Dorkslayer Level 1 of the Dungeon [Shop] Vodimij's General Store a +1 sling of freezing (116 gold) a +0 ring mail (48 gold) a +0 pair of boots (54 gold) a +0 ring mail (48 gold) a scroll of vulnerability (48 gold) (13, 25, D:1) a +0 scale mail (23, 11, D:1) a +0 whip 4 stones a +0 whip (26, 28, D:1) a +0 robe (29, 15, D:1) a +0 mace (36, 8, D:1) a +0 club (41, 15, D:1) a +0 club Level 2 of the Dungeon (4, -23, D:2) a +0 short sword (22, -11, D:2) a +0 dagger (30, -3, D:2) a +0 robe (38, 6, D:2) a staff of air (39, 2, D:2) a +0 whip a +0 whip (40, 1, D:2) a +0 flail (44, -33, D:2) a +0 whip (47, -19, D:2) a +4 quarterstaff (48, 12, D:2) a +0 whip (49, -17, D:2) 4 stones (55, -13, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) 3 poisoned darts (0, 9, D:3) a +0 club (1, -7, D:3) 5 stones (2, 8, D:3) a +0 club (4, -22, D:3) 6 stones (8, 3, D:3) a +0 dagger a stone (12, 4, D:3) the +1 ring mail of the Marlin {Fly Str-5 Dex+7} Str: It affects your strength (-5). Dex: It affects your dexterity (+7). Fly: It grants you flight. (15, -18, D:3) a +0 whip (19, -4, D:3) 6 poisoned darts (24, -8, D:3) a +0 rapier (36, 7, D:3) a +0 dagger (37, 1, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a staff of poison (1, -29, D:4) a +0 hand axe (5, -4, D:4) a book of Maledictions (5, -3, D:4) a scroll of teleportation (6, -18, D:4) a scroll of vulnerability (10, -4, D:4) a +0 robe (10, -3, D:4) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. (unseen) (13, -12, D:4) a +0 leather armour (13, -9, D:4) a +2 whip of distortion (14, -10, D:4) a +0 club a +0 dagger (14, 3, D:4) a +0 dagger a +0 club (16, -19, D:4) a +0 club (20, -11, D:4) a +0 long sword (25, -36, D:4) an orb of mayhem (26, -3, D:4) a +0 short sword a +0 leather armour (27, -22, D:4) a +0 club (28, -23, D:4) a +0 mace (28, -22, D:4) a +0 dagger (31, -31, D:4) a +1 mace of distortion a +1 leather armour of willpower (31, -14, D:4) 5 stones (32, -32, D:4) a +0 club a +0 ring mail (32, -31, D:4) a +0 hand axe a +0 dagger a +0 leather armour (39, -27, D:4) a +0 club (39, -3, D:4) 2 stones (41, -12, D:4) a +0 dagger of electrocution (42, -8, D:4) a +0 dagger (45, -6, D:4) a +0 flail (47, -29, D:4) a +0 mace a +0 robe (49, -35, D:4) a ring of wizardry (51, -35, D:4) a +0 dagger (56, -28, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 5, D:5) a scroll of vulnerability (13, 24, D:5) a +0 robe (21, -3, D:5) a +0 dagger (25, 2, D:5) a +0 leather armour a +0 short sword (25, 14, D:5) a +1 short sword of draining (unseen) (25, 15, D:5) a +0 leather armour (25, 16, D:5) 14 gold pieces (26, 14, D:5) 8 gold pieces (26, 15, D:5) a potion of resistance (26, 16, D:5) a potion of brilliance (27, 14, D:5) an amulet of faith (27, 15, D:5) 2 stones (27, 16, D:5) a +0 spear (27, 33, D:5) a +1 dagger of venom (29, 19, D:5) a +0 sling (31, 15, D:5) 4 stones (33, 9, D:5) a +0 mace (34, 2, D:5) a +0 battleaxe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (8, 18, D:6) a +0 hand axe a +0 club (8, 19, D:6) a +0 dagger a +0 robe (13, 15, D:6) a +0 club (13, 27, D:6) a +0 flail (16, 27, D:6) a +0 dagger a +0 leather armour (20, 21, D:6) 2 stones (20, 35, D:6) 3 stones (21, 29, D:6) a +0 ring mail (25, 48, D:6) 19 gold pieces (26, 19, D:6) a +0 leather armour (26, 47, D:6) a scroll of immolation (27, 44, D:6) a +0 short sword (27, 47, D:6) 14 gold pieces (31, 12, D:6) a +0 scale mail (31, 14, D:6) a +0 halberd a +0 club a +0 leather armour a +0 halberd a +0 spear (36, 9, D:6) 2 poisoned darts a +0 leather armour (41, 18, D:6) a +0 short sword (44, 18, D:6) 3 stones (47, 24, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 leather armour a +0 hand axe a +0 whip a +0 chain mail a +0 hand axe a +0 club a +0 chain mail (0, 1, D:7) a +0 short sword a +0 leather armour (2, -1, D:7) a +0 scale mail a +0 war axe a +0 leather armour a +0 club a +0 whip (3, 0, D:7) a +0 dagger (7, 7, D:7) a scroll of noise (10, -1, D:7) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (14, -5, D:7) a +0 rapier (15, 27, D:7) a +0 flail (16, -5, D:7) a +0 dagger a +0 short sword (16, 10, D:7) a +0 whip a +0 ring mail (17, -5, D:7) a +0 club (19, 7, D:7) a +0 short sword a +0 leather armour (37, 12, D:7) a +0 robe (41, 8, D:7) a potion of degeneration (41, 24, D:7) a +0 flail (44, -5, D:7) a +0 spear (44, -4, D:7) a +0 halberd (44, -3, D:7) a +0 whip a +0 leather armour a +0 club (45, -2, D:7) a +0 whip (46, 8, D:7) 4 stones (49, 10, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 27, D:8) a scroll of noise (1, 1, D:8) a +0 club a +0 chain mail a +0 trident (2, 29, D:8) a +0 leather armour a +0 flail (3, -1, D:8) a stone (3, 28, D:8) a +0 leather armour a +0 club (4, 0, D:8) 3 poisoned darts (4, 27, D:8) a +0 ring mail a +0 whip (4, 30, D:8) a +0 flail a +0 hand axe (5, 0, D:8) a +0 ring mail (7, -3, D:8) a +0 rapier (13, 20, D:8) a +0 flail (17, 13, D:8) 5 stones (19, 8, D:8) a +0 leather armour a +0 flail (19, 36, D:8) a +0 leather armour a +0 flail (20, 8, D:8) a +2 dagger of flaming a +0 ring mail (20, 9, D:8) a +0 flail (20, 36, D:8) a +0 robe a +0 dagger (21, 8, D:8) a +0 mace a +0 leather armour (21, 35, D:8) a +0 robe a +0 dagger a +0 falchion (29, 18, D:8) 3 stones (30, 35, D:8) a +0 short sword a +0 robe a +2 dagger of flaming (30, 36, D:8) a +0 leather armour a +0 mace (30, 37, D:8) a +0 leather armour a +0 war axe (31, 20, D:8) a +0 mace (34, 13, D:8) 5 stones (50, 18, D:8) 5 poisoned darts Level 9 of the Dungeon (5, -26, D:9) 2 potions of curing (8, -23, D:9) a +0 ring mail the Ecumenical Temple