Doldom Level 1 of the Dungeon (0, 0, D:1) a +0 kite shield (2, 0, D:1) a bat corpse (6, 4, D:1) a +0 dagger a kobold corpse (12, -8, D:1) 4 boomerangs (13, -10, D:1) a +2 whip of draining (20, -11, D:1) a potion of attraction (21, -25, D:1) a +0 scale mail (22, -14, D:1) a +0 robe (22, -12, D:1) a bat corpse (skeletalised by now) (23, -12, D:1) a ball python corpse (skeletalised by now) (25, -16, D:1) a potion of curing (25, -5, D:1) a potion of mutation (26, -9, D:1) a ball python skeleton (27, -16, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (28, -3, D:1) a +0 club a goblin corpse (29, -16, D:1) a potion of heal wounds (32, -8, D:1) a +0 leather armour