Dorkslayer Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (3, 6, D:1) 18 bolts (4, -39, D:1) a +0 short sword (4, -37, D:1) a +0 leather armour (13, -43, D:1) a cursed -1 club (15, -14, D:1) a +0 club (20, -24, D:1) 13 bolts (26, -6, D:1) a +0 leather armour (28, -21, D:1) a +0 dagger (38, -20, D:1) 22 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (5, -31, D:2) an uncursed ring of attention (7, -36, D:2) a cursed +0 club (8, -29, D:2) a +0 dagger (8, -15, D:2) a cursed +0 short sword (10, -38, D:2) a cursed -2 leather armour (11, -38, D:2) a +0 leather armour a +0 dagger (12, -60, D:2) a +0 dagger (12, -58, D:2) a +0 club (12, -35, D:2) a +0 pair of gloves (14, -39, D:2) a +0 leather armour (14, -26, D:2) a +2 whip of electrocution (40, -48, D:2) a +0 dagger (48, -54, D:2) a +0 spear (48, -53, D:2) a +0 flail a +0 spear a +0 spear (48, -31, D:2) a +0 club (48, -28, D:2) a +0 dagger a cursed -2 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 33, D:3) a +0 ring mail (29, 2, D:3) a +0 mace (30, 1, D:3) a +0 club a +0 leather armour (31, 23, D:3) a +0 short sword a +0 ring mail (32, 24, D:3) a +0 dagger (44, 53, D:3) a +0 hand axe (54, 6, D:3) a +0 spear (58, -5, D:3) a +0 whip of freezing (66, 5, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 1, D:4) a +0 whip (7, -4, D:4) a +0 ring mail (7, 12, D:4) a +0 dagger (18, -6, D:4) a +0 club a +0 chain mail a +0 flail (18, 11, D:4) a +0 giant spiked club (19, -6, D:4) a +0 club a +0 mace (26, 19, D:4) 22 bolts (32, 8, D:4) a +1 morningstar of protection a +0 leather armour (33, 7, D:4) a +0 trident (33, 8, D:4) a +0 mace (40, 19, D:4) a +0 hand axe (41, -2, D:4) the +3 falchion "Onank" {venom, +Fly MP+9 Str-5 SInv} It poisons the flesh of those it strikes. It affects your strength (-5). It affects your magic capacity (+9). It lets you see invisible. It lets you fly. (42, 11, D:4) a +0 chain mail (46, -1, D:4) a +0 ring mail (46, 0, D:4) a +0 mace a +0 chain mail (54, 29, D:4) a +0 short sword (55, -1, D:4) a +0 flail a +0 scale mail a +0 hand axe a +0 whip (57, -3, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 mace a +0 leather armour (1, 0, D:5) a +0 ring mail (2, 1, D:5) a cursed -3 dagger a +0 robe (2, 2, D:5) a +0 short sword (5, -4, D:5) a +0 scale mail (7, 8, D:5) an uncursed ring of magical power (13, 14, D:5) a +0 whip (17, 17, D:5) a +2 pair of gloves (25, 4, D:5) a +0 mace (36, 13, D:5) a +0 club a +0 scale mail (37, 14, D:5) a +0 flail a +0 chain mail (40, 25, D:5) a +0 plate armour (48, 19, D:5) a +0 ring mail (49, 8, D:5) a +0 hand axe a +0 leather armour (49, 9, D:5) a +0 vorpal dire flail a +0 leather armour Level 6 of the Dungeon (3, -11, D:6) a +0 club a +0 leather armour (5, -6, D:6) a +0 robe (13, -14, D:6) 2 arrows (14, -14, D:6) an arrow (15, -15, D:6) a +0 giant club (15, -14, D:6) 3 arrows (16, -14, D:6) a +0 shortbow of freezing 9 arrows (22, 2, D:6) a +0 giant club (22, 3, D:6) a +0 giant spiked club (22, 6, D:6) a +0 falchion (33, 20, D:6) a cursed +0 leather armour (41, 28, D:6) a +0 short sword (42, -4, D:6) a +0 leather armour a +0 short sword a +0 leather armour (42, -3, D:6) a +0 hand axe (42, -2, D:6) a +0 chain mail a +0 trident (45, 28, D:6) a +0 whip a +0 ring mail (46, 28, D:6) a +0 flail a +0 hunting sling (47, 16, D:6) a +0 scale mail (53, -11, D:6) a +0 ring mail (53, 20, D:6) a +0 trident a +0 leather armour (55, 23, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (1, -25, D:7) a +0 hand axe (1, -11, D:7) a +0 hand axe (1, -10, D:7) a +0 whip a +0 robe (1, -9, D:7) a +0 club a +0 leather armour a +0 halberd a +0 chain mail (2, -26, D:7) a +0 leather armour (3, -26, D:7) a +0 dagger a +0 robe a +0 morningstar a +0 chain mail (4, -5, D:7) a +0 scale mail (8, -38, D:7) an uncursed ring of magical power (10, -14, D:7) a +0 dagger (22, 2, D:7) a +2 pair of boots of running (22, 3, D:7) a +0 hand axe (27, -1, D:7) a +0 ring mail (27, 0, D:7) a +2 trident the +4 chain mail of Neits {MR+ Dex+4} It affects your dexterity (+4). It affects your resistance to hostile enchantments. (27, 1, D:7) a +0 mace (28, 0, D:7) a +0 falchion a +0 hand axe a +0 leather armour (29, -2, D:7) a +0 hand axe a +0 battleaxe a +0 chain mail (29, 0, D:7) a +0 halberd a +0 chain mail (32, -41, D:7) an uncursed ring of fire (49, -42, D:7) a +0 ring mail a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) the +7 hand axe of the Eggplant {vorpal, +Fly} It inflicts extra damage upon your enemies. It lets you fly. a +0 robe (16, -2, D:8) a +0 flail (21, -13, D:8) 14 arrows (21, -3, D:8) a +0 morningstar (22, -5, D:8) a cursed -3 dagger a +0 robe (52, 0, D:8) a +0 chain mail (53, 8, D:8) 13 arrows Level 9 of the Dungeon [Shop] Haegg's Gadget Shop a phantom mirror (360 gold) a wand of flame (16) (108 gold) a wand of enslavement (7) (108 gold) a wand of polymorph (10) (144 gold) a wand of paralysis (6) (96 gold) a lightning rod (inert) (480 gold) (0, 0, D:9) a +0 giant club (3, 8, D:9) a +0 spear (7, -5, D:9) a +0 spear (7, -3, D:9) a +0 spear (12, 22, D:9) a +0 shortbow 6 arrows (13, -7, D:9) a +0 spear (14, 20, D:9) an arrow (15, 19, D:9) 2 arrows (16, 5, D:9) a +0 spear (16, 6, D:9) a cursed -2 spear (16, 18, D:9) an arrow (17, 6, D:9) a +3 spear (17, 18, D:9) 2 arrows (18, 18, D:9) an arrow (20, -4, D:9) a +0 spear (20, -3, D:9) a +0 spear (20, -2, D:9) a +0 spear a +0 spear (21, 0, D:9) a +0 giant spiked club a +0 dire flail (22, 1, D:9) a +0 spear (26, 22, D:9) a cursed -3 morningstar (27, 7, D:9) a +0 hand crossbow Level 10 of the Dungeon (4, -47, D:10) a potion of lignification a potion of degeneration (4, -46, D:10) 19 arrows (20, -33, D:10) a +0 flail (20, -32, D:10) a +0 robe a +0 dagger a cursed -2 hand axe a cursed -1 leather armour (20, -31, D:10) a +0 chain mail a +0 long sword (20, -5, D:10) a +0 shortbow 18 arrows (20, -3, D:10) an arrow (27, -42, D:10) a +0 flail (28, -44, D:10) a +0 spear a +0 scale mail a cursed +0 buckler (28, -43, D:10) a +0 giant spiked club a +0 flail a +0 flail (28, -42, D:10) a +0 vorpal spear (28, -41, D:10) a +0 flail (29, -46, D:10) the +1 robe of the Armadillo {rElec MR- Int+5 Dex-3 SInv} It affects your intelligence (+5). It affects your dexterity (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. a +0 robe (29, -45, D:10) a cursed -1 club a +0 dire flail a +0 chain mail a +0 scimitar a +0 plate armour (29, -44, D:10) a +0 hand axe a +0 plate armour a cursed -1 giant club (29, -24, D:10) a +0 hunting sling (30, -44, D:10) a +0 whip a +0 trident (30, -42, D:10) a cursed +0 flail (35, -27, D:10) a +0 cloak (35, -24, D:10) a +0 giant club a +0 giant club (38, -45, D:10) a +0 giant spiked club (46, -39, D:10) a potion of lignification Level 11 of the Dungeon (21, -10, D:11) a hound skeleton the Ecumenical Temple