +0 whip a +0 leather armour a +0 war axe a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 robe (1, -7, D:7) a +0 great mace a +0 robe (2, -33, D:7) a +0 giant club (3, -4, D:7) a +0 dagger (8, -21, D:7) a +0 robe a +0 dagger (8, -5, D:7) a +0 morningstar (10, -20, D:7) a +0 falchion (10, -19, D:7) a +0 short sword (11, -35, D:7) a +0 great sword (15, -12, D:7) 6 stones (15, 0, D:7) a +0 club (17, -26, D:7) a +0 short sword a +0 robe a +0 dagger a +0 mace (17, -25, D:7) a +0 spear (17, -9, D:7) a +0 dagger (18, -28, D:7) a +0 dagger (18, -27, D:7) a +0 whip (18, -26, D:7) a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger (18, -10, D:7) a +0 spear (18, -9, D:7) a +0 spear 6 stones (19, -11, D:7) a +0 whip a +0 leather armour (20, -16, D:7) 5 stones (20, -5, D:7) the +0 trident "Zigunofo" {freeze, *Rage rN+ Dex+2 SInv} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (22, -12, D:7) a +0 spear a +0 giant spiked club (27, -31, D:7) a +0 dagger (30, 2, D:7) a +0 ring mail (31, -12, D:7) a +0 dire flail (33, -4, D:7) a +0 dagger (34, -14, D:7) a +0 halberd (34, -13, D:7) a +0 robe a +0 dagger (35, -23, D:7) a +0 robe a +0 great sword (35, -22, D:7) a +0 robe a +0 morningstar a +0 robe a +0 battleaxe a +0 flail (35, -2, D:7) a +0 club (36, -23, D:7) a +0 robe a +1 battleaxe (40, 1, D:7) a +0 short sword a +0 plate armour (40, 2, D:7) a +0 ring mail a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 whip (0, 1, D:8) a +0 club (0, 29, D:8) a +0 morningstar +0 swamp dragon scales (1, 15, D:8) the +4 chain mail of the Louse {Dex+2} Dex+2: It affects your dexterity (+2). (2, -1, D:8) a +0 spear a +0 scale mail (2, 0, D:8) a +0 whip (2, 1, D:8) a +0 giant club a +0 giant spiked club a +0 short sword a +0 ring mail a +0 club (2, 2, D:8) a +0 whip (12, 24, D:8) a +0 club (12, 25, D:8) a +0 leather armour a +0 dagger (13, 25, D:8) a +0 short sword (15, 47, D:8) a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 flail a +0 dagger a +0 robe (16, 18, D:8) a +0 ring mail a +0 short sword (17, 18, D:8) a +0 club (17, 19, D:8) a +0 flail (26, 2, D:8) a +3 quarterstaff of distortion a +0 sling a +0 ring mail (29, 44, D:8) a +0 halberd a +0 robe a +1 vampiric spear a +0 animal skin a +3 spear a +0 robe a +0 hand axe a +0 robe a +2 falchion a +0 robe (30, 44, D:8) a +0 spear a +0 robe (31, 33, D:8) a +0 quarterstaff (34, 15, D:8) a ring of fire a ring of wizardry a +6 ring of intelligence a +6 ring of strength a staff of death a staff of air a ring of see invisible the ring "Ubovu" {Fire Str+2} [ring of fire] Fire: It enhances your fire magic. Str+2: It affects your strength (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (35, 15, D:8) a +5 ring of evasion (42, 15, D:8) 3 boomerangs a +0 dagger (47, 44, D:8) 5 stones (49, 5, D:8) 5 stones (55, 37, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, -24, D:9) a +0 long sword a +0 plate armour (1, -23, D:9) a +0 club a +0 leather armour (1, -22, D:9) a +0 dagger a boomerang (1, -1, D:9) a +0 short sword 5 stones (1, 0, D:9) a +0 dagger a +0 club (2, 0, D:9) a +0 club 3 poisoned darts a +0 club (5, 5, D:9) a +0 spear (7, -22, D:9) 3 stones (14, -20, D:9) a +0 orcbow (16, -23, D:9) a +0 short sword a +0 club 3 poisoned darts (17, -23, D:9) a +0 short sword a stone (38, -34, D:9) a +0 hand axe a +0 leather armour a +0 war axe a +0 dire flail a +0 plate armour (38, -23, D:9) a +0 club (39, -23, D:9) a +0 whip a +0 whip a +0 club a +0 trident a +0 scale mail (41, 7, D:9) a +0 hand axe a +0 ring mail (42, 6, D:9) a +0 hand axe a +0 chain mail (42, 7, D:9) a +0 short sword a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (7, -6, Lair:1) a +0 rapier (20, 4, Lair:1) a +0 scale mail (21, 3, Lair:1) 3 boomerangs (28, -36, Lair:1) a +0 plate armour (30, -21, Lair:1) a +0 leather armour of fire resistance (36, -36, Lair:1) 6 stones (40, -31, Lair:1) an orb of mayhem (41, -29, Lair:1) a +0 chain mail (46, -16, Lair:1) an orb of guile Level 2 of the Lair of Beasts (0, 0, Lair:2) a cane toad corpse (2, 47, Lair:2) a scroll of teleportation (25, 2, Lair:2) a +0 trident (25, 47, Lair:2) a +0 robe (47, 19, Lair:2) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (48, 52, Lair:2) a komodo dragon corpse (skeletalised by now) (50, 16, Lair:2) a +1 ring mail of willpower (60, 21, Lair:2) a +0 leather armour