Dorkslayer Level 1 of the Dungeon (2, -26, D:1) 9 stones (17, 1, D:1) a +0 whip (21, -13, D:1) a +0 dagger (21, 2, D:1) a stone (22, 1, D:1) a stone (22, 4, D:1) a stone (still there?) a +0 club (still there?) (24, -20, D:1) a +0 whip (26, -19, D:1) a +0 robe (44, -5, D:1) a +0 robe (59, -36, D:1) a +0 club (66, -39, D:1) 26 arrows Level 2 of the Dungeon (0, 0, D:2) a stone (1, -12, D:2) the cursed +1 leather armour "Leawine" {*Slow Int+4} It affects your intelligence (+4). It may slow you when you take damage. It has a curse placed upon it. (1, 0, D:2) a stone (2, -1, D:2) a stone (2, 0, D:2) 2 stones a +0 whip (3, -13, D:2) 24 arrows (7, -2, D:2) a +0 club a +0 dagger (7, 7, D:2) a +0 dagger (8, -6, D:2) a +0 buckler (10, -18, D:2) a +0 dagger (14, -17, D:2) a +0 club (21, 23, D:2) 16 sling bullets (23, 21, D:2) a +0 falchion (29, -6, D:2) 29 stones (30, 12, D:2) a +0 club (32, 17, D:2) a +0 dagger (33, -6, D:2) a +0 leather armour (39, 5, D:2) a +0 hunting sling (40, -15, D:2) a +1 dagger of electrocution (43, -7, D:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (43, 13, D:2) a +0 club (44, -7, D:2) a +0 dagger a +0 robe (47, -2, D:2) 20 stones (49, 19, D:2) a scroll of noise (52, 13, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) 28 stones (2, 50, D:3) a +0 falchion a +0 leather armour a +0 club a +0 leather armour (8, 43, D:3) a stone (11, 44, D:3) a +0 short sword (12, 10, D:3) a +0 club (12, 25, D:3) a stone (13, 24, D:3) 21 stones (13, 26, D:3) a stone (24, 19, D:3) a +0 club (37, 10, D:3) a stone (37, 11, D:3) a stone (37, 12, D:3) a stone (38, 14, D:3) 16 stones (48, 21, D:3) a wand of clouds (6) (59, 49, D:3) a scroll of vulnerability Level 4 of the Dungeon (0, 0, D:4) 2 stones (2, -1, D:4) a stone (3, 0, D:4) 2 stones (3, 6, D:4) a +0 flail a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (4, 0, D:4) a +0 dagger (4, 7, D:4) a +1 dagger of holy wrath a +0 robe (4, 8, D:4) a +2 dagger of speed a +0 leather armour a +0 flail a +0 scale mail (5, 23, D:4) 20 arrows (16, 36, D:4) a +0 club (17, -7, D:4) a cursed +0 triple sword (17, -2, D:4) a +0 flail a +0 leather armour a +0 leather armour (17, 26, D:4) a +0 leather armour (18, 3, D:4) a +0 dagger a stone (20, 3, D:4) a stone (21, 3, D:4) a stone (22, 3, D:4) a stone (27, -3, D:4) a +0 club (31, 34, D:4) a +0 scale mail a +0 hand axe a +0 club (34, 34, D:4) a cursed ring of magical power (43, 14, D:4) a +0 club (51, 15, D:4) a +0 dagger (53, -2, D:4) a +0 club (59, 13, D:4) a stone (59, 16, D:4) the +7 long sword of the World {vamp, rElec rF++ MR+ Dex-4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-4). It greatly protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. a stone a scroll of noise Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour an orc skeleton (1, 0, D:5) a +0 flail a +0 leather armour a +0 short sword a +0 dagger a +0 robe a +0 leather armour an orc skeleton an orc skeleton an orc skeleton (5, -21, D:5) a cursed -4 ring of dexterity (10, 11, D:5) a +0 fustibalus (17, -19, D:5) 9 bolts (18, 13, D:5) a quokka skeleton the Ecumenical Temple