Dungeon Crawl Stone Soup version 0.29.1-1-gd02db69 (webtiles) character file. Game seed: 9972565827837615737 1 Dorkslayer the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Sept 29, 2022. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (40 turns). Dorkslayer the Conjurer (Octopode Conjurer) Turns: 40, Time: 00:00:11 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 0/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: * Level 2.0 Dodging + Level 2.6 Stealth * Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. The endoplasm barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You tentacle-slap the endoplasm but do no damage. Your squeeze misses the endoplasm. The endoplasm barely misses you. You tentacle-slap the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You die... #...#...##...~≈.>..+ ##...#...##.~.~≈(...# .....#...##..~~≈....# ####.....##....≈....###. # #...'#####..≈........ #...'.......≈........ #...#######.........# #...# #.......$.# #...# #..@......# #...# #...J.....# #...# #.........# #...# #.........# #.........# #.........# #.........# ########### You could see an endoplasm. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dorkslayer the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 40 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, kennysheep_small_spiral, chequers_serial_rivers_micro_e, grunt_decor_junction Action || total -------------------------++------- Melee: Unarmed || 5 Tentacles || 1 Cast: Magic Dart || 3 Dodge: Dodged || 3