Dorkslayer Level 1 of the Dungeon (0, 1, D:1) a +0 short sword (3, -45, D:1) a +0 club a +0 short sword (7, -21, D:1) a +0 club (8, -41, D:1) a ring of wizardry (8, -10, D:1) 4 stones (16, -47, D:1) a +0 short sword (28, -21, D:1) a +0 dagger (34, -61, D:1) a +0 hand axe (39, -43, D:1) 3 stones (44, -26, D:1) a +0 short sword (49, -60, D:1) a +0 dagger (55, -31, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -31, D:2) a +0 sling (6, 15, D:2) a +0 mace (24, -38, D:2) a +0 dagger (34, -22, D:2) a +0 ring mail (45, -32, D:2) a +0 dagger 2 stones (45, 4, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 24, D:3) a +0 spear (9, -14, D:3) a +0 club (11, -19, D:3) a +0 sling (15, -9, D:3) a +0 dagger of venom a +0 short sword 5 stones (15, -3, D:3) 7 stones (16, -22, D:3) a +0 robe (21, 4, D:3) a +0 hand axe (29, -19, D:3) 3 stones (29, -1, D:3) a +0 helmet (29, 1, D:3) 6 stones (29, 2, D:3) a +0 robe (29, 7, D:3) a +0 leather armour (30, 9, D:3) a +0 scale mail a +0 dagger (30, 11, D:3) a +0 club (36, 1, D:3) 2 poisoned darts (46, 15, D:3) a +0 quarterstaff (51, -8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, -12, D:4) a +0 leather armour (2, 0, D:4) a +0 flail (3, 0, D:4) a +0 halberd (3, 4, D:4) a +0 leather armour of willpower (15, -17, D:4) a +0 mace a +0 ring mail (16, -1, D:4) a +0 dagger (22, 9, D:4) a +0 dagger (23, 12, D:4) a +0 leather armour (33, 1, D:4) a +0 dagger a +0 robe (33, 2, D:4) a +0 hand axe a +0 leather armour a +0 dagger (34, 2, D:4) a +0 flail (36, 5, D:4) a +0 leather armour (37, 15, D:4) 5 stones (38, 15, D:4) a +0 ring mail (38, 16, D:4) a +0 giant spiked club (38, 18, D:4) a +0 club (39, -8, D:4) a +0 scale mail (44, 3, D:4) a +0 chain mail (49, 5, D:4) 2 stones Level 5 of the Dungeon (5, -9, D:5) 4 stones (13, -2, D:5) a +0 short sword a +0 scale mail (13, 0, D:5) a +0 flail a +0 whip a +0 scale mail a +0 short sword a +0 short sword a +0 whip a +0 chain mail a +0 war axe a +0 leather armour (21, 7, D:5) the +3 falchion "Umics" {flame, rPois rF++ rN+} rF: It greatly protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. (25, 14, D:5) a +0 dagger a +0 ring mail (32, -7, D:5) a +0 war axe a +0 scale mail (33, -7, D:5) a +0 dagger (35, -6, D:5) a +0 whip a +0 scale mail (47, 20, D:5) a +0 giant spiked club (53, -10, D:5) a +0 sling (55, -3, D:5) a +2 quarterstaff of chaos (57, -4, D:5) a +0 hammer (58, 20, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (9, 8, D:6) a +0 hand axe a +0 robe (12, 6, D:6) a +0 flail a +0 robe a +3 great sword a +0 robe (17, -12, D:6) +0 steam dragon scales (19, -9, D:6) 2 poisoned darts (22, 4, D:6) a +0 ring mail a +0 club (32, 18, D:6) a +0 robe (33, -5, D:6) a +0 robe a +1 dagger of electrocution (33, -4, D:6) a +0 robe a +0 dagger (34, -5, D:6) a +0 robe a +0 dagger (34, -4, D:6) a +0 flail (49, 0, D:6) a +0 dagger a +0 chain mail a +0 whip a +0 leather armour (49, 2, D:6) a +0 flail a +0 dagger a +0 ring mail (49, 3, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 mace (4, 1, D:7) a staff of earth (5, -19, D:7) 5 stones (6, -18, D:7) a +0 animal skin 10 stones a +0 animal skin (7, -17, D:7) 4 stones (7, -16, D:7) 6 stones (7, -15, D:7) a +0 animal skin 15 stones (7, -13, D:7) 5 stones a +0 animal skin (8, -2, D:7) a +0 shortbow (9, -17, D:7) a +0 animal skin 10 stones a +0 animal skin (10, -18, D:7) 7 stones (37, -42, D:7) a +0 barding (42, 9, D:7) a +0 leather armour (46, 8, D:7) a +0 dagger 6 poisoned darts (47, -33, D:7) 2 poisoned darts (47, 7, D:7) a +0 short sword a +0 dagger 5 stones (47, 8, D:7) a +0 dagger a +0 club a stone (48, 7, D:7) a +0 dagger a +0 short sword of flaming 3 poisoned darts a +0 whip 2 stones (51, -1, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 short sword a +0 leather armour Level 8 of the Dungeon [Shop] Hobiodiu's Serpentskin Sales 4 poisoned darts (38 gold) Sif Muna's Exposition on Poisoning (544 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Poisonous Vapours Poison/Air 2 c - Spider Form Transmutation/Poison 3 d - Eringya's Noxious Bog Transmutation/Poison 6 a staff of poison (400 gold) 4 poisoned darts (38 gold) a +2 dagger of venom (230 gold) a ring of poison resistance (320 gold) (0, 0, D:8) a ring of poison resistance (1, -19, D:8) a +0 giant club a +0 giant club (5, -18, D:8) a +0 spear a +0 scale mail (5, -17, D:8) a +0 club (5, -16, D:8) a +0 flail a +0 spear (6, -29, D:8) a +0 dagger a +0 robe (9, 9, D:8) a +3 war axe a +1 heavy flail a +1 war axe of electrocution (30, -31, D:8) a +0 mace (37, 6, D:8) a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 battleaxe a +0 chain mail (37, 7, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 5 stones (3, 1, D:9) 3 stones (11, -7, D:9) a +0 hand axe (12, -5, D:9) a +0 chain mail a +0 battleaxe (13, -5, D:9) a +0 whip (14, -6, D:9) the +9 hand axe of Charmed Fortitude {drain, rF++ Int-2 Stlth+} Int: It affects your intelligence (-2). rF: It greatly protects you from fire. Stlth: It makes you more stealthy. (17, -9, D:9) a +0 robe (17, -7, D:9) a +0 dagger a +0 cloak (17, -6, D:9) a +0 dagger (17, -5, D:9) a +0 ring mail a +0 dagger (17, -4, D:9) a +0 scale mail a +0 club (17, -3, D:9) a +0 scale mail a +0 short sword (17, 9, D:9) a +0 ring mail (18, -6, D:9) a +0 flail (18, -5, D:9) a +0 war axe a +0 robe a +0 dagger (18, -3, D:9) a +0 robe a +0 dagger a +0 shortbow (19, -5, D:9) a +0 leather armour a +0 mace (41, -1, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 halberd (0, 2, D:10) a +0 trident a +0 scale mail (1, 0, D:10) a +0 spear (1, 2, D:10) a +0 spear (2, 2, D:10) a +1 flail of venom (2, 3, D:10) a +0 club (3, 43, D:10) a +0 lajatang (6, -3, D:10) 6 stones (11, 11, D:10) a +0 robe (11, 28, D:10) a +0 leather armour (14, 37, D:10) a +0 hand axe (21, 27, D:10) 3 stones (23, -2, D:10) a +4 ring of protection (23, 34, D:10) a staff of cold a +0 shortbow (23, 35, D:10) a +0 mace (24, 35, D:10) a +0 dagger a +0 robe 4 stones (25, 34, D:10) a +0 dagger (32, 22, D:10) a +0 ring mail (41, 22, D:10) a +0 hand axe a +0 animal skin (42, 16, D:10) a stone (46, 4, D:10) a +0 hand axe Level 11 of the Dungeon [Shop] Yreik's Antique Armour Boutique a +2 scale mail of cold resistance (588 gold) a +1 robe of willpower (355 gold) a +0 leather armour of fire resistance (252 gold) the +3 pair of mountain boots {steadfast, rC+} (938 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC: It protects you from cold. the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (4046 gold) Int: It affects your intelligence (+3). Clar: It protects you against confusion. a +0 chain mail (126 gold) a +0 chain mail (126 gold) a +2 scale mail of fire resistance (588 gold) a +0 pair of gloves (126 gold) [Shop] Wcoetuf's Whimsical Warehouse a book of Winter (578 gold) a ring of wizardry (510 gold) a book of the Wilderness (646 gold) a book of Weapons (476 gold) a +0 war axe (59 gold) a +0 whip (42 gold) (0, 0, D:11) a +0 club a +0 longbow (11, -2, D:11) a +0 ring mail (13, -1, D:11) a +0 short sword (13, 5, D:11) a +0 plate armour (14, -11, D:11) a +0 ring mail (15, -9, D:11) a +0 vampiric war axe (17, 15, D:11) 3 stones (18, 0, D:11) a staff of fire (19, -6, D:11) a +0 long sword a +0 chain mail (19, -1, D:11) a +0 rapier (19, 11, D:11) a +0 leather armour (20, -7, D:11) 3 large rocks (21, -8, D:11) 3 large rocks a +0 giant club a +0 giant spiked club (21, -7, D:11) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (22, 22, D:11) a +0 giant club a +0 giant club (23, 22, D:11) 4 large rocks (25, -7, D:11) the +5 ring mail of a sewer {rPois Regen+ Str+3} Str: It affects your strength (+3). rPois: It protects you from poison. Regen: It increases your rate of health regeneration. (25, 18, D:11) a +0 helmet (29, -3, D:11) a +0 leather armour (29, -1, D:11) a +0 long sword (29, 1, D:11) a +0 helmet (30, -2, D:11) 6 stones (31, 1, D:11) 5 stones (31, 11, D:11) a +0 cloak a +0 chain mail a +1 rapier of holy wrath (31, 17, D:11) 8 stones (32, 1, D:11) 4 stones (33, 1, D:11) a +0 mace (34, -7, D:11) a +0 long sword a +0 arbalest an orb of wrath (36, -24, D:11) 3 large rocks (37, 17, D:11) a +0 rapier (38, -9, D:11) a +0 short sword (38, -8, D:11) a +0 short sword 3 stones (39, -8, D:11) 3 large rocks (39, -7, D:11) a +6 spear a +0 scale mail (40, -7, D:11) a +0 giant spiked club a +0 giant club 4 large rocks (41, -5, D:11) 4 large rocks (41, -4, D:11) a +0 long sword a +0 plate armour (41, 4, D:11) a +0 ring mail (42, -5, D:11) a +0 morningstar (43, -7, D:11) a +0 club a +0 short sword (44, -9, D:11) a +0 short sword (45, 0, D:11) 5 large rocks Level 12 of the Dungeon (0, 0, D:12) 6 stones (1, 10, D:12) a +0 dagger (23, -9, D:12) a +0 helmet (23, 15, D:12) 8 stones (23, 20, D:12) a +0 scale mail (24, -9, D:12) a +0 club 7 stones a +0 short sword a +0 leather armour (24, -8, D:12) a +0 dire flail a +0 giant club (25, -10, D:12) a +0 club a +0 dagger a +0 robe (26, -10, D:12) a +0 whip the +0 robe "Zuxiaw" {Drain rF- Will+++ Str+10} Str: It affects your strength (+10). rF: It makes you vulnerable to fire. Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. (28, 16, D:12) a +0 hand axe of electrocution a +0 club a +0 leather armour (28, 17, D:12) a +0 dire flail (29, 16, D:12) a +0 arbalest (29, 17, D:12) a +0 dagger a +0 mace (29, 18, D:12) a +0 scimitar a +0 plate armour (30, 17, D:12) a +0 war axe (39, 0, D:12) 7 stones (54, -7, D:12) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (56, 34, D:12) 6 stones (57, 20, D:12) a +0 battleaxe a +0 plate armour a +0 flail 2 large rocks (57, 26, D:12) a +0 leather armour (57, 28, D:12) 3 large rocks (57, 36, D:12) a ring of ice (58, -7, D:12) 2 potions of degeneration (58, 34, D:12) a +0 battleaxe of flaming (59, -12, D:12) a +0 heavy quarterstaff the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ycoos's Antique Weapon Emporium a +0 trident (101 gold) a +0 spear of venom (162 gold) a +2 mace of protection (452 gold) a +0 flail (101 gold) (0, 0, Orc:1) a +4 war axe of draining a +0 broad axe (2, 4, Orc:1) a +0 robe a +0 dagger (4, 6, Orc:1) a +0 plate armour a +0 war axe (4, 7, Orc:1) a +0 falchion (22, 2, Orc:1) a +2 dagger of protection a +2 robe of willpower (22, 12, Orc:1) a +0 ring mail a +0 mace (22, 13, Orc:1) a +0 ring mail a +0 falchion (23, 12, Orc:1) a +0 plate armour a +2 halberd of freezing a +0 club (24, 12, Orc:1) a +1 heavy trident (24, 14, Orc:1) a +0 scale mail a +0 halberd (25, 12, Orc:1) a +2 heavy hand axe (25, 13, Orc:1) a +0 dagger a +0 club (26, 11, Orc:1) a +0 scale mail a +0 war axe a +0 plate armour a +0 dire flail (26, 13, Orc:1) a +0 scale mail a +3 hand axe a +0 plate armour a +1 dire flail of protection a +2 robe of willpower a staff of earth Level 2 of the Orcish Mines [Shop] Syusmeph's Book Shoppe a book of Lightning (456 gold) Great Wizards, Vol. II (456 gold) Maxwell's Memoranda (456 gold) a There-And-Back Book (360 gold) a book of Rime (336 gold) a Young Poisoner's Handbook (240 gold) a book of Debilitation (240 gold) [Shop] Kehir's Antique Armour Emporium a +2 helmet (462 gold) a +0 chain mail (126 gold) a scarf of resistance (896 gold) a +0 plate armour (644 gold) a +0 ring mail (112 gold) a +0 chain mail (126 gold) the +2 leather armour "Aweucew" {+Inv Stlth+} (806 gold) +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. a +0 scale mail (112 gold) [Shop] Amail's Antique Weapon Shoppe a +0 trident (59 gold) a +0 dire flail (68 gold) a +0 flail of holy wrath (141 gold) the +1 arbalest of Gallantry {elec, MP+9} (715 gold) MP: It affects your magic capacity (+9). a +0 mace (51 gold) a +0 shortbow (51 gold) a +3 spear of freezing (380 gold) a +0 broad axe (68 gold) a +0 mace (51 gold) [Shop] Widy's Magic Scroll Shoppe a scroll of teleportation (48 gold) a scroll of teleportation (48 gold) a scroll of amnesia (64 gold) a scroll of teleportation (48 gold) a scroll of teleportation (48 gold) a scroll of teleportation (48 gold) (0, 0, Orc:2) a +0 robe a +0 dagger a +0 giant club a +0 giant club (1, 0, Orc:2) a +0 plate armour a +0 hand axe a +0 arbalest of freezing a +0 robe a +0 dagger (2, 2, Orc:2) a +0 robe a +0 dagger (3, -1, Orc:2) a +0 leather armour a +0 hand axe (5, -1, Orc:2) a +0 flail (5, 7, Orc:2) a +0 club a +0 short sword (5, 8, Orc:2) a +0 club (6, -1, Orc:2) a +0 club (6, 1, Orc:2) a +0 ring mail a +0 whip (13, -32, Orc:2) a +1 dagger of freezing a +0 whip a +0 whip a +0 ring mail a +0 short sword (13, -20, Orc:2) a +0 hand axe (14, -21, Orc:2) a +0 dagger a +0 ring mail (14, -20, Orc:2) a +0 dagger (14, -19, Orc:2) a +0 flail a +0 scale mail (15, -33, Orc:2) a +0 hand axe a +0 leather armour a +0 mace a +0 chain mail (15, -32, Orc:2) a +0 short sword a +0 leather armour (15, -21, Orc:2) a +2 dagger of speed a +0 robe (15, -20, Orc:2) a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (15, -18, Orc:2) a +0 short sword (16, -33, Orc:2) a +0 long sword a +0 plate armour (16, -21, Orc:2) a +0 whip a +0 battleaxe a +0 plate armour (16, -20, Orc:2) a +0 dagger a +0 robe (16, -19, Orc:2) a +0 falchion (17, -35, Orc:2) a +0 flail a +0 plate armour a +0 hand axe a +0 leather armour (17, -34, Orc:2) a +0 dagger a +0 leather armour (17, -33, Orc:2) a +0 club (17, -19, Orc:2) a +0 antimagic dagger a +0 robe (18, -35, Orc:2) a +0 whip (18, -20, Orc:2) a +0 arbalest a +0 long sword a +0 chain mail (18, -19, Orc:2) a +0 halberd a +0 plate armour (19, -23, Orc:2) a +0 hand axe (19, -21, Orc:2) a +0 hand axe a +0 short sword (19, -20, Orc:2) a +0 great mace a +0 plate armour a +0 long sword a +0 plate armour a +0 flail a +0 scimitar a +0 chain mail (20, -40, Orc:2) a +0 hand axe a +0 dagger a +0 robe a +0 falchion a +0 hand axe a +0 scale mail a +0 hand axe a +0 chain mail a +0 whip (20, -21, Orc:2) a +0 mace a +0 plate armour a +1 dagger of speed a +0 robe (20, -20, Orc:2) a +0 scimitar a +0 plate armour a +0 mace a +0 chain mail (20, -19, Orc:2) a +2 short sword of venom a +0 chain mail (21, -40, Orc:2) a +0 halberd a +0 chain mail (21, -19, Orc:2) a +0 trident (22, -20, Orc:2) a +0 battleaxe a +0 plate armour (22, 0, Orc:2) a +0 leather armour a +0 dagger (23, -20, Orc:2) a +0 hand axe a +0 scale mail (23, 0, Orc:2) a +0 dagger (23, 2, Orc:2) a +0 ring mail a +0 whip a +0 plate armour a +0 halberd (24, -20, Orc:2) a +0 dagger (24, 1, Orc:2) a +0 plate armour a +0 hand axe (24, 4, Orc:2) a +0 leather armour a +0 club a +1 heavy shortbow (24, 5, Orc:2) a +0 heavy shortbow (25, 3, Orc:2) a +0 plate armour a +0 battleaxe a +0 dagger a +0 robe a +0 dagger (25, 4, Orc:2) a +0 hand axe a +0 shortbow of flaming a +2 shortbow of flaming (25, 5, Orc:2) a +0 plate armour a +0 glaive a +0 whip (26, 5, Orc:2) a +0 giant club (27, -27, Orc:2) a +0 short sword (27, -21, Orc:2) a +0 short sword a +0 ring mail (27, 4, Orc:2) a +0 leather armour a +0 club (27, 5, Orc:2) a +0 ring mail a +0 mace (27, 6, Orc:2) a +0 robe a +0 dagger (28, -25, Orc:2) a +0 hand axe (30, 0, Orc:2) a +0 dagger of protection a +0 robe (31, -27, Orc:2) a +0 short sword a +0 giant spiked club (31, -4, Orc:2) a +0 leather armour a +0 whip (31, 0, Orc:2) a +0 club a +0 scimitar a +0 chain mail a +0 dagger of venom a +0 robe a +0 halberd a +0 chain mail (32, -22, Orc:2) a +0 club a +0 ring mail (32, 0, Orc:2) a +0 short sword (33, -3, Orc:2) a +0 falchion a +0 flail (35, -27, Orc:2) a +0 club (35, -26, Orc:2) a +0 short sword a +0 ring mail (36, -26, Orc:2) a +0 war axe a +0 ring mail (38, -29, Orc:2) a +0 flail a +0 ring mail (48, -11, Orc:2) the -2 hat "Usmel" {+Blink rF- Int+4 Dex+3} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. +Blink: It lets you blink. (49, 9, Orc:2) a +0 dire flail a +0 chain mail a +0 trident (49, 11, Orc:2) a +0 flail (50, 9, Orc:2) a +0 hand axe a +0 leather armour (50, 10, Orc:2) a +0 falchion a +0 long sword a +0 chain mail (51, 9, Orc:2) a +0 short sword (51, 10, Orc:2) a +0 short sword (52, 10, Orc:2) a +0 hand axe a +0 leather armour (58, -8, Orc:2) a +0 short sword (59, -9, Orc:2) a +3 dagger a +0 robe a +0 club (61, 0, Orc:2) a +0 club a +0 leather armour (61, 1, Orc:2) a +2 dagger of venom a +0 robe (62, 1, Orc:2) a +0 club a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (7, -24, Lair:1) a +0 buckler a scroll of amnesia (9, -1, Lair:1) the +5 shortbow of Drought {heavy, Will+ Int+2} Int: It affects your intelligence (+2). Will: It increases your willpower. (17, -16, Lair:1) a +2 helmet (22, -26, Lair:1) a +0 robe (23, 8, Lair:1) 5 poisoned darts (27, 12, Lair:1) a +0 robe (31, 25, Lair:1) a +0 scale mail (36, 3, Lair:1) a +0 ring mail (40, 6, Lair:1) 8 stones (42, -17, Lair:1) 6 stones (47, -1, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a staff of death (0, 21, Lair:2) a +0 plate armour (3, 9, Lair:2) a +4 ring of protection a ring of resist corrosion a ring of see invisible a ring of wizardry (4, 9, Lair:2) a -2 demon whip of venom (20, 16, Lair:2) a +0 robe (21, 30, Lair:2) a staff of poison (unseen) (27, 39, Lair:2) a +0 scale mail (28, 39, Lair:2) a +2 quarterstaff of holy wrath (29, 39, Lair:2) a scarf of resistance Level 3 of the Lair of Beasts [Shop] Rimaelir's Magic Scroll Shoppe a scroll of fog (60 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) a scroll of vulnerability (60 gold) [Shop] Vair Jext's Antique Weapon Emporium a +6 hand crossbow (958 gold) a +3 hand axe of venom (556 gold) a +2 great sword of draining (639 gold) a +2 flail of protection (437 gold) a +4 morningstar of protection (723 gold) a +5 vampiric long sword (1012 gold) a +3 spear of venom (556 gold) a +2 mace of holy wrath (469 gold) a +0 flail of venom (167 gold) the +8 Vampire's Tooth {megavamp} (1620 gold) [Shop] Ozyr's Magic Scroll Emporium a scroll of fear (68 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of vulnerability (68 gold) a scroll of fear (68 gold) a scroll of identify (34 gold) [Shop] Jugit's Antique Armour Shoppe a +2 robe of willpower (424 gold) the quicksilver dragon scales of the Disturbing Wonders {Contam rElec Will+ Str+3 SInv} (1893 gold) Str: It affects your strength (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. a +2 ring mail of cold resistance (504 gold) a +3 scale mail of cold resistance (624 gold) a +2 scale mail of cold resistance (504 gold) [Shop] Hoxogg's Antique Armour Shop a +3 leather armour of poison resistance (693 gold) the +1 scale mail of Anarchy {+Blink rElec rC- Regen+} (759 gold) rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. +Blink: It lets you blink. Regen: It increases your rate of health regeneration. a +2 robe (419 gold) a +1 chain mail of poison resistance (445 gold) a +2 chain mail of positive energy (610 gold) a +2 helmet of see invisible (709 gold) (0, 24, Lair:3) 5 stones (18, 6, Lair:3) a potion of degeneration (18, 28, Lair:3) 8 stones a potion of flight (20, 19, Lair:3) a +0 scale mail (21, 28, Lair:3) a +0 cloak of willpower a +1 crystal plate armour of cold resistance (22, 26, Lair:3) the +0 helmet of the Pits of Slime {rPois MP+9 Str-3 Stlth+} Str: It affects your strength (-3). rPois: It protects you from poison. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. a +1 cloak a +4 chain mail of willpower Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 quarterstaff (0, 4, Lair:4) a +0 long sword (8, 14, Lair:4) 2 atropa-tipped darts (20, 27, Lair:4) a +0 war axe (29, 1, Lair:4) a +0 ring mail (37, 14, Lair:4) a stone (39, 9, Lair:4) the +1 ring mail of the Harp {Rampage Will- Int+7} Int: It affects your intelligence (+7). Rampage: It bestows one free step when moving towards enemies. Will: It decreases your willpower. (42, 20, Lair:4) a +0 robe (53, 30, Lair:4) 6 stones (54, 35, Lair:4) a potion of flight (54, 54, Lair:4) 2 scrolls of vulnerability the +9 staff of Wucad Mu {*channel} *Channel: It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. (58, 54, Lair:4) a ring of magical power Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger a +0 robe (0, 23, Lair:5) a +0 plate armour a ring of flight (1, 1, Lair:5) a +0 dagger a +0 robe (1, 2, Lair:5) a +0 spear (1, 15, Lair:5) a +4 rapier of speed a +0 robe (1, 16, Lair:5) a +0 short sword a +0 robe a +0 buckler (1, 22, Lair:5) an amulet of the acrobat 7 stones a +0 scale mail (2, 1, Lair:5) a +0 short sword a +0 robe a +0 buckler (2, 18, Lair:5) a +0 dagger a +0 robe a +0 buckler (12, -7, Lair:5) a +0 rapier a +0 robe a +0 rapier a +0 robe a +0 dagger a +0 robe (15, 27, Lair:5) a +0 dagger a +0 robe (16, -2, Lair:5) 5 stones (16, 29, Lair:5) a +0 rapier a +0 robe (17, -28, Lair:5) a +0 ring mail (29, 7, Lair:5) 6 stones (36, 27, Lair:5) a +0 broad axe (44, -33, Lair:5) a +0 flail (46, -33, Lair:5) 4 stones Level 1 of the Swamp (0, 0, Swamp:1) a +0 robe (14, 0, Swamp:1) a +0 leather armour (15, -4, Swamp:1) a +0 robe (18, -11, Swamp:1) an amulet of the acrobat (20, 15, Swamp:1) a +0 pair of boots (22, 17, Swamp:1) a +0 spear a +0 buckler (23, 14, Swamp:1) a +0 helmet (31, -5, Swamp:1) a +0 chain mail (34, -7, Swamp:1) a +0 rapier of electrocution a +0 cloak a +0 pair of gloves (35, 12, Swamp:1) a phial of floods (46, -3, Swamp:1) a +0 ring mail (47, -4, Swamp:1) a +1 long sword of freezing (52, -4, Swamp:1) the +0 leather armour "Hyna" {rCorr Str+2} Str: It affects your strength (+2). rCorr: It protects you from acid and corrosion. Level 2 of the Swamp (0, 0, Swamp:2) a human skeleton (3, -2, Swamp:2) a +0 ring mail (8, 7, Swamp:2) a +0 quarterstaff (18, 12, Swamp:2) 4 stones (19, 3, Swamp:2) a +0 hand axe (27, 3, Swamp:2) 17 gold pieces (28, 3, Swamp:2) 18 gold pieces (28, 17, Swamp:2) a +0 falchion (28, 18, Swamp:2) 16 gold pieces (30, 13, Swamp:2) 22 gold pieces