Dungeon Crawl Stone Soup version 0.29.1-1-gd02db69 (webtiles) character file. Game seed: 2971519142897946681 67 Dorkslayer the Conjurer (level 4, -4/27 HPs) Began as an Octopode Conjurer on Sept 27, 2022. Slain by Terence ... wielding a +0 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:50 (1360 turns). Dorkslayer the Conjurer (Octopode Conjurer) Turns: 1360, Time: 00:03:51 Health: -4/27 AC: 1 Str: 8 XL: 4 Next: 16% Magic: 7/7 EV: 13 Int: 20 God: Gold: 74 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . l - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons e - a +0 dagger l - a +0 hand axe (weapon) Missiles f - 6 javelins h - 4 boomerangs Wands g - a wand of paralysis (9) i - a wand of polymorph (12) Scrolls c - a scroll of fear {unknown} k - a scroll of vulnerability {unknown} Potions a - a potion of magic b - a potion of resistance {unknown} d - 3 potions of haste {unknown} j - a potion of heal wounds {unknown} m - a potion of flight {unknown} Skills: * Level 0.7 Fighting * Level 2.1 Dodging + Level 3.1 Stealth * Level 0.8 Unarmed Combat * Level 2.5 Spellcasting + Level 4.6 Conjurations * Level 0.7 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Sublimation of Blood Necr 2% N/A 22% 2 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Petrify Tmut/Erth 2% N/A 83% 4 Irradiate Conj/Tmut 5% 3d13 85% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found an escape hatch in the floor. You see here a green potion. m - a green potion The goblin shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin! You kill the goblin! Terence the Incautious comes into view. He is wielding a +0 mace and carrying a wand of digging (5). Things that are here: a +0 dagger; a goblin corpse You closely miss Terence. Terence shouts! Your grab misses Terence. Terence hits you with a +0 mace. You hit Terence but do no damage. Your grab misses Terence. Terence hits you with a +0 mace. You hit Terence but do no damage. You grab Terence. You constrict Terence. Terence hits you with a +0 mace. You hit Terence. Terence is lightly wounded. You constrict Terence, but do no damage. Terence asks, "Do you want it fast or slow?" Terence hits you with a +0 mace. x2 You hit Terence but do no damage. You squeeze Terence. Terence is moderately wounded. You constrict Terence. Terence barely misses you. You hit Terence but do no damage. Your squeeze misses Terence. Terence is heavily wounded. You constrict Terence, but do no damage. Terence barely misses you. You hit Terence. You squeeze Terence. Terence is almost dead. You constrict Terence, but do no damage. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace! You die... #># ############ #†# #.# #.# ### #######.# #.. #.......#### #.# #..........# #.# #......†...###.#### #.............@...# ............###@..>.... ##..........# #.##.###. #.........## #.. .. ####.#...## #... .# ####.## #.... .# #. #..... # # #.#...# You could see Terence. Vanquished Creatures Jessica (D:2) An adder (D:2) 2 endoplasms 3 giant cockroaches 2 hobgoblins 4 jackals (D:2) A quokka (D:1) 4 ball pythons 3 bats 5 goblins 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dorkslayer the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 395 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/5 780 | D:2 | Learned a level 2 spell: Searing Ray 851 | D:2 | Noticed Jessica 869 | D:2 | Killed Jessica 870 | D:2 | Reached XP level 3. HP: 22/22 MP: 1/6 921 | D:2 | Found a faded altar of an unknown god. 1274 | D:2 | Reached XP level 4. HP: 23/27 MP: 0/7 1352 | D:2 | Noticed Terence 1360 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_loops_ring D:2: layout_loops_corners, ebering_ecumenical_altar_hall, minmay_tetromino_l4, uniq_robin, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Fighting | | 0.7 Dodging | | 2.1 Unarmed Combat | | 0.8 Spellcasting | | 2.5 Conjurations | | 4.6 Evocations | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 23 | || 23 Tentacles | 5 | 2 || 7 Constrict | 4 | 1 || 5 Hand axe | 5 | 7 || 12 Cast: Magic Dart | 39 | 1 || 40 Stab: Sleeping | 5 | || 5 Armor: Skin | 2 | || 2 Dodge: Dodged | 10 | 2 || 12