Dorkslayer Level 1 of the Dungeon [Shop] Wuyqat's Book Shop a book of Debilitation (220 gold) a book of Armaments (396 gold) a book of Conjurations (220 gold) a book of Cantrips (132 gold) a book of Flames (330 gold) the Atlas of Lofty Confrontation (484 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Lightning Bolt Conjuration/Air 5 d - Starburst Conjuration/Fire 6 a book of Displacement (264 gold) Zeun's Dissertation on the Assembled Glacier (462 gold) Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Simulacrum Ice/Necromancy 6 c - Summon Horrible Things Summoning 8 a book of Air (242 gold) (0, 0, D:1) 2 stones (13, -2, D:1) a +0 club (25, 22, D:1) a +0 dagger (34, 13, D:1) 6 stones (34, 24, D:1) a +0 mace (42, 45, D:1) a +0 mace (45, 42, D:1) a +0 mace (46, 21, D:1) 8 stones (49, 35, D:1) a +0 dagger (51, 28, D:1) a staff of air Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 3 stones (2, 11, D:2) a +0 short sword (7, -26, D:2) a +0 club (13, -19, D:2) a stone (21, 13, D:2) a +0 dagger (24, -21, D:2) a +0 dagger (24, 1, D:2) a +0 short sword a stone (28, -23, D:2) 6 stones (39, 17, D:2) 4 datura-tipped darts Level 3 of the Dungeon (0, 0, D:3) 8 stones (15, 0, D:3) a +0 scale mail (15, 5, D:3) a +0 whip 5 poisoned darts (24, -18, D:3) 5 stones (26, -3, D:3) a +0 short sword 5 stones (33, 20, D:3) 7 stones (34, 10, D:3) 3 stones (41, -22, D:3) a +0 short sword 3 stones (43, -13, D:3) 6 stones (45, -11, D:3) a +0 spear (47, -16, D:3) 6 stones (47, -10, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (7, -3, D:4) 2 stones (8, 6, D:4) a +0 leather armour (11, -5, D:4) a +0 dagger (12, 14, D:4) a +0 trident (24, -5, D:4) a +0 war axe (24, 2, D:4) a +0 short sword a stone (34, 21, D:4) a +0 falchion a +0 robe a +0 ring mail (35, 21, D:4) a +0 rapier a +0 leather armour (42, 23, D:4) a +0 dagger (44, -2, D:4) a +0 dagger (46, -14, D:4) the +5 whip "Osotecoj" {antimagic, Contam rPois Will+++ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (51, -20, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 5 stones (5, -2, D:5) a +0 robe (7, -32, D:5) a +2 spear of venom (7, -6, D:5) a +0 trident (7, 8, D:5) a +0 shortbow a +0 falchion (8, -8, D:5) a +0 club (8, -7, D:5) a +0 flail (14, -18, D:5) a +0 leather armour (20, -2, D:5) a +0 pair of boots (21, 6, D:5) a +2 dagger of protection a +0 robe a +0 hand axe (22, -34, D:5) 3 stones (22, 5, D:5) a +0 short sword a +0 chain mail (22, 6, D:5) a +0 flail a +0 chain mail (22, 8, D:5) a +0 dagger a +0 robe a +0 club (23, -17, D:5) a +0 giant spiked club (23, -16, D:5) a +0 flail a +0 club a +0 ring mail (23, 5, D:5) a +0 hand axe a +0 leather armour (23, 6, D:5) a +0 short sword (24, -17, D:5) a +0 club (24, -16, D:5) a +0 flail 6 stones (28, -13, D:5) a +0 flail (31, 13, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (1, 1, D:6) a +0 pair of boots (2, 22, D:6) a +0 helmet (24, 36, D:6) the +4 hand axe of the Wary Artists {flame, Fragile rPois Int+3 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+3). rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. a +0 club a +0 leather armour (25, 36, D:6) a +0 hand axe a +0 scale mail (26, 36, D:6) a +0 mace (27, 7, D:6) a +0 ring mail (42, -3, D:6) a +0 sling (44, -7, D:6) 3 poisoned darts (48, -12, D:6) a +0 sling (50, 19, D:6) a +0 shortbow (60, 4, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (4, 6, D:7) a +0 shortbow (9, 31, D:7) the ring of Lilacs {rC+ rN+ rCorr Int+2 Dex-5} [ring of protection from cold] Int: It affects your intelligence (+2). Dex: It affects your dexterity (-5). rC: It protects you from cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (11, 33, D:7) a +0 chain mail (13, 8, D:7) a +0 dagger a +0 club (13, 30, D:7) a +0 robe (14, 8, D:7) a +0 trident of freezing a +0 ring mail (14, 18, D:7) a +0 ring mail (17, 26, D:7) a +0 dagger a +0 robe (24, 1, D:7) 7 stones (29, -7, D:7) 8 stones (30, 5, D:7) a +0 hat (32, 12, D:7) a +0 giant club (35, 41, D:7) a +0 war axe (39, -5, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (13, -14, D:8) a +0 giant club a +0 giant club (35, 22, D:8) 5 stones (38, 11, D:8) a stone (46, 6, D:8) a +0 giant club a +0 giant spiked club (48, 6, D:8) a stone (51, -6, D:8) a +0 chain mail (52, -10, D:8) 7 stones Level 9 of the Dungeon [Shop] Plog's Weapon Shop 3 curare-tipped darts (23 gold) a +0 hand axe of freezing (96 gold) a +0 hand axe (39 gold) a +0 lajatang (195 gold) a +1 great sword of flaming (243 gold) the +7 triple crossbow of Byrgh {elec, rPois Dex+4} (1034 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+4). rPois: It protects you from poison. the +4 dagger "Epazipep" {vorpal, Str+3} (471 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). a +0 club (13 gold) the +3 Elemental Staff {rElec rF++ rC++ AC+5} (1124 gold) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. (23, 23, D:9) a +0 leather armour (24, -1, D:9) a +0 short sword 4 stones (27, 17, D:9) a +0 dagger (29, -1, D:9) a +0 club 5 poisoned darts (30, -2, D:9) a +0 dagger a +0 leather armour a +0 mace a +0 whip (30, -1, D:9) a +0 whip a +0 short sword 7 stones (30, 0, D:9) a +0 dagger 3 stones a +0 dagger a +0 chain mail (31, -1, D:9) a +0 whip a stone (31, 0, D:9) a +0 whip (42, -27, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 25 gold pieces a +0 spear a throwing net a +0 whip (0, 1, D:10) 15 gold pieces a +0 club a +0 trident a +0 scale mail (1, -1, D:10) 13 gold pieces a +0 giant spiked club a +0 giant club a curare-tipped dart (2, -1, D:10) 6 gold pieces a +0 club (3, -1, D:10) 5 gold pieces a +0 whip (3, 3, D:10) a +0 chain mail (3, 5, D:10) 12 gold pieces (5, -2, D:10) a throwing net the Ecumenical Temple